14L G40 MrRoboto (Allies + 9) vs A&APlayer (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                9 armour, 2 artilleries, 7 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                3 armour, 3 artilleries and 17 infantry moved from Novgorod to Belarus

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 12 armour, 5 artilleries, 24 infantry and 11 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 12 armour, 5 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 23 PUs;
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 4 artilleries, 3 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Amur to Yenisey
                1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 carriers and 3 destroyers moved from 43 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                1 fighter moved from Amur to Japan
                1 artillery and 2 infantry moved from Manchuria to Jehol
                2 bombers, 6 fighters and 3 tactical_bombers moved from Hunan to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                2 artilleries and 2 infantry moved from Kweichow to Anhwe
                2 infantry moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Yenisey to Yakut S.S.R.
                2 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Sakha to Amur
                1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • '19 '18

    I forgot to post the map again, so I made my USA turn again. In the first version, your sub and my destroyer killed each other, that’s why the edit.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers, 9 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Borneo from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 43 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer, 8 submarines and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                2 destroyers, 7 submarines and 1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Yunnan to Szechwan
                1 fighter moved from Suiyuyan to Szechwan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 units repaired.
                1 fighter moved from Egypt to 99 Sea Zone
                1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter moved from India to 41 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery and 4 infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 4 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                3 fighters, 1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
                3 fighters and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
                3 fighters moved from French Equatorial Africa to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                3 infantry moved from Persia to Northwest Persia
                1 fighter moved from 41 Sea Zone to India
                5 mech_infantrys moved from India to Yunnan

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Romania to Belarus
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 artillery and 1 infantry moved from Greece to Albania
                1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians

    Airborne Attack Move - Italians

    Non Combat Move - Italians
                1 armour moved from Romania to Belarus
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to Albania
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • edit, tank moves to Belarus

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Novgorod to Russia
                2 bombers moved from Eastern Poland to Russia
                1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                12 armour, 5 artilleries, 24 infantry and 11 mech_infantrys moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Smolensk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 fighter moved from Southern Italy to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans


  • I’m going to make a slight change and add a mech to the Smolensk battle.

    Do you wish to intercept Moscow SBR?

    tac, 2bmb vs 3 potential interceptors.

  • '19 '18

    Yes please, intercept with all 3


  • All German air survived and I’m moving on to the actual bombing. First aa applies to the tac and the last two are the strats. If  a strat is knocked out of the air, it’ll be the 2nd bmb roll that doesn’t count. I’ll edit results if need be.


  • @axisandalliesplayer:

    it’ll be the 2nd bmb roll that doesn’t count.

    *2nd strat roll.


  • Nevermind I forgot it let you choose the casualties on aa hits like that.

    One of your fighters was shot down, one of my strats was knocked out, and 5 damage was done to the IC. I can live with those results.  :-D


  • Adding one 1 to the smolensk battle.

    A
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    If need be 2nd rd smolensk (inf, mech, bmb vs inf)
    A
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (6, 5)1@4: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Smolensk twol, will edit if needed.

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