15L Hobo (Allies +14) vs Shin Ji (Axis)


  • well there you go, now things totally turned around for egypt  :|

  • '15

    Yay!  I’ll be able to post in about an hour.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber and 3 fighters moved from Southern Italy to Egypt
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour, 1 harbour and 1 infantry
                    British win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
                    British defend with 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour and 3 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 artillery, 1 bomber and 1 mech_infantry
                    Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                2 aaGuns moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,6
                Italians collect 17 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 42 Sea Zone to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                6 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Poland to Baltic States
                2 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Alexandria to Southern Italy
                2 artilleries moved from Normandy Bordeaux to Southern France
                1 artillery moved from Holland Belgium to France
                1 bomber moved from Western Germany to 91 Sea Zone
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 transport
                    British defend with 1 transport
                    Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Gibraltar
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking Gibraltar from British, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                1 bomber moved from 125 Sea Zone to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                4 mech_infantrys placed in Germany
                2 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
                1 aaGun, 1 armour and 2 infantry moved from Novgorod to Belarus
                13 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Ukraine to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Rostov to Belarus
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 aaGun moved from Belarus to Bryansk

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 5 fighters, 10 infantry and 2 tactical_bombers moved from Manchuria to Amur
                2 tactical_bombers moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 carrier moved from 43 Sea Zone to 44 Sea Zone
                2 fighters moved from 43 Sea Zone to 44 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 cruisers moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 3 artilleries and 4 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 3 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 10 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters, 10 infantry and 2 tactical_bombers
                Battle in Celebes
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Korea
                3 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Yunnan to French Indo China
                2 bombers moved from Amur to Korea
                1 carrier and 2 fighters moved from 37 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone


  • got 1 hit, you have a destroyer, carrier, and 2 fighters, ool

  • '15

    First hit on the carrier please.  Next goes to the Dst.  After that, second hit to the carrier.  Then the planes.


  • damn I’m not very lucky with the usa so far  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking Caroline Islands from Japanese with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -32
                    Casualties for Americans: 1 bomber and 2 fighters
                    2 fighters owned by the Japanese forced to land in Celebes

    Non Combat Move - Americans
                2 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                1 tactical_bomber moved from Midway to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 28 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 carrier moved from 33 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

  • '15

    Oh man.  You cannot catch a break!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 bomber moved from Morocco to 92 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 transport
                    Germans defend with 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Egypt
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 armour and 1 harbour
                    British win, taking Egypt from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 fighter moved from Egypt to Trans-Jordan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from 92 Sea Zone to Trans-Jordan

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Romania to Baltic States

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Baltic States
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 artillery moved from Northern Italy to Southern Italy
                2 fighters moved from Egypt to 97 Sea Zone
                1 fighter moved from Alexandria to Southern Italy

    Place Units - Italians
                1 carrier and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6,5
                Italians collect 16 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 cruiser moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer and 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Morocco to Algeria
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Trans-Jordan
                3 bombers moved from Western Germany to Trans-Jordan
                1 bomber moved from Southern France to Trans-Jordan
                1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                4 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser and 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Finland
                    Germans attack with 4 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Finland from Russians with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Trans-Jordan
                    Germans attack with 4 bombers and 1 fighter
                    British defend with 1 aaGun, 1 airfield, 1 bomber and 1 fighter; French defend with 1 infantry
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 aaGun, 1 bomber and 1 fighter
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Poland to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from France to Western Germany
                2 artilleries moved from Southern France to France
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

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