@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
I don’t mind changing a buy and we’ve each been editing. But, next time you need to say something prior to the combat rolls that you want to change your buys. :-P
Ok, I will, I did it because combat results did not have an influence on that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Sikang to Kazakhstan
1 bomber moved from Yunnan to Kazakhstan
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
3 artilleries moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Hunan to French Indo China
1 armour moved from Sikang to Kweichow
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 carriers moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to 41 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
4 fighters moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
6 carriers moved from 45 Sea Zone to 35 Sea Zone
4 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
4 infantry moved from Manchuria to Korea
1 battleship, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Philippines
1 battleship moved from 45 Sea Zone to 41 Sea Zone
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
Place Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Java
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of 97 Sea Zone from Americans to Americans
EDIT: Turning off Edit Mode
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 artillery and 3 infantry moved from Southeast Mexico to Mexico
3 transports moved from 64 Sea Zone to 10 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from 63 Sea Zone to Queensland
2 bombers moved from New Zealand to Queensland
1 bomber moved from New Zealand to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 29 Sea Zone to Queensland
1 carrier and 2 destroyers moved from 29 Sea Zone to 63 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 63 Sea Zone to 62 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
1 aaGun and 2 infantry moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 armour and 4 mech_infantrys moved from Persia to West India
3 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 3 infantry moved from Libya to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 4 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour and 4 infantry moved from 97 Sea Zone to Greece
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from United Kingdom to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 45 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
1 aaGun and 2 infantry moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 armour and 4 mech_infantrys moved from Persia to West India
3 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 3 infantry moved from Libya to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 4 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour and 4 infantry moved from 97 Sea Zone to Greece
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from United Kingdom to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 45 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 4 artilleries and 15 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
West India : 1 armour, 2 infantry and 4 mech_infantrys
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 3 artilleries and 3 infantry
Romania : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Albania : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag
Greece : 3 armour, 1 artillery and 7 infantry
97 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Iraq : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Suriname : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 38 / 48
Russians : 22 / 24
Japanese : 58 / 60
Americans : 61 / 81
Chinese : 1 / 3
British : 45 / 51
UK_Pacific : 7 / 7
Italians : 15 / 8
ANZAC : 14 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Use the 2nd one, silly me . . . . I have a factory in Egypt now!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to Bryansk
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
British win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Romania from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from Bryansk to Western Ukraine
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
Place Units - Italians
2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,6,1,4,6,5,6,5,4,1
Italians collect 14 PUs (6 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from 63 Sea Zone to Queensland
1 fighter moved from New Zealand to Queensland
2 aaGuns, 1 armour and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,5,5,2,6,5,6,5,2,5,4,3,6,2,6,4
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Western Ukraine to Archangel
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Germans
EDIT: Removing units owned by Germans from Urals: 1 mech_infantry
EDIT: Adding units owned by Germans to Evenkiyskiy: 1 mech_infantry
EDIT: Turning off Edit Mode
5 infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Eastern Poland to Bulgaria
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Western Germany to Bulgaria
1 tactical_bomber moved from Holland Belgium to Bulgaria
1 fighter moved from Holland Belgium to Bulgaria
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
5 armour moved from Western Ukraine to Romania
3 armour moved from Western Ukraine to Romania
3 fighters moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 fighter moved from Southern Italy to Bulgaria
Place Units - Germans
3 infantry placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,5,6,4,3,4,4,4,6,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Italians to Bulgaria: 1 aaGun
EDIT: Turning off Edit Mode
I forgot the mech going forward and realized on ncm, I edited as there was no relationship with result of other attacks.
And I thought I had posted a second file from Italy moving the AA south, I thought you had taken the first one instead and I edited, but I have checked that the second one did not reach the server, please move it north if you don´t accept that move.
Cheers
Juan
Will ncm some more mechs south
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Western Ukraine to Archangel
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Germans
EDIT: Removing units owned by Germans from Urals: 1 mech_infantry
EDIT: Adding units owned by Germans to Evenkiyskiy: 1 mech_infantry
EDIT: Turning off Edit Mode
5 infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Eastern Poland to Bulgaria
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Western Germany to Bulgaria
1 tactical_bomber moved from Holland Belgium to Bulgaria
1 fighter moved from Holland Belgium to Bulgaria
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
5 armour moved from Western Ukraine to Romania
3 armour moved from Western Ukraine to Romania
3 fighters moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 fighter moved from Southern Italy to Bulgaria
Place Units - Germans
3 infantry placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,5,6,4,3,4,4,4,6,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Italians to Bulgaria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 7 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 7 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Samara to Bryansk
1 artillery and 3 infantry moved from Tambov to Rostov
11 artilleries and 37 infantry moved from Tambov to Bryansk
33 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Kazakhstan
1 fighter moved from Vologda to Kazakhstan
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 11 artilleries and 70 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 3 armour, 11 artilleries and 70 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Rostov
3 aaGuns moved from Tambov to Bryansk
2 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Greece
1 fighter moved from Kazakhstan to Russia
3 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Archangel
Place Units - Russians
2 infantry placed in Volgograd
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
2 fighters moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Siam to Shan State
3 mech_infantrys moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
4 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Kansu to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
2 bombers moved from Kweichow to Kazakhstan
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Caroline Islands from Americans, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 7 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 artillery moved from Kansu to Tsinghai
2 bombers moved from Kazakhstan to Kweichow
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 6 carriers, 1 destroyer, 12 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Siam to French Indo China
3 tactical_bombers moved from Philippines to 6 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
I forgot to move dd and loaded trn in the channel to sz92 and 1 empty trn to the east coast of the US. Will do it on UK combat move since one’s loaded with a Brit aa gun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 4 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers, 8 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 2 bombers, 8 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 4 fighters
Non Combat Move - Americans
2 bombers moved from 41 Sea Zone to India
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 carriers and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 4 submarines moved from 62 Sea Zone to 63 Sea Zone
1 bomber moved from Hawaiian Islands to New Zealand
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
2 carriers, 1 cruiser and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 artillery and 3 infantry moved from Mexico to Western United States
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 2 mech_infantrys
EDIT: Adding units owned by Americans to Syria: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour and 1 harbour placed in Greece
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 110 Sea Zone to 106 Sea Zone
EDIT: 1 aaGun, 1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Shan State
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to 92 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Shan State to Burma
1 aaGun and 9 infantry moved from India to Burma
1 armour and 4 mech_infantrys moved from West India to Burma
2 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from Shan State to India
1 fighter moved from Shan State to India
1 armour and 2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Syria
3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Syria to 98 Sea Zone
2 armour moved from Egypt to 98 Sea Zone
1 artillery moved from Syria to 98 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
2 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,5,2,2,1,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 54 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to New Zealand
1 carrier moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 1 armour and 1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total