…
If your side (but not necessarily your power) controlled a canal or narrow strait at the start of your turn, you may move
sea units through it (you can’t use it in the same turn that you capture it).
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Politicians need more time than soldiers. The friendly neutral is expecting a formal delegation to pay a visit, not someone in a tank dashing by and waving “Hi! You’re with us now!”
But I agree that in the game, it’s a bit odd.
Yeah that’s basically it!
Allies stop and wave and Axis, well they…march. :-)
Hello after a few looks on the new setup i thought this could be a good move.
G1:
Buys 1ac, 1dd, 1sub
Combat moves:
Sz111 with 3tacs,3figs and 1sub
Sz 106 with 2subs
Sz 91 with 2subs
France with 7inf, 3art, 2figs, 2tacs and 2strats
Take fin and bul and shot one round at yug and retreat to rom
Move all tanks and mechs and the rest to the border. The 3 tanks from bel can only get to berlin but they are in range for the T2 attack.
The Italians could strat bomb ukr in T1 to support the action.
Any oppinions on that?
I know its risky but 9 tanks and many inf and art are a strong argument for me.
Your purchases are good, but only if you want a large war of attrition in the Atlantic (because you are leaving 110 and 109 alone). I like your sea battle options, but I would also add taking out the french ships in the Med with 1 tac and 2 fighters from west Germany (landing in southern Italy).
Thats a good question Gargantua. We dont usually Tech in games, maybe 1 in 20 to 25 its so tough to roll that 6 when you need it. I like the Anniversary Edition’s Tech development.
To answer you question I would say it is between 90 and 105 times and thats on a table top not a lap top, Im probably way out in left field with my answer