Thanks for the update. Enjoy your travels :)
XDAP 2 - Round 2 - MethodOne Clinic vs Peaceful Warriors
-
About the edits. we let that slide, but feels a bit awkward, dont know what other opponents would tell us if we proposed an edit like that.
For now its ok as it is. But please let such thing not necessarily happen again. :wink:
-
So in layman’s terms: Everyone else is treating them as allies.
Dutch: “Ok USA, you can station your troops here, thats fine, its not like you would aks for permission anyways.”
and:
Dutch: “Anzac, you are here?! Great, here are the keys, please water the plants - I am outta here!”:mrgreen:
@Meth: is the work situation at least enhancing or getting better?
I guess I’m still confused unfortunately. My purpose was to have ANZAC get their +5 bonus for controlling all original territories plus guineas. Otherwise I would have just sailed over to Java. Does my move work as intended?
And yes, shouldn’t be so bad moving forward. I appreciate everyone’s patience these past weeks.
-
About the edits. we let that slide, but feels a bit awkward, dont know what other opponents would tell us if we proposed an edit like that.
For now its ok as it is. But please let such thing not necessarily happen again. :wink:
Fair enough. In a league game I don’t think I’d ask for such allowances, and you are well within your rights to refuse. Thanks for allowing; I appreciate the friendly atmosphere :)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Germans defend with 1 fighter; Italians defend with 1 infantry
Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Java
1 fighter moved from Queensland to Java
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
I guess I’m still confused unfortunately. My purpose was to have ANZAC get their +5 bonus for controlling all original territories plus guineas. Otherwise I would have just sailed over to Java. Does my move work as intended?
And yes, shouldn’t be so bad moving forward. I appreciate everyone’s patience these past weeks.
Oh, then I didnt explain it fully, apparently.
For every other power except UK and Anzac, those Dutch territories are like friendly territories… e.g. like if USA lands in sibiria it wont change the ownership.
The special rule here is, that both UK and Anzac are allowed to take over Dutch territories… meaning they treat it a bit like an enemy territory also… they land on it in non combat, but take ownership.So moving the US unit there doesnt really do you any good,
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Morocco
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 50 PUs;
Germans buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Romania to Bessarabia
6 armour moved from Yugoslavia to Bessarabia
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Baltic States
3 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Belarus
1 tactical_bomber moved from Romania to Belarus
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Romania to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 6 armour and 5 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 6 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 5 artilleries and 18 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
2 bombers moved from Baltic States to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Holland Belgium to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Trans-Jordan to Southern Italy
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun moved from Holland Belgium to Western Germany
3 artilleries moved from Normandy Bordeaux to France
2 aaGuns moved from Western Germany to Northern Italy
2 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 armour and 5 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Just small edit: reversed my non combat move for 2 AAs from w.germany to n.italy
-
I guess I’m still confused unfortunately. My purpose was to have ANZAC get their +5 bonus for controlling all original territories plus guineas. Otherwise I would have just sailed over to Java. Does my move work as intended?
And yes, shouldn’t be so bad moving forward. I appreciate everyone’s patience these past weeks.
Oh, then I didnt explain it fully, apparently.
For every other power except UK and Anzac, those Dutch territories are like friendly territories… e.g. like if USA lands in sibiria it wont change the ownership.
The special rule here is, that both UK and Anzac are allowed to take over Dutch territories… meaning they treat it a bit like an enemy territory also… they land on it in non combat, but take ownership.So moving the US unit there doesnt really do you any good,
Cool. Well, looks like those guys are marooned then!
-
Cool. Well, looks like those guys are marooned then!
sigh If you want you can edit your US troops from Dutch New Guinea to Java and and the Transport from 45 to 42.
No reason to punish you for not knowing the exact rules in this point. :-)
-
I’ll speak for us int his case and say, no problem, you ahve been patient already so we’ll leave the move as is.
thanks for the thought! :)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 tactical_bomber moved from Volgograd to Iraq
1 fighter moved from Volgograd to Iraq
3 artilleries and 6 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Baltic States
2 infantry moved from Novgorod to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 tactical_bomber moved from Volgograd to Iraq
1 fighter moved from Volgograd to Iraq
3 artilleries and 6 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Baltic States
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Karelia
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 5 infantry
retreated to Iraq
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 2 armour, 2 infantry and 2 mech_infantrys
Casualties for Italians: 4 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 armour moved from Volgograd to Russia
1 mech_infantry moved from Rostov to Russia
1 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Baltic States to Archangel
2 aaGuns and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
9 infantry placed in Russia
1 mech_infantry placed in Volgograd
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone -
intercept at India?
-
Full intercept, please!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 2 destroyers and 1 submarine
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 cruiser, 2 destroyers and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Sumatra
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in India rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in India causes 15 damage total. Damaged units is as follows: factory_major = 13, airfield = 2
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 bombers moved from India to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun, 2 artilleries and 7 infantry moved from Anhwe to Hopei
4 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Caroline Islands
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone -
Scramble at Carolines?