And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Volgograd to Ukraine
3 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Belarus to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 mech_infantrys placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Yunnan
1 cruiser, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 aaGun, 1 fighter and 9 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 mech_infantrys moved from Western United States to Eastern United States
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
2 infantry moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from French Central Africa to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Egypt
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Egypt to Alexandria
2 infantry moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
1 transport moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 123 Sea Zone to 106 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Tobruk
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Tobruk
Place Units - Italians
1 bomber and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
Submerge?
Erhmmm…. yes
Thought so :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 5 submarines
British defend with 1 submarine
1 submarine owned by the British Submerged
Non Combat Move - Germans
2 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
3 armour, 1 artillery and 7 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Alexandria
3 armour and 3 transports moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from 113 Sea Zone to Norway
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
2 destroyers placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 artillery moved from Novgorod to Belarus
Place Units - Russians
1 armour and 2 artilleries placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 fighter moved from Hunan to Chahar
1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 35 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers and 3 destroyers; Remaining resources: 5 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
2 bombers placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 destroyers moved from 81 Sea Zone to 76 Sea Zone
2 cruisers moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Italian Somaliland
Battle in 98 Sea Zone
British attack with 4 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers and 3 transports
Units damaged: 1 battleship owned by the Italians
British win, taking 106 Sea Zone from Germans, taking Italian Somaliland from Italians with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 4 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 3 transports
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 76 Sea Zone
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Eastern Persia to Iraq
3 aaGuns, 4 artilleries and 14 infantry moved from India to Burma
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Place Units - British
3 infantry placed in Persia
1 fighter and 1 infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
British undo move 2.
British undo move 1.
1 infantry placed in Union of South Africa
1 fighter placed in Persia
2 infantry placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,3,2,5,1,5,5,2,3,5,1,6,6
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry
All my UK planes missed on round 2 in SZ98. Made it somewhat expensive to attack.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 bomber moved from Southern Italy to Tobruk
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the British Submerged
Non Combat Move - Italians
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 armour placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs