UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

  • '13

    I am going to assume you do not want to scramble the French fighter from the UK

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Smolensk to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                3 infantry moved from Ukraine to Rostov
                3 artilleries moved from Western Germany to 113 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                6 artilleries moved from Ukraine to Rostov
                26 infantry moved from Ukraine to Rostov
                8 armour moved from Ukraine to Rostov
                19 mech_infantrys moved from Ukraine to Rostov
                3 artilleries moved from 110 Sea Zone to United Kingdom
                3 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Southern Italy to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 artilleries and 3 infantry
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 :  2/6 hits
                        British roll dice for 5 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 2 :  5/13 hits
                        3 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery in United Kingdom, round 3 :  0/1 hits
                        British roll dice for 2 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 :  4/13 hits
                        1 artillery owned by the Germans lost in United Kingdom
                    British win with 2 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for British: 3 aaGuns
                Battle in Rostov
                    Germans attack with 8 armour, 6 artilleries, 29 infantry and 19 mech_infantrys
                    British defend with 1 infantry; Russians defend with 2 infantry
                        Germans roll dice for 8 armour, 6 artilleries, 29 infantry and 19 mech_infantrys in Rostov, round 2 :  14/62 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  1/3 hits
                        1 infantry owned by the British, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour, 6 artilleries, 28 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Belarus
                3 armour moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                2 bombers, 3 fighters and 4 tactical_bombers moved from Ukraine to Southern Italy
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Germany : 1 factory_major
        Southern Italy : 2 bombers, 3 fighters and 4 tactical_bombers
        Belarus : 3 armour, 6 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 8 armour, 6 artilleries, 28 infantry and 19 mech_infantrys
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 3 armour, 1 factory_minor and 10 mech_infantrys
        Novosibirsk : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        104 Sea Zone : 1 destroyer
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 19 / 31
        Japanese : 52 / 51
        Americans : 59 / 84
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 21 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I selected 3 aa guns as casualties in the UK, but feel free to swap them out with infantry if you want.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 9 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 :  3/7 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                1 infantry moved from Northwest Persia to Persia
                1 armour moved from Egypt to Belgian Congo

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belgian Congo : 1 armour
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 79 infantry and 1 tactical_bomber
        Novosibirsk : 1 armour, 1 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 20 / 26
        Japanese : 52 / 51
        Americans : 59 / 84
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 21 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from Kweichow to Shensi
                2 bombers moved from Yunnan to Shensi
                1 artillery moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 tactical_bomber moved from French Indo China to 35 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 artillery, 2 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
                3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Yunnan to Burma
                1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Shan State to Burma
                2 tactical_bombers moved from Kwangsi to Burma
                2 bombers moved from Shensi to Burma
                2 artilleries and 2 infantry moved from Jehol to Chahar
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,2,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,6,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,2
                Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 8 infantry and 3 mech_infantrys
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag, 2 artilleries and 2 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Sumatra : 1 flag, 1 artillery and 3 infantry
        44 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 5 submarines, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 20 / 26
        Japanese : 54 / 47
        Americans : 59 / 84
        Chinese : 2 / 6
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 21 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to 44 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                4 infantry moved from Morocco to Algeria
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 44 Sea Zone to Celebes
                7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 submarines moved from 33 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Central United States
                2 fighters placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 bomber
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 2 submarines
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 submarine
        26 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 4 submarines
        Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 aaGun, 3 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 4 infantry
        Tunisia : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 20 / 26
        Japanese : 54 / 47
        Americans : 60 / 85
        Chinese : 2 / 6
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 20 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  2/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 20 / 26
        Japanese : 54 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 20 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                3 fighters moved from Egypt to 99 Sea Zone
                1 fighter moved from Caucasus to 99 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 5 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to 91 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                3 fighters moved from 99 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                1 infantry moved from Caucasus to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Caucasus to Persia
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                British undo move 1.
                1 artillery and 2 infantry placed in Persia
                1 destroyer and 2 submarines placed in 98 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 30 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries and 3 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        104 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 3 artilleries and 3 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
        91 Sea Zone : 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 20 / 26
        Japanese : 54 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 20 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sigh…. starting to get a little frustrated :P.

  • '13

    Well, that is not a good sign for me because it usually means you crank it up a notch or two  :|

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour moved from Yenisey to Timguska
                      Italians take Timguska from Russians
                1 armour moved from Timguska to Yenisey

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Albania to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 submarines placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour
        Timguska : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        94 Sea Zone : 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 19 / 26
        Japanese : 54 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 21 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour moved from Yenisey to Timguska
                      Italians take Timguska from Russians
                1 armour moved from Timguska to Yenisey

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Albania to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 submarines placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour
        Timguska : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 2 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 19 / 26
        Japanese : 54 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 21 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Forgot to move a destroyer, thus the re-post with an edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Malaya : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        37 Sea Zone : 1 flag, 2 submarines and 1 transport
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        54 Sea Zone : 2 submarines and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 19 / 26
        Japanese : 51 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 8 / 7
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    France?


  • Sigh…. forgot to hit post turn apparently… Sorry about that :(.

  • '13

    no worries…did they do anything?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 19 / 26
        Japanese : 51 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 8 / 7
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Couldn’t remember which game this was from work and just got a chance to move. Really sorry for the wait. Looks like I’m getting careless :(.

  • '13

    @Ziggurat:

    Couldn’t remember which game this was from work and just got a chance to move. Really sorry for the wait. Looks like I’m getting careless :(.

    No apology needed my friend

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