any scrambles ?
L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 10 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 cruisers and 1 submarine moved from 41 Sea Zone to 39 Sea ZoneCombat - British
Battle in BorneoNon Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour and 2 infantry
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Adding units owned by British to Kenya: 1 armour and 3 infantry
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 aaGun and 9 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
Whew, I finally got through those three countries. Took a lot of thinking and planning tbh. I love your japanese set up by the way. Makes for an interesting next round.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Caucasus to Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 bomber moved from Algeria to Gibraltar
2 fighters and 1 tactical_bomber moved from Algeria to Morocco
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Caucasus to Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 bomber moved from Algeria to Gibraltar
2 fighters and 1 tactical_bomber moved from Algeria to Morocco
1 infantry moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 fighters and 1 tactical_bomber
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour and 1 fighter
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 artillery moved from French Central Africa to French Equatorial Africa
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to France
1 fighter moved from Morocco to Southern France
1 tactical_bomber moved from Morocco to Southern FrancePlace Units - Italians
1 factory_minor placed in Caucasus
3 infantry placed in Southern Italy
2 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 31 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 56 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Burma
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 submarines moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Java to 39 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 12 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 3 transports moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from 111 Sea Zone to Scotland
6 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
6 infantry moved from 111 Sea Zone to Scotland
4 bombers moved from Western Germany to Scotland
1 artillery moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Samara
Germans take Novosibirsk from Russians
Germans take Samara from Russians
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
4 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
1 destroyer moved from 125 Sea Zone to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 12 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 3 transports moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from 111 Sea Zone to Scotland
6 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
6 infantry moved from 111 Sea Zone to Scotland
4 bombers moved from Western Germany to Scotland
1 artillery moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Samara
Germans take Novosibirsk from Russians
Germans take Samara from Russians
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
4 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
1 destroyer moved from 125 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 2 armour, 4 fighters and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 armour, 4 bombers and 6 infantry
British defend with 1 aaGun, 1 airfield and 5 infantry
Germans win, taking Scotland from British with 1 armour, 4 bombers and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 5 infantryNon Combat Move - Germans
4 bombers moved from Scotland to Western Germany
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Belarus to Smolensk
6 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 armour moved from Ukraine to Bryansk
3 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
1 armour and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - Germans
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry placed in Normandy Bordeaux
1 armour and 9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
2 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
retreated to Samara
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 9 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Shantung to Kiangsu
1 armour and 1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to India
1 bomber moved from French Indo China to India
1 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 bombers moved from Malaya to India
1 bomber moved from Malaya to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Shantung to Kiangsu
1 armour and 1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to India
1 bomber moved from French Indo China to India
1 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 bombers moved from Malaya to India
1 bomber moved from Malaya to KweichowCombat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 7,3,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in India rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in India causes 25 damage total. Damaged units is as follows: factory_major = 20, harbour = 5
Battle in 38 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 1 transport
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 battleship, 2 infantry and 1 transport
Japanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 battleship, 2 infantry and 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
2 transports moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kweichow to Shan State
4 bombers moved from India to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Malaya to Shan StatePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Shantung
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 62 PUs total -
I’ll be away for maybe a day or two. I’ll try to reply asap.
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ok, no biggie. its on America when you get back
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I posted my turn. It should have been posted.
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Ah, I see. I was getting save files mixed up. Dough. Sorry. Three nations to post. Dang. I’ll need time with this. I’ll try to get it up tomorrow.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British