@leemorrison repeat if needed: Ger sub hits in Hudson Bay (ECA)
what sinks; OOL needed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers
French defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/11 hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 artillery owned by the French, 1 artillery owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Southern Italy
2 bombers, 1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany
4 armour moved from France to Germany
2 armour moved from Southern France to Greater Southern Germany
3 armour moved from Yugoslavia to Poland
2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 5 infantry moved from Yugoslavia to Romania
2 infantry moved from Norway to Finland
Place Units - Germans
2 fighters placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Jehol : 2 infantry
Yenisey : 6 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 12 infantry
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 1 artillery, 1 fighter and 10 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 2 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 6 infantry
Ukraine : 1 artillery, 1 factory_minor and 9 infantry
Western Ukraine : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 35 / 35
Japanese : 30 / 42
Americans : 52 / 53
Chinese : 10 / 15
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 12 / 14
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
8 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Manchuria to Jehol
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Manchuria to Kweichow
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Manchuria to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Jehol, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/14 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 4/6 hits
3 infantry owned by the Japanese, 1 fighter owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Non Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
1 artillery moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsi to Hunan
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Jehol to Manchuria
1 aaGun moved from Amur to Buryatia
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Philippines to Guam
1 infantry moved from Central United States to Western United States
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Malta to Gibraltar
1 bomber moved from Malta to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,1,2
British collect 27 PUs (4 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 armour and 6 infantry moved from Bulgaria to Greece
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 fighter and 6 infantry in Greece, round 2 : 0/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
3 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 fighter and 3 infantry in Greece, round 3 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 4 : 1/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 5 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 1 fighter in Greece, round 6 : 3/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 6 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits
1 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Syria
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
3 armour, 3 artilleries and 18 infantry moved from Poland to Baltic States
9 armour and 4 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Finland to Karelia
4 infantry moved from Finland to Vyborg
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Bessarabia
2 artilleries and 1 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Southern Italy to Bessarabia
1 fighter moved from Southern Italy to Eastern Poland
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 fighter
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 bombers and 1 fighter in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 115 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 12 armour, 3 artilleries, 18 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 3 artilleries, 18 infantry and 4 mech_infantrys in Baltic States, round 2 : 11/37 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 12 armour, 3 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 armour moved from Greater Southern Germany to Romania
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from 115 Sea Zone to Western Germany
Place Units - Germans
6 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
8 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Ukraine
1 artillery moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
6 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
2 aaGuns and 11 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 infantry moved from Timguska to Kansu
6 infantry moved from Yenisey to Timguska
1 fighter moved from Russia to Timguska
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buryatia to Amur
5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 4 infantry moved from Jehol to Buyant-Uhaa
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 armour moved from French Indo China to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
2 bombers moved from Kwangsi to Buyant-Uhaa
3 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to Shensi
1 mech_infantry moved from Suiyuyan to Kweichow
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Sumatra from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 12 infantry
AA fire in Buyant-Uhaa : 1/4 hits
1 fighter owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 1 artillery, 2 bombers, 4 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 4/8 hits
Russians roll dice for 2 aaGuns and 12 infantry in Buyant-Uhaa, round 2 : 4/12 hits
2 infantry owned by the Russians, 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buyant-Uhaa
1 artillery owned by the Japanese retreated to Jehol
Russians win with 10 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 fighter and 4 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 45 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
2 transports owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 1 tactical_bomber in Malaya, round 4 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Buyant-Uhaa to Shantung
1 bomber moved from Buyant-Uhaa to Shantung
1 tactical_bomber moved from Buyant-Uhaa to Shantung
1 aaGun moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Kwangtung to Kwangsi
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
9 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Central United States to 106 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 5 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 45 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 8 : 1/1 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from 106 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
1 fighter moved from India to 41 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in French Equatorial Africa
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 3 mech_infantrys in Tanganyika Territory, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from 41 Sea Zone to India
4 infantry moved from Burma to Shan State
4 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
5 infantry moved from India to Burma
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 72 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
2 armour, 1 artillery and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,5,3,1,4,6,5,5,3,5
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 armour, 1 artillery and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
4 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Central United States to 106 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
1 submarine owned by the Americans Submerged
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 submarine
Americans winJapanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining, taking 106 Sea Zone from Germans with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from 106 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to 41 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Holland Belgium
British attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Battle in French Equatorial Africa
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Battle in Tanganyika Territory
British attack with 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from 41 Sea Zone to India
4 infantry moved from Burma to Shan State
4 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
5 infantry moved from India to Burma
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 72 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
4 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
2 armour, 1 artillery and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,2,3,3,1,5,4,6,1,4
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 armour, 1 artillery and 2 mech_infantrys
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 6 to 7
EDIT: Turning off Edit Mode
All edits made to reflect the original results of the game to get a good saved game file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from 96 Sea Zone to Tobruk
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
Combat - Italians
Battle in Tobruk
Italians attack with 2 armour and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits
French roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Tobruk
Italians win, taking Tobruk from French with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Italians
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2,3,6
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs