15L G40 Cyanight (Allies +22) vs Shin Ji (Axis) round 2

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery moved from Iraq to Syria
                      British take Syria from Germans

    Combat - British

    Non Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 cruiser and 2 destroyers moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                6 infantry moved from 125 Sea Zone to Norway
                1 armour moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 aaGun
                EDIT: Adding units owned by Americans to Scotland: 1 aaGun
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt
                1 airfield placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery moved from Iraq to Syria
                      British take Syria from Germans

    Combat - British

    Non Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 cruiser and 2 destroyers moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                6 infantry moved from 125 Sea Zone to Norway
                1 armour moved from 125 Sea Zone to Norway
                1 artillery moved from 125 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 aaGun
                EDIT: Adding units owned by Americans to Scotland: 1 aaGun
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt
                1 airfield placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 1 bomber
                EDIT: Adding units owned by Americans to India: 1 bomber
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from French
                1 bomber moved from Western Germany to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                3 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Romania to Ukraine
                1 mech_infantry moved from Holland Belgium to Denmark
                1 mech_infantry moved from Northern Italy to Denmark

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 transport
                    Americans defend with 1 submarine
                    Italians win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Tunisia from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase
                1 bomber moved from 92 Sea Zone to Southern France
                1 fighter moved from Denmark to Southern Italy
                1 armour moved from Denmark to Northern Italy
                EDIT: Italians undo move 3.
                EDIT: 1 infantry moved from Northern Italy to Southern Italy
                EDIT: 1 infantry moved from Northern Italy to Southern Italy
                EDIT: 2 aaGuns and 5 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                2 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from French
                1 bomber moved from Western Germany to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                3 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Romania to Ukraine
                1 mech_infantry moved from Holland Belgium to Denmark
                1 mech_infantry moved from Northern Italy to Denmark

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 transport
                    Americans defend with 1 submarine
                    Italians win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Tunisia from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase
                1 bomber moved from 92 Sea Zone to Southern France
                1 fighter moved from Denmark to Southern Italy
                1 armour moved from Denmark to Northern Italy
                EDIT: Italians undo move 3.
                EDIT: 1 infantry moved from Northern Italy to Southern Italy
                EDIT: 1 infantry moved from Northern Italy to Southern Italy
                EDIT: 2 aaGuns and 5 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                2 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
                EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to India
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 4 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to 114 Sea Zone
                3 submarines moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from Denmark to 114 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
                1 mech_infantry moved from Bryansk to Samara
                1 armour moved from Volgograd to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 3 submarines and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 bombers, 3 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 fighters moved from 114 Sea Zone to Denmark
                2 bombers and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Germany
                2 fighters moved from Rostov to Germany
                3 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                4 fighters placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Samara
                4 fighters moved from Russia to Samara
                2 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Samara
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Samara from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 fighters moved from Samara to Russia
                9 infantry moved from Jehol to Manchuria
                2 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Dzavhan to Ulaanbaatar

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
                Japanese buy 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Amur to Manchuria
                3 fighters moved from Japan to Manchuria
                2 bombers moved from Japan to Manchuria
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 2 artilleries moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                5 fighters and 5 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 armour moved from Kweichow to Kansu
                1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
                2 armour and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from 19 Sea Zone to Jehol
                2 artilleries moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                Battle in Shantung
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese, taking Shantung from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers
                    Americans defend with 1 armour; Chinese defend with 2 infantry; Russians defend with 11 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 armour
                    Casualties for Chinese: 2 infantry
                    Casualties for Russians: 11 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry

    Non Combat Move - Japanese
                5 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
                7 fighters and 6 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 bombers moved from Manchuria to Japan
                3 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Japanese collect 62 PUs; end with 62 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
                Japanese buy 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Amur to Manchuria
                3 fighters moved from Japan to Manchuria
                2 bombers moved from Japan to Manchuria
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 2 artilleries moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                5 fighters and 5 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 armour moved from Kweichow to Kansu
                1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
                2 armour and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from 19 Sea Zone to Jehol
                2 artilleries moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                Battle in Shantung
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese, taking Shantung from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers
                    Americans defend with 1 armour; Chinese defend with 2 infantry; Russians defend with 11 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 armour
                    Casualties for Chinese: 2 infantry
                    Casualties for Russians: 11 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry

    Non Combat Move - Japanese
                5 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
                7 fighters and 6 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 bombers moved from Manchuria to Japan
                3 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Japanese collect 62 PUs; end with 62 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
                EDIT: Turning off Edit Mode

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
                2 fighters moved from 125 Sea Zone to Novgorod
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                1 carrier and 2 destroyers moved from 125 Sea Zone to 127 Sea Zone
                1 bomber moved from India to French Indo China
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Novgorod
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans win, taking Novgorod from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Novgorod to 127 Sea Zone
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to Dutch New Guinea
                1 bomber moved from French Indo China to India
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                2 transports moved from 125 Sea Zone to 123 Sea Zone
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Ethiopia to Egypt

    Place Units - Americans
                1 factory_minor placed in Norway
                1 artillery, 1 bomber and 3 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 6.
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Syria to Iraq
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                4 fighters moved from Egypt to 92 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 armour moved from Egypt to Tobruk
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Norway to 125 Sea Zone
                2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Finland
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                1 battleship moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Karelia
                3 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 armour and 4 fighters moved from Norway to Finland

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 4 fighters
                    Italians defend with 1 destroyer and 1 transport
                    British win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 3 armour, 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Tobruk from Italians with 3 armour remaining. Battle score for attacker is -1
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Karelia
                Battle in 98 Sea Zone
                    British attack with 1 cruiser and 2 destroyers
                    Germans defend with 1 submarine
                    British win, taking Karelia from Germans, taking 98 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Finland
                    British attack with 1 armour, 1 artillery, 4 fighters and 5 infantry
                    Germans defend with 1 armour, 7 infantry and 2 mech_infantrys
                    British win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour, 7 infantry and 2 mech_infantrys
                    Casualties for British: 1 artillery, 2 fighters and 5 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Finland to 127 Sea Zone
                1 carrier moved from 125 Sea Zone to 127 Sea Zone
                1 destroyer moved from 125 Sea Zone to 127 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Belgian Congo to Egypt
                3 fighters moved from 92 Sea Zone to Morocco

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 bomber placed in United Kingdom
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Scotland: 1 aaGun
                EDIT: Adding units owned by Americans to United Kingdom: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to 125 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Iraq
                2 armour moved from Northwest Persia to Iraq
                2 armour moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Denmark to Germany
                2 armour and 3 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Iraq
                    Italians attack with 3 armour
                    British defend with 1 artillery
                    Italians win, taking Iraq from British with 3 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Italians
                3 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 artilleries moved from Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Bryansk to Novgorod
                2 bombers moved from Western Germany to Novgorod
                4 fighters and 2 tactical_bombers moved from Western Germany to Norway
                3 fighters moved from Denmark to Norway
                3 fighters and 1 tactical_bomber moved from Germany to Norway

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 10 fighters and 3 tactical_bombers
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                    Americans defend with 2 artilleries and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Germany
                3 fighters moved from Norway to Denmark
                6 fighters and 3 tactical_bombers moved from Norway to Western Germany
                2 artilleries and 2 infantry moved from France to Western Germany
                2 mech_infantrys moved from Bryansk to Novgorod

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 114 Sea Zone: 3 submarines
                EDIT: Adding units owned by Germans to 113 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                2 bombers and 1 infantry placed in Western Germany
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '15

    My subs will, of course, defend if you attack with the Russian one.

  • '15

    useless-ass subs

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