No scramble
Prelim Playoff - Radiant vs MakeMaps (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
2 infantry placed in Chahar
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from India to Volgograd
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to United Kingdom
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Burma to MalayaCombat - British
Battle in Yunnan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malaya
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
British win, taking Malaya from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 tactical_bomber moved from Malaya to Burma
1 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to RhodesiaPlace Units - British
2 carriers and 4 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,2,1,2,2,6,6,5,5,5,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Algeria
Italians take Algeria from French
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 artillery moved from Libya to Tobruk
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Tanganyika Territory to Kenya
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 3 fighters
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Normandy Bordeaux, round 2 : 4/5 hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win, taking Gibraltar from British with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 armour and 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to France
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
5 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 26 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from French West Africa to French Central AfricaCombat - French
Battle in French Central Africa
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from French Central Africa to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Archangel to Vologda
1 bomber moved from Eastern Poland to Vologda
1 bomber moved from Eastern Poland to Vologda
1 infantry moved from Belarus to Smolensk
2 artilleries and 19 infantry moved from Belarus to Bryansk
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 armour, 2 artilleries and 2 infantry moved from Ukraine to Rostov
5 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Bessarabia to Smolensk
1 tactical_bomber moved from Bessarabia to Smolensk
1 tactical_bomber moved from Bessarabia to Smolensk
1 artillery moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Eastern Poland to Belarus
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery moved from 127 Sea Zone to NenetsiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Holland Belgium, round 3 : 2/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 armour, 3 artilleries, 19 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 19 infantry and 9 mech_infantrys in Bryansk, round 2 : 6/33 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 3 artilleries, 19 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 11 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Rostov, round 2 : 6/16 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Nenetsia
Germans roll dice for 1 artillery in Nenetsia, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Nenetsia, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Smolensk to Belarus
2 bombers moved from Vologda to Belarus
3 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Timguska to Novosibirsk
3 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Volgograd to Tambov
2 infantry moved from Caucasus to Volgograd
1 armour moved from Volgograd to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
4 armour placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
8 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 8 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Shantung to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/13 hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 7 fighters and 3 tactical_bombers in Yunnan, round 3 : 9/11 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
2 fighters moved from Yunnan to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
4 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
8 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
6 infantry placed in Japan
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
What do you want to do? Suicide attack against my american forces in pacific and/or
scramble fighter jets to defend from my bombing raid against Germany?I mean’t to post this in here, not my other game thread.
Waiting on your response. -
No scramble, we’ll use 3 tokens.
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Okay. I think I get to pick the tokens where they hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,3,2
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,2 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total. Damaged units is as follows: harbour = 6, factory_major = 5
Battle in Iwo Jima
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber could not land in 110 Sea Zone and was removed
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 cruiser, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
1 mech_infantry moved from Western United States to British ColumbiaPlace Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Anhwe
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Rhodesia to Tanganyika Territory
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from Volgograd to Russia
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in Greece
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in France
British attack with 2 fighters
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 4 infantry
Germans win, taking Greece from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is -20
Casualties for British: 2 fightersNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 factory_minor
EDIT: Adding units owned by Germans to France: 1 factory_minor
EDIT: Adding units owned by British to France: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from France to United Kingdom
2 fighters moved from France to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in United Kingdom
1 cruiser and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,4,1,3,5,1,2,4,5,5,5,4,2,5,1,4,1,4,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Sorry about the edit to the French IC. I thought the two planes were accompanying the bombing raid to guard my heavy bomber but instead they somehow went to attack the territory, which is what I didn’t want. I restored the IC and restored my two planes, but I can’t find the edit to the IC to add the dice roll of four I dealt to it. Oh well.
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I can’t download the file, keep getting a 404 error message. Try different browser’s and samething. Seems to working for everyone else, any suggestions?
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Okay. I’ll redo the map and then see how that goes.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1,6
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: harbour = 6, airfield = 1, factory_major = 5
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 3 tactical_bombers
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber could not land in 110 Sea Zone and was removed
3 tactical_bombers moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1,6
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: harbour = 6, airfield = 1, factory_major = 5
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 3 tactical_bombers
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber could not land in 110 Sea Zone and was removed
3 tactical_bombers moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1,6
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: harbour = 6, airfield = 1, factory_major = 5
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 3 tactical_bombers
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber could not land in 110 Sea Zone and was removed
3 tactical_bombers moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Alright.
So let me fill you in on the situation. I took your save map of when you were finished Japan’s turn and replayed my american turn. I saved it as usual. It even said it posted to the forum fine. Then it still says my posted file is unavilable when I try to download it from the forum.