Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 10 damage on 1 airfield and 1 factory_major; Remaining resources: 30 PUs;
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from United Kingdom to 113 Sea Zone
2 fighters and 7 infantry moved from United Kingdom to Scotland
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 bomber moved from India to Malaya
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 113 Sea Zone
British attack with 4 fighters
Germans defend with 2 fighters, 1 tactical_bomber and 4 transports
Germans win with 1 fighter and 4 transports remaining. Battle score for attacker is -19
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 fighters
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 2 fighters and 7 infantry
Germans defend with 1 airfield and 6 infantry
British win, taking Scotland from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for British: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 bomber
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
2 fighters moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from India to Burma
3 mech_infantrys moved from West India to Burma
3 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
3 infantry moved from Trans-Jordan to Iraq
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Malta to Egypt
2 fighters moved from Malta to Gibraltar
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Yunnan to India
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
There was a misclick concerning the scramble and so I had to reload. The bombing run was the only one that was rolled before I reloaded and so I edited to reflect the first results. So dead bomber and your transports live. :|
Double post was because I somehow undid the move of the 2 remaining UK fighters to sz110 and I very much need them alive and kicking.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2,6,3
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 65
Russians : 26 / 26
Japanese : 45 / 47
Americans : 56 / 77
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 11 / 6
ANZAC : 21 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
It’s probably not very smart of me, but I’m going after those transports with my french fighter
ftr vs ftr if you scramble. I’m assuming you would, but I figured it was definitely worth asking with what’s at stake.
I have started working today fulltime again after a couple months without work. I doubt it’ll impact my play speed too much. But it will probably slow me down a little bit at least. Just FYI in case it’s worse than imagined.
good news on the job! congrats sir! I work at a power plant and it shut down for repairs on friday. i have been on 12 shifts since…they suck.
definitely scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
French attack with 1 fighter
Germans defend with 1 fighter and 4 transports
Germans win with 4 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Nenetsia
3 armour moved from Novgorod to Nenetsia
3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Archangel to Vologda
6 armour and 6 mech_infantrys moved from Belarus to Vologda
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Nenetsia
2 bombers moved from Western Germany to Smolensk
2 bombers moved from Western Germany to Rostov
1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Vologda
Germans attack with 9 armour, 2 artilleries, 3 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 2 artilleries, 3 infantry and 12 mech_infantrys in Vologda, round 2 : 9/26 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 9 armour, 2 artilleries, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 3 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Rostov to Bessarabia
3 armour and 3 mech_infantrys moved from Romania to Bessarabia
1 aaGun, 6 armour, 1 infantry and 7 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Archangel to Vologda
1 aaGun, 5 artilleries and 16 infantry moved from Belarus to Archangel
2 bombers moved from Smolensk to Archangel
1 tactical_bomber moved from Nenetsia to Archangel
4 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 111 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Greater Southern Germany to Western Germany
2 artilleries and 2 infantry moved from Western Germany to France
1 tactical_bomber moved from Archangel to Novgorod
Place Units - Germans
1 destroyer placed in 115 Sea Zone
1 armour and 1 fighter placed in Novgorod
3 infantry placed in France
1 destroyer and 2 submarines placed in 113 Sea Zone
Germans undo move 3.
2 armour and 3 infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in Novgorod
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3,4,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 3 armour and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 5 artilleries, 2 bombers and 16 infantry
Bessarabia : 1 flag, 1 aaGun, 9 armour, 2 bombers, 1 infantry and 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 aaGun, 9 armour, 2 artilleries, 2 infantry and 12 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
115 Sea Zone : 1 destroyer and 4 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 65
Russians : 23 / 26
Japanese : 45 / 47
Americans : 56 / 77
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 11 / 6
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Western Ukraine
4 fighters moved from Russia to Rostov
6 artilleries moved from Bryansk to Western Ukraine
28 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Rostov
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 8 artilleries, 30 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 8 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns and 1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Urals
3 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Samara
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 6 artilleries and 28 infantry moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 bomber moved from Japan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kweichow to Szechwan
3 infantry moved from French Indo China to Siam
3 artilleries moved from French Indo China to Siam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 artilleries and 3 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
2 fighters moved from Japan to 37 Sea Zone
Place Units - Japanese
1 destroyer and 2 transports placed in 37 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 3 artilleries and 3 infantry
Siam : 3 artilleries and 3 infantry
Manchuria : 1 flag, 1 aaGun and 1 factory_minor
Shensi : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 65
Russians : 29 / 29
Japanese : 47 / 47
Americans : 56 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 11 / 6
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 2 carriers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
2 carriers and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from 112 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Alexandria to Trans-Jordan
Place Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
1 armour moved from West India to Burma
2 mech_infantrys moved from West India to India
1 armour and 4 mech_infantrys moved from Eastern Persia to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
6 infantry moved from India to Burma
2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Persia to West India
3 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Egypt to Eastern Persia
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
5 infantry moved from Scotland to United Kingdom
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
Place Units - British
2 transports placed in 109 Sea Zone
2 submarines placed in 98 Sea Zone
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,6,6,6,2,2,3,4,2,6,2,5,6,3,1,4,4,3,3,1,5,3,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
I assumed no scramble for me hitting Denmark due to the numbers involved, feel free to roll it out if you do wish to scramble. Might affect my ncm for US/UK some in Europe, but no other changes would be involved.
That was the correct assumption sir. How was your holiday weekend?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 46 / 65
Russians : 29 / 29
Japanese : 44 / 47
Americans : 61 / 81
Chinese : 4 / 3
British : 33 / 38
UK_Pacific : 11 / 8
Italians : 11 / 11
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Philippines
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 bomber moved from Malaya to Burma
1 fighter moved from Sumatra to India
1 infantry moved from Iraq to Persia
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French