L16 Radiant vs Snigg (Allies+21)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 carrier
                        ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 carrier

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Queensland to South Australia
                3 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 aaGuns moved from Queensland to South Australia

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 cruisers moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                12 armour, 3 artilleries, 18 infantry and 4 mech_infantrys moved from Baltic States to Belarus
                4 infantry moved from Vyborg to Novgorod
                5 infantry moved from Karelia to Novgorod
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from 127 Sea Zone to Novgorod
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                1 fighter and 1 tactical_bomber moved from Romania to Belarus
                2 armour moved from Romania to Belarus
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 11 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 11 infantry in Novgorod, round 2 :  2/11 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 14 armour, 3 artilleries, 2 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 16 infantry
                        AA fire in Belarus :  0/6 hits
                        Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 4 tactical_bombers in Belarus, round 2 :  14/49 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 16 infantry in Belarus, round 2 :  4/17 hits
                        12 infantry owned by the Russians, 2 aaGuns owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 4 fighters, 14 infantry, 4 mech_infantrys and 4 tactical_bombers in Belarus, round 3 :  13/45 hits
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 :  2/5 hits
                        4 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 14 armour, 3 artilleries, 2 bombers, 4 fighters, 12 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantry

    Non Combat Move - Germans
                2 bombers, 4 fighters and 4 tactical_bombers moved from Belarus to Eastern Poland

    Place Units - Germans
                1 armour and 4 mech_infantrys placed in Germany
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Buyant-Uhaa to Jehol
                5 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Buyant-Uhaa to Jehol
                1 fighter moved from Timguska to Chahar
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                5 infantry moved from Ukraine to Bryansk
                2 artilleries and 6 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Chahar, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Russians roll dice for 1 fighter and 5 infantry in Chahar, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Jehol
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 4 infantry in Jehol, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Jehol, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Jehol, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Jehol, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Chahar to Buyant-Uhaa

    Place Units - Russians
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 29 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Kweichow to Jehol
                1 armour moved from Kiangsu to Jehol
                2 bombers and 1 tactical_bomber moved from Shantung to Jehol
                1 fighter moved from Kweichow to Jehol
                2 fighters, 3 infantry and 2 tactical_bombers moved from Kweichow to Yunnan
                2 artilleries, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                1 infantry moved from Sakha to Amur
                      Japanese take Amur from Russians
                5 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Shantung

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  3/6 hits
                        Chinese roll dice for 4 infantry in Jehol, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Jehol, round 3 :  3/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 artilleries and 4 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 :  4/13 hits
                        Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 :  2/8 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 :  2/11 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 :  0/4 hits
                        2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 4 :  4/11 hits
                        Chinese roll dice for 2 artilleries in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 4 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 :  3/9 hits
                        UK_Pacific roll dice for 2 artilleries and 4 infantry in Shan State, round 2 :  1/6 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 3 :  4/8 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 bomber moved from Jehol to Japan
                1 bomber moved from Jehol to Japan
                1 tactical_bomber moved from Jehol to Japan
                1 submarine moved from 44 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 bomber and 3 fighters placed in Japan
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
                Japanese collect 58 PUs; end with 58 PUs total

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Guam to Korea

    Combat - Americans

  • '22 '21 '20 '17 '15

    I’m assuming no scramble for 6, but if you want to, just let me know and can redo.

  • '22 '21 '20 '17 '15

    But do you wish to Suicide?  I forgot about that, so might change scramble options too.


  • Your correct no scramble, but will use 3 suicide tokens on each carrier.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Guam to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,5,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,6,6
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  5/9 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Philippines
                Battle in Korea
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Korea
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Americans win, taking Philippines from Japanese, taking Korea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter could not land in 6 Sea Zone and was removed
                1 fighter moved from Korea to Manchuria
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                2 fighters moved from Hawaiian Islands to 4 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Gibraltar to United Kingdom
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 artillery and 4 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 2 artilleries and 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  2/9 hits
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 :  1/7 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 :  0/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 :  0/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 6 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 artilleries and 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone
                5 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        British roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in Shan State, round 2 :  1/8 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Shan State, round 3 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Shan State, round 4 :  2/5 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 4 :  1/2 hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                3 aaGuns moved from Burma to India
                1 fighter moved from Shan State to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,2,5,2,1,2,6,5,2,4,5,6,1,6,6,6,6,4,4,3
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Tobruk to Tunisia
                      Italians take Libya from French
                1 armour moved from Tobruk to Tunisia
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to Tunisia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                2 artilleries and 1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Romania to Eastern Poland
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 96 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 2 armour and 2 fighters
                    French defend with 2 infantry
                        Italians roll dice for 2 armour and 2 fighters in Tunisia, round 2 :  4/4 hits
                        French roll dice for 2 infantry in Tunisia, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Tunisia to Tobruk
                1 fighter moved from Tunisia to Tobruk
                1 artillery and 3 infantry moved from 99 Sea Zone to Syria
                1 artillery and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,1,4,3
                Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to Philippines

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 15 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Eastern Poland to Smolensk
                1 bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 fighters and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Germany
                1 bomber moved from Smolensk to Germany
                3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 armour, 2 artilleries and 3 mech_infantrys moved from Eastern Poland to Belarus
                10 infantry moved from Novgorod to Belarus
                1 armour moved from Germany to Baltic States

    Place Units - Germans
                3 artilleries placed in Novgorod
                8 infantry placed in Germany
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 armour moved from Bryansk to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Western Ukraine
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Buyant-Uhaa to Amur
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                4 infantry moved from Chahar to Jehol

    Combat - Russians
                Battle in Amur
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 4 infantry in Jehol, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Caucasus
                    Russians attack with 2 armour and 2 mech_infantrys
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                        Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 3 :  2/4 hits
                        Italians roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 6 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 armour and 6 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Amur to Korea
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour and 3 bombers; Remaining resources: 0 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                3 bombers, 3 fighters and 1 tactical_bomber moved from Japan to 4 Sea Zone
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                2 fighters and 2 tactical_bombers moved from Hunan to Jehol
                3 armour moved from Kiangsu to Anhwe
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                4 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                    Americans defend with 1 destroyer; ANZAC defend with 3 submarines
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 3 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour


  • Going to need your OOL for sz 10.  Thanks.

  • '22 '21 '20 '17 '15

    Take tac bomber, then first carrier damaged/destroyed, then fighters, finished with last carrier.

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