@Amon-Sul no more subs… “und” did my German auto correction
L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)
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Air battle @moscow and scramble SZ98?
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No scramble / no intercept. AA gunners fire away!! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
5 bombers moved from Western Ukraine to Russia
3 fighters moved from Novgorod to Russia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,6,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
5 fighters moved from Russia to Ukraine
4 bombers moved from Russia to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 15 armour, 5 artilleries, 14 infantry, 25 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 artillery moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns and 4 artilleries moved from Eastern Poland to Bessarabia
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 98 Sea Zone to UkrainePlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 25 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northwest Persia to Persia
3 artilleries moved from Volgograd to Samara
1 aaGun moved from Vologda to Samara
1 aaGun moved from Russia to Samara
1 artillery and 13 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 infantry moved from Siberia to Sakha
1 infantry moved from Vologda to SamaraPlace Units - Russians
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 51 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 26 / 54
Japanese : 55 / 71
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I hope the Italian Somaliland edit is ok. Decision not affected by dice–it was the intended play.
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 bomber moved from Shan State to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Szechwan
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
7 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 7 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to French Indo China
7 fighters moved from Philippines to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Japan to 36 Sea Zone
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from West India to India
1 mech_infantry moved from French Indo China to Hunan
4 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Malaya
1 mech_infantry placed in French Indo China
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
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Allied block up some time this evening
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Russia to Novgorod
1 fighter moved from 42 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/10 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Novgorod to Bryansk
1 fighter moved from French West Africa to Egypt
1 bomber moved from Eastern United States to French Equatorial Africa
1 submarine moved from 104 Sea Zone to 103 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 4 destroyers, 2 fighters and 10 submarines moved from 54 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 destroyers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 26 / 54
Japanese : 55 / 62
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
From my last UK move:
“1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt”I’m continuing with my transport shuck from SA to Cairo and noticed that one artillery never got offloaded. That was always my intention to offload him and just noticed that somehow he didn’t. I’m editing him onto Cairo but realize that is technically a violation and may have affected your decision making this past turn. If so, feel free to edit the artillery from Cairo to SA, where I’ll be moving the transport.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Archangel to Nenetsia
2 fighters moved from Russia to NenetsiaCombat - British
Battle in Nenetsia
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Nenetsia
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Nenetsia to Bryansk
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Egypt to Iraq
1 fighter moved from French West Africa to Egypt
1 fighter moved from United Kingdom to French West Africa
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 71 Sea Zone to Union of South AfricaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2,3,5,3,2,6,5,3,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 51 / 63
Russians : 26 / 54
Japanese : 55 / 62
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 30
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
2 fighters moved from Bessarabia to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to 95 Sea ZonePlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
Bump#3
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I apologize for my lack of speed the last month or so. I really think this is an interesting game and would like to see it through to the finish. I should have time tomorrow evening to do my next move.
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Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to RostovTurn Complete - French
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Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting :P
Not if I can help it :evil: