@gamerman01 We are underway! Scramble?
15L G40 Cyanight (Axis) vs Shin Ji (Alies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 41 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern FranceNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to Ceylon
1 fighter moved from Caroline Islands to 6 Sea Zone
4 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 5 infantry, 4 mech_infantrys and 5 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from 6 Sea Zone to Korea
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 carrier moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
1 destroyer and 1 submarine placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 41 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern FranceNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to Ceylon
1 fighter moved from Caroline Islands to 6 Sea Zone
4 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 5 infantry, 4 mech_infantrys and 5 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from 6 Sea Zone to Korea
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 carrier moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
1 destroyer and 1 submarine placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Persia to Eastern Persia
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Belgian Congo
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Eastern Persia
British attack with 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries and 2 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 3 fighters and 2 mech_infantrys
Casualties for Japanese: 1 armour, 4 artilleries and 2 infantryNon Combat Move - British
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Persia
1 armour and 3 artilleries moved from Trans-Jordan to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,6,4,1
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Persia to Eastern Persia
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Belgian Congo
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Eastern Persia
British attack with 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries and 2 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 3 fighters and 2 mech_infantrys
Casualties for Japanese: 1 armour, 4 artilleries and 2 infantryNon Combat Move - British
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Persia
1 armour and 3 artilleries moved from Trans-Jordan to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,6,4,1
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 bomber moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Kenya to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
British defend with 1 cruiser, 1 destroyer and 1 transport
retreated to 98 Sea Zone
British win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 bomber and 3 fighters
British defend with 1 armour and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
retreated to Southern France
Americans win with 1 armour remaining. Battle score for attacker is -13
Casualties for British: 1 infantry
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 artillery moved from Algeria to Tunisia
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
1 infantry and 2 mech_infantrys placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Northern Italy
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Cyprus to Egypt
1 destroyer moved from 92 Sea Zone to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
Turn Complete - French
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I forgot to move my Italian inf and tank from W. Ukraine to Ukraine. Do you care if I edit?
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No worries. GO right ahead. I wondered why you didn’t move them.
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Thanks, I think they were trying to hide from the front :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Poland to 114 Sea Zone
2 artilleries moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Western Ukraine to Southern FranceCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Southern France
Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 1 armour and 1 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Southern France to Western Germany
2 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Northern Italy
3 aaGuns, 9 armour, 5 artilleries, 1 fighter, 14 infantry, 22 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
5 mech_infantrys moved from Poland to Eastern Poland
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
1 tactical_bomber placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Samara to Tambov
7 artilleries and 3 infantry moved from Russia to Tambov
2 aaGuns and 9 infantry moved from Novosibirsk to Samara
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Russia
4 aaGuns, 6 artilleries and 12 infantry moved from Bryansk to Tambov
3 armour and 26 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from French Indo China to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
3 fighters and 3 tactical_bombers moved from Syria to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from India to Ceylon
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea ZoneCombat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Persia
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese win, taking Persia from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Ceylon
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 3 fighters and 2 transports
1 submarine owned by the Japanese Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 fighter moved from Ceylon to India
1 tactical_bomber moved from Ceylon to India
3 fighters and 3 tactical_bombers moved from Persia to Trans-Jordan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 battleship, 3 carriers and 2 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Malaya to French Indo China
3 infantry moved from Malaya to Shan State
3 infantry moved from Kwangsi to French Indo China
1 aaGun and 2 infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
4 infantry moved from Chahar to Anhwe
2 bombers moved from Celebes to Borneo
1 tactical_bomber moved from India to French Indo China
1 fighter moved from French Indo China to JapanPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in India
3 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,4,1,3,1,4,5,4,3,2,4,6,4,4,1,4,4,5,5,4,1,1,1,2,2,4,5,1,3,6,1
Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from French Indo China to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
3 fighters and 3 tactical_bombers moved from Syria to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from India to Ceylon
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea ZoneCombat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Persia
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese win, taking Persia from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Ceylon
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 3 fighters and 2 transports
1 submarine owned by the Japanese Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 fighter moved from Ceylon to India
1 tactical_bomber moved from Ceylon to India
3 fighters and 3 tactical_bombers moved from Persia to Trans-Jordan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 battleship, 3 carriers and 2 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Malaya to French Indo China
3 infantry moved from Malaya to Shan State
3 infantry moved from Kwangsi to French Indo China
1 aaGun and 2 infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
4 infantry moved from Chahar to Anhwe
2 bombers moved from Celebes to Borneo
1 tactical_bomber moved from India to French Indo China
1 fighter moved from French Indo China to JapanPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in India
3 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,4,1,3,1,4,5,4,3,2,4,6,4,4,1,4,4,5,5,4,1,1,1,2,2,4,5,1,3,6,1
Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I can’t believe I completely forgot that you could attack those ANZAC transports with your sub.
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I thought the same thing. I scrambled your fighters anyways :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 5 infantry and 4 mech_infantrys moved from Korea to 6 Sea Zone
1 artillery, 6 fighters, 5 infantry, 4 mech_infantrys and 6 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan -
Taking a shot at the home islands! What do you want to do about it?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 5 infantry and 4 mech_infantrys moved from Korea to 6 Sea Zone
1 artillery, 6 fighters, 5 infantry, 4 mech_infantrys and 6 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from Korea to JapanCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,5,5
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 -
I calculated that battle at 30% not 50%. I must have missed something.