@simon33 said in Simon33 (Axis) vs Lebowsky (Allies+16):
Oh bummer, you killed my bombers on Borneo!
And still wondering how the british bomber survived there
I tried to edit back the fighter I moved to bryansk from W germany. It kept crashing whenever i tried to remove the bryansk fighter. Maybe you can try on russias turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs
It did the same thing to me…weird.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
Japanese take 41 Sea Zone from Americans
2 carriers moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 2 cruisers moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Borneo
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking 39 Sea Zone from Americans, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 fighters moved from Borneo to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Manchuria to Sakha
1 armour, 1 artillery and 1 infantry moved from Shan State to Burma
2 mech_infantrys moved from Siam to Burma
3 armour, 2 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Yunnan to Burma
1 bomber moved from Siam to Burma
1 armour and 3 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Philippines
Place Units - Japanese
3 destroyers and 2 fighters placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Japanese collect 72 PUs; end with 72 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
Scramble/kamikaze in SZ 35?
Intercept in West Germany?
No intercept. Scramble all 3, 3 kami on the dd, OOL: destroyer is the last to go unless your sub hits round 1 or your dd survives the kamis
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5,4
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 2 fighters and 3 transports
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Japanese win, taking Normandy Bordeaux from Italians with no units remaining. Battle score for attacker is -17
Casualties for Americans: 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 23 Sea Zone to 26 Sea Zone
1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Sumatra to 44 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 6 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
Americans undo move 1.
1 bomber and 6 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 artillery placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Americans collect 57 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Kazakhstan to Kansu
Chinese take Tsinghai from Japanese
Chinese take Kansu from Japanese
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber and 2 fighters moved from Northwest Persia to Volgograd
3 fighters and 1 tactical_bomber moved from India to Caucasus
1 fighter moved from Egypt to Caucasus
1 fighter moved from Russia to Volgograd
Combat - British
Battle in Volgograd
British attack with 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Adding units owned by British to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Volgograd to Russia
8 armour and 1 mech_infantry moved from Kazakhstan to Russia
4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries, 10 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 armour moved from Iraq to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 aaGun, 12 infantry and 1 mech_infantry moved from India to West India
1 bomber moved from Volgograd to Northwest Persia
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
3 infantry placed in Persia
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 aaGun
Crazy Japanese rolls there…jeez.
Hope you don’t mind but I forgot to take Belgium with UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 carrier
Units damaged: 1 carrier owned by the British
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Non Combat Move - Italians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
1 armour and 4 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
2 aaGuns and 1 artillery moved from Rostov to Bryansk
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,1,2,4
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Western Australia to 43 Sea Zone
2 fighters moved from 44 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 1 cruiser, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 2 bombers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 53
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport
Battle in Borneo
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Borneo to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
2 bombers moved from 43 Sea Zone to Dutch New Guinea
2 infantry moved from Western Australia to Northern Territory
1 artillery moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Caucasus: 2 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 59 PUs;
Germans buy 1 armour, 1 artillery, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
10 armour moved from Bryansk to Caucasus
19 mech_infantrys moved from Bryansk to Caucasus
4 fighters moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
4 bombers moved from Novgorod to Caucasus
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 10 armour, 4 bombers, 4 fighters, 19 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 3 infantry; British defend with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 10 armour, 4 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 2 infantry
Casualties for Germans: 14 mech_infantrys
Casualties for French: 3 infantry
Casualties for British: 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Non Combat Move - Germans
4 bombers, 4 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Norway to Finland
1 infantry moved from Karelia to Finland
1 aaGun moved from France to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,1,1
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Tambov
1 armour moved from Russia to Archangel
Russians take Vologda from Japanese
Russians take Archangel from Germans
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Trans-Jordan to Persia
Place Units - Russians
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs
Ugh, forgot about the British troops in Russia. Glad I threw away my tank…
site is fixed but you’ll have to redo your turn and repost the map. nobody is able to download map files from when the site error started occuring.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Vologda from Japanese
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Persia
Place Units - Russians
3 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Samara: 1 mech_infantry
EDIT: Removing units owned by Italians from Tambov: 1 infantry
EDIT: Changing ownership of Samara from Germans to Russians
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Kweichow to Kansu
1 bomber moved from Burma to Kansu
5 armour, 3 artilleries, 3 infantry and 11 mech_infantrys moved from Burma to India
1 bomber moved from Burma to 43 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 5 armour, 3 artilleries, 3 infantry and 11 mech_infantrys
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour, 3 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Japanese
1 armour moved from Anhwe to Shensi
1 bomber moved from Kansu to Shensi
2 mech_infantrys moved from Manchuria to Chahar
2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour moved from Kwangtung to Yunnan
4 tactical_bombers moved from Burma to Kwangtung
1 bomber moved from 43 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 bombers placed in Kwangtung
1 artillery and 1 infantry placed in Japan
1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,3,3,3,5,1,5,4,6,4,1,3,2,3,2
Japanese collect 63 PUs (7 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Celebes from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,3,5 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
6 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 25 Sea Zone to Wake Island
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Wake Island
2 carriers and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 bomber and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs