TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 44 PUs;
Germans buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Germany to 13 Sea Zone
2 fighters moved from 17 Sea Zone to 13 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 carrier moved from 17 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from 14 Sea Zone to Morocco
1 artillery moved from 14 Sea Zone to Morocco
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West Russia
Combat - Germans
Battle in 13 Sea Zone
Germans attack with 4 bombers and 5 fighters
Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Germans roll dice for 4 bombers and 5 fighters in 13 Sea Zone, round 2 : 3/9 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 2/7 hits
2 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Germans lost in 13 Sea Zone
Germans roll dice for 4 bombers and 3 fighters in 13 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Americans, 2 bombers owned by the Germans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 2 bombers and 2 fighters in 13 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 1 fighter and 2 transports in 13 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 13 Sea Zone
1 transport owned by the Americans lost in 13 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 2 bombers and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 14 Sea Zone
Germans win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Morocco
Germans attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits
Americans roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour and 1 artillery in Morocco, round 4 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Germans roll dice for 1 armour in Morocco, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 6 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 7 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 7 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 8 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 8 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 9 : 1/1 hits
Americans roll dice for 1 artillery in Morocco, round 9 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Morocco
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 8 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in West Russia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Norway to Finland
7 infantry moved from Baltic States to Karelia S.S.R.
3 submarines moved from 5 Sea Zone to 8 Sea Zone
2 bombers moved from 13 Sea Zone to France
1 aaGun moved from Northwestern Europe to France
1 aaGun moved from Germany to France
2 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Poland
1 infantry moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Poland
1 infantry moved from Italy to Southern Europe
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 fighter and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Territory Summary for Germans :
8 Sea Zone : 3 submarines
14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Archangel : 1 flag, 1 artillery
Belorussia : 9 armour
Caucasus : 1 flag, 1 artillery and 1 factory
Finland : 2 infantry
France : 2 aaGuns, 2 bombers and 4 infantry
Germany : 1 factory, 1 fighter and 9 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 10 infantry
Poland : 2 infantry
Southern Europe : 1 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 1 artillery and 1 infantry
Production/PUs Summary :
Russians : 14 / 23
Germans : 46 / 46
British : 31 / 32
Japanese : 37 / 38
Americans : 40 / 39
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.755
Median : 4.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 94
Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.964
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56
Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27