@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
6 armour, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
Combat - British
Battle in Persia
Battle in Iraq
British attack with 6 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
British win, taking Persia from Italians, taking Iraq from Italians with 4 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys
Non Combat Move - British
5 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 82 Sea Zone
Place Units - British
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
6 armour, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
Combat - British
Battle in Persia
Battle in Iraq
British attack with 6 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
British win, taking Persia from Italians, taking Iraq from Italians with 4 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys
Non Combat Move - British
5 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 82 Sea Zone
Place Units - British
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 4 fighters
EDIT: Adding units owned by British to Morocco: 4 fighters
EDIT: Turning off Edit Mode
Use Latest post please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 bomber moved from Southern France to 91 Sea Zone
1 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 artilleries and 5 infantry moved from Algeria to Tunisia
1 bomber moved from 91 Sea Zone to Southern France
3 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Algeria to 93 Sea Zone
3 fighters and 2 tactical_bombers moved from Algeria to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Volgograd to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Volgograd to Ukraine
1 bomber moved from Western Germany to 80 Sea Zone
1 armour moved from Volgograd to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Baltic States
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Volgograd to Ukraine
2 bombers moved from Algeria to 93 Sea Zone
2 bombers moved from Algeria to 94 Sea Zone
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 93 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 armour
Germans win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
8 armour and 15 mech_infantrys moved from Volgograd to Vologda
3 aaGuns, 1 armour, 9 artilleries and 23 infantry moved from Archangel to Vologda
2 bombers moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
2 bombers, 3 fighters and 3 tactical_bombers moved from 94 Sea Zone to Southern Italy
1 bomber moved from Eastern Poland to Southern Italy
1 bomber moved from Baltic States to Western Germany
1 bomber moved from 80 Sea Zone to Eastern Persia
Place Units - Germans
3 submarines placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 bomber moved from Russia to Rostov
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Tambov to Samara
2 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Tambov to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
retreated to Samara
Germans win with 2 armour remaining. Battle score for attacker is -13
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
4 aaGuns, 4 artilleries and 60 infantry moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 bomber moved from Rostov to Russia
2 fighters moved from Samara to Russia
1 fighter moved from Samara to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 6 mech_infantrys and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from 1 Sea Zone to Alaska
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 3 submarines, 6 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
2 artilleries and 1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Hopei to Japan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery moved from Turkmenistan to Eastern Persia
1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 artillery and 3 infantry moved from Sikang to Kazakhstan
1 armour and 2 mech_infantrys moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Kweichow to Burma
6 armour and 1 mech_infantry moved from Kansu to Kazakhstan
1 fighter moved from Kiangsu to Philippines
5 fighters moved from Dutch New Guinea to Philippines
Combat - Japanese
Battle in Persia
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking Alaska from Americans with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Sikang to Kazakhstan
1 aaGun moved from Kansu to Tsinghai
Place Units - Japanese
8 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 armour placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Japanese collect 82 PUs (4 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers and 2 fighters moved from Egypt to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Italians
1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 tactical_bomber moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
Americans attack with 3 bombers, 2 fighters and 1 mech_infantry
Japanese defend with 2 armour
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for Americans: 1 mech_infantry
Battle in Algeria
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from Algeria to Morocco
1 tactical_bomber moved from Algeria to Morocco
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
6 fighters moved from 54 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Hawaiian Islands
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 28 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 50 Sea Zone
7 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Persia to Iraq
3 bombers moved from Persia to Iraq
Place Units - Americans
1 armour and 2 infantry placed in Western United States
Americans undo move 1.
2 armour placed in Western United States
8 submarines placed in 10 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Eastern Persia
British take Persia from Japanese
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 4 armour
Japanese defend with 1 artillery; Germans defend with 1 bomber
British win, taking Eastern Persia from Japanese with 4 armour remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery
Casualties for Germans: 1 bomber
Non Combat Move - British
2 transports moved from 82 Sea Zone to 71 Sea Zone
4 fighters moved from Morocco to French Central Africa
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in Union of South Africa
British undo move 1.
3 armour placed in Iraq
1 armour and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
3 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Hawaiian Islands
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 3 armour, 2 artilleries, 3 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 95 Sea Zone to Morocco
1 tactical_bomber moved from Southern Italy to Morocco
5 bombers moved from Southern Italy to Morocco
1 bomber moved from Western Germany to Morocco
2 artilleries and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Vologda to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
Combat - Germans
Battle in Morocco
Germans attack with 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 3 infantry; Americans defend with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
French win with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -32
Casualties for Germans: 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for French: 3 infantry
Casualties for Americans: 2 infantry
5 bombers owned by the Germans retreated
Battle in Rostov
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Rostov to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
9 artilleries moved from Vologda to Archangel
24 infantry moved from Vologda to Archangel
3 aaGuns moved from Vologda to Archangel
14 mech_infantrys moved from Vologda to Belarus
9 armour moved from Vologda to Belarus
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Belarus
2 armour moved from Samara to Volgograd
2 infantry moved from Bulgaria to Romania
2 artilleries moved from Albania to Yugoslavia
3 infantry moved from Greece to Bulgaria
3 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 submarine moved from 91 Sea Zone to 88 Sea Zone
5 bombers moved from Morocco to Southern France
1 aaGun moved from Northern Italy to Southern France
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Novgorod
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 bomber moved from Russia to Tambov
5 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Bryansk from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Tambov to Russia
5 fighters moved from Bryansk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 submarines moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 50 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
3 armour moved from India to Eastern Persia
6 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 4 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Tsinghai to Kazakhstan
2 infantry moved from Kansu to Novosibirsk
3 armour and 3 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 submarines moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 50 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
3 armour moved from India to Eastern Persia
6 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 4 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Tsinghai to Kazakhstan
2 infantry moved from Kansu to Novosibirsk
3 armour and 3 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Kweichow
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Battle in Eastern Persia
Japanese attack with 9 armour and 1 mech_infantry
British defend with 4 armour
Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 9 armour remaining. Battle score for attacker is 20
Casualties for British: 4 armour
Casualties for Japanese: 1 mech_infantry
Battle in Caroline Islands
Battle in Northwest Persia
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Americans defend with 1 mech_infantry
Japanese win, taking Caroline Islands from Americans, taking Northwest Persia from Americans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 8 submarines
Americans defend with 1 destroyer, 3 fighters and 6 transports
5 submarines owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 1 destroyer and 6 transports
Casualties for Japanese: 3 submarines
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 50 Sea Zone
Japanese attack with 6 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines
2 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers and 3 destroyers
Casualties for Japanese: 6 fighters and 1 tactical_bomber
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
5 tactical_bombers moved from 50 Sea Zone to 30 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
5 fighters moved from Philippines to 30 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 30 Sea Zone
1 aaGun moved from Kazakhstan to Caucasus
1 aaGun moved from Tsinghai to Kazakhstan
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
3 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
Japanese collect 84 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers moved from 28 Sea Zone to 30 Sea Zone
14 fighters moved from Hawaiian Islands to 30 Sea Zone
2 submarines moved from 50 Sea Zone to 30 Sea Zone
9 submarines moved from 10 Sea Zone to 30 Sea Zone
2 armour moved from Western United States to Alaska
3 fighters moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Morocco to 92 Sea Zone
3 bombers and 2 fighters moved from Iraq to Northwest Persia
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 2 carriers, 14 fighters and 11 submarines
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese