UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Urals to Yenisey
Italians take Evenkiyskiy from Russians
Italians take Yenisey from RussiansCombat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs totalTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Tunisia : 1 flag
Albania : 2 artilleries and 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
96 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 artillery placed in Queensland
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 submarines
33 Sea Zone : 1 cruiser and 1 submarine
37 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 flag
54 Sea Zone : 1 submarine and 2 transports
62 Sea Zone : 1 submarine
Iraq : 2 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Smolensk to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
6 artilleries moved from Ukraine to Rostov
26 infantry moved from Ukraine to Rostov
8 armour moved from Ukraine to Rostov
19 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Southern Italy to 110 Sea Zone -
I am going to assume you do not want to scramble the French fighter from the UK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Smolensk to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
6 artilleries moved from Ukraine to Rostov
26 infantry moved from Ukraine to Rostov
8 armour moved from Ukraine to Rostov
19 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries and 3 infantry
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 : 2/6 hits
British roll dice for 5 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/13 hits
3 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits
British roll dice for 2 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/13 hits
1 artillery owned by the Germans lost in United Kingdom
British win with 2 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 3 aaGuns
Battle in Rostov
Germans attack with 8 armour, 6 artilleries, 29 infantry and 19 mech_infantrys
British defend with 1 infantry; Russians defend with 2 infantry
Germans roll dice for 8 armour, 6 artilleries, 29 infantry and 19 mech_infantrys in Rostov, round 2 : 14/62 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the British, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 6 artilleries, 28 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Belarus
3 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 bombers, 3 fighters and 4 tactical_bombers moved from Ukraine to Southern Italy
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 factory_major
Southern Italy : 2 bombers, 3 fighters and 4 tactical_bombers
Belarus : 3 armour, 6 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 8 armour, 6 artilleries, 28 infantry and 19 mech_infantrys
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 3 armour, 1 factory_minor and 10 mech_infantrys
Novosibirsk : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I selected 3 aa guns as casualties in the UK, but feel free to swap them out with infantry if you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 9 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/7 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Egypt to Belgian CongoPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belgian Congo : 1 armour
Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 79 infantry and 1 tactical_bomber
Novosibirsk : 1 armour, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 artillery moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 tactical_bomber moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery, 2 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Shan State to Burma
2 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Shensi to Burma
2 artilleries and 2 infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,2
Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 8 infantry and 3 mech_infantrys
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag, 2 artilleries and 2 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Sumatra : 1 flag, 1 artillery and 3 infantry
44 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 5 submarines, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 59 / 84
Chinese : 2 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Americans roll dice for 3 fighters in 104 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
4 submarines moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from 44 Sea Zone to Celebes
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 43 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 bomber
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 2 submarines
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 submarine
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 4 submarines
Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 aaGun, 3 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 4 infantry
Tunisia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 20 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 20 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 fighter moved from Caucasus to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 5 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 98 Sea Zone to 91 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 99 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - British
3 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 destroyer and 2 submarines placed in 98 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 30 infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 3 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 1 infantry
Ethiopia : 1 flag
Caucasus : 1 infantry
104 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag, 1 submarine
Iraq : 3 artilleries and 3 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
91 Sea Zone : 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 20 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sigh…. starting to get a little frustrated :P.
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Well, that is not a good sign for me because it usually means you crank it up a notch or two :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Yenisey to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to YeniseyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Albania to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 submarines placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs totalTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
94 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 65
Russians : 19 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Yenisey to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to YeniseyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Albania to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 submarines placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 65
Russians : 19 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move a destroyer, thus the re-post with an edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Malaya : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
37 Sea Zone : 1 flag, 2 submarines and 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
54 Sea Zone : 2 submarines and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 54 / 65
Russians : 19 / 26
Japanese : 51 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 8 / 7
Italians : 21 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France?
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Sigh…. forgot to hit post turn apparently… Sorry about that :(.