Scramble taranto?
15L G40 PGMatt (axis) vs Bombsaway (allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 1 carrier; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
9 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
9 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
2 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 1 carrier; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
9 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
9 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
2 fighters and 4 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 1 artillery, 3 bombers, 2 fighters, 10 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 8 infantry; French defend with 1 fighter and 2 infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 9 armour, 1 artillery, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Germans: 10 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 4 fighters and 8 infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters moved from United Kingdom to 110 Sea Zone
3 bombers moved from United Kingdom to Western Germany
3 fighters moved from Western Germany to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun, 3 artilleries and 8 infantry moved from Poland to Slovakia Hungary
2 aaGuns moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
1 carrier placed in 110 Sea Zone
8 artilleries placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
3 mech_infantrys moved from Ukraine to Romania
1 armour moved from Shensi to Hopei
1 bomber moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to SuiyuyanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Suiyuyan
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Hopei
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 3 fighters and 7 infantry; Italians defend with
Russians win, taking Romania from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 2 artilleries, 3 fighters and 7 infantry
Casualties for Russians: 11 infantry and 3 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 1 artillery and 18 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Suiyuyan to Volgograd
1 infantry moved from Olgiy to Yenisey
2 infantry moved from Olgiy to Timguska
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
Been thinking that tactic with the Italian DOW mix up isn’t in good spirit of play. Going to replay Russia;
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Shensi to Hopei
1 bomber moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to SuiyuyanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Suiyuyan
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 armour moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Rostov to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Suiyuyan to Russia
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 18 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Olgiy to Yenisey
2 infantry moved from Olgiy to Timguska
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
Been thinking that tactic with the Italian DOW mix up isn’t in good spirit of play. Going to replay Russia;
Not sure I follow your thinking here, but if you think so, all good.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from Neutral
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 destroyer, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from Neutral
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 destroyer, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from Neutral
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 destroyer, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to KwangtungCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in MalayaNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
3 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Hunan to Kwangsi
3 bombers moved from Kwangsi to Caroline Islands
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
2 battleships, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Sakha to Buryatia
2 artilleries and 2 infantry moved from Buryatia to Ulaanbaatar
2 artilleries and 2 infantry moved from Hunan to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
1 aaGun moved from Kwangsi to KwangtungPlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs -
7 day bump (2)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
5 bombers moved from Eastern United States to 110 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone -
Scramble and OOL for sz 110?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
5 bombers moved from Eastern United States to 110 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Battle in 110 Sea Zone
Americans attack with 5 bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 carrier and 2 fighters
Casualties for Americans: 5 bombers
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Americans: 4 destroyers and 2 submarines
Casualties for Japanese: 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from 20 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to British GuianaPlace Units - Americans
4 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
12 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 2 destroyers moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to MalayaCombat - British
Battle in Malaya
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 10 transports
British win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 10 transports
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to Scotland
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 fighter moved from Malta to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
3 mech_infantrys moved from India to Yunnan
3 infantry moved from Burma to Yunnan
2 infantry moved from Siam to French Indo China
1 infantry moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
3 infantry moved from Persia to Northwest Persia
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea ZonePlace Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,4,1,1,4,4,6,2
UK_Pacific collect 6 PUs (9 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 5 mech_infantrys -
wow, nicely played. I missed the fighter attacks on the Japanese transports completely, and that empty US CV for the attack on the German navy was cunning too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 armour and 6 infantry moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 artilleries and 5 infantry moved from Northern Italy to France
2 aaGuns moved from Normandy Bordeaux to FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs