@koala a big start for japan! No scramble thanks
MrCunego (axis) vs Bonusbent (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Archangel
1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
4 fighters moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 5 armour and 2 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 5 armour and 2 mech_infantrys in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Baltic States
1 armour, 3 artilleries and 4 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
4 aaGuns, 12 artilleries and 12 infantry moved from Eastern Poland to Baltic States
5 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Poland to Baltic States
4 fighters moved from 114 Sea Zone to Baltic States
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Russia to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Albania to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Finland to KareliaPlace Units - Germans
2 transports placed in 113 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 30 PUs;
Russians buy 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Archangel
12 artilleries moved from Belarus to Bryansk
32 infantry moved from Belarus to Bryansk
3 artilleries moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Archangel
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 38 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 38 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Eastern Poland to Russia
2 armour and 5 mech_infantrys moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Kwangsi to India
1 infantry moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 artilleries and 1 infantry moved from Shan State to BurmaCombat - Japanese
Battle in India
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Burma, round 2 : 5/11 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Kwangsi to Philippines
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 7 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
2 bombers moved from India to Kwangsi
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Hunan to Yunnan
1 artillery moved from Shan State to Burma
1 bomber moved from Manchuria to Kwangsi
1 fighter moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from Kweichow to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,6
Japanese collect 58 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Persia to 39 Sea Zone
1 bomber moved from Persia to Ukraine
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Java
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in CelebesNon Combat Move - Americans
1 bomber moved from 39 Sea Zone to Persia
1 bomber moved from Ukraine to Russia
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
4 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
11 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
3 artilleries and 18 infantry moved from West India to India
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian CongoCombat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
British win, taking Iraq from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in India
British attack with 3 artilleries and 18 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from West India to India
1 bomber and 1 fighter moved from Iraq to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 transport moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
2 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Cyprus from British, taking Iraq from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Syria to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
3 fighters moved from Baltic States to Western Germany
1 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Egypt
Italians undo move 2.
2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Baltic States to Novgorod
3 bombers moved from Baltic States to Russia
1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Rostov
2 fighters moved from 99 Sea Zone to Rostov -
Intercept ordre fra rusland?
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Vi bliver paa landjorden og nyder synet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Baltic States to Novgorod
3 bombers moved from Baltic States to Russia
1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Rostov
2 fighters moved from 99 Sea Zone to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,5,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Novgorod
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 fighters moved from Baltic States to Western Germany
1 infantry moved from Norway to Finland
1 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 destroyer and 2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
5 infantry moved from Western Germany to Northern Italy
1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
2 fighters moved from Rostov to 99 Sea Zone
5 armour moved from Ukraine to Bessarabia
3 bombers moved from Russia to Bessarabia
1 bomber moved from Belarus to Bessarabia
2 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland
4 aaGuns, 15 artilleries and 15 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 infantry moved from Germany to Poland
1 armour moved from Poland to Eastern PolandPlace Units - Germans
1 armour, 1 bomber and 3 infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Rostov to Volgograd
5 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Rostov to Volgograd
5 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 47 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Jehol to Kweichow
7 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
3 fighters moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to Kweichow
1 fighter moved from 6 Sea Zone to Chahar
2 infantry moved from Jehol to Chahar
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 4 fighters in Celebes, round 3 : 4/5 hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 6/7 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Chahar
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 4 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese roll dice for 1 armour, 4 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 6/22 hits
Chinese roll dice for 1 fighter and 14 infantry in Kweichow, round 2 : 6/15 hits
1 infantry owned by the Japanese, 6 infantry owned by the Chinese and 5 mech_infantrys owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 9/16 hits
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits
1 fighter owned by the Chinese and 8 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 infantry and 5 mech_infantrys
Casualties for Chinese: 1 fighter and 14 infantryNon Combat Move - Japanese
1 fighter moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
4 bombers moved from Kweichow to Kwangsi
4 fighters moved from Celebes to 42 Sea Zone
5 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to Yunnan
4 artilleries and 3 infantry moved from Burma to Shan State
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangsi
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Kweichow to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
3 transports moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Persia to Egypt -
Intercept Egypten?
Jeg beklager, at det har trukket lidt ud, men USA-UK tager kraever lidt mere mentalt af mig :-)
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jeg proever at intercepte