@Martin We’re only on round 1. I think you posted the wrong game. Lol
UnknownSoldier (axis) vs. axisandalliesplayer (Allies+11), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 10 damage on 1 airfield and 1 factory_major; Remaining resources: 30 PUs;
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from United Kingdom to 113 Sea Zone
2 fighters and 7 infantry moved from United Kingdom to Scotland
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 bomber moved from India to MalayaCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 113 Sea Zone
British attack with 4 fighters
Germans defend with 2 fighters, 1 tactical_bomber and 4 transports
Germans win with 1 fighter and 4 transports remaining. Battle score for attacker is -19
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 fighters
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 2 fighters and 7 infantry
Germans defend with 1 airfield and 6 infantry
British win, taking Scotland from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for British: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 bomber
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
2 fighters moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from India to Burma
3 mech_infantrys moved from West India to Burma
3 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
3 infantry moved from Trans-Jordan to Iraq
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Malta to Egypt
2 fighters moved from Malta to Gibraltar
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Yunnan to IndiaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
There was a misclick concerning the scramble and so I had to reload. The bombing run was the only one that was rolled before I reloaded and so I edited to reflect the first results. So dead bomber and your transports live. :|
Double post was because I somehow undid the move of the 2 remaining UK fighters to sz110 and I very much need them alive and kicking.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2,6,3
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 26 / 26
Japanese : 45 / 47
Americans : 56 / 77
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 11 / 6
ANZAC : 21 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from Trans-Jordan to Iraq -
It’s probably not very smart of me, but I’m going after those transports with my french fighter
ftr vs ftr if you scramble. I’m assuming you would, but I figured it was definitely worth asking with what’s at stake.
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I have started working today fulltime again after a couple months without work. I doubt it’ll impact my play speed too much. But it will probably slow me down a little bit at least. Just FYI in case it’s worse than imagined.
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good news on the job! congrats sir! I work at a power plant and it shut down for repairs on friday. i have been on 12 shifts since…they suck.
definitely scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from Trans-Jordan to IraqCombat - French
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
French attack with 1 fighter
Germans defend with 1 fighter and 4 transports
Germans win with 4 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Nenetsia
3 armour moved from Novgorod to Nenetsia
3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Archangel to Vologda
6 armour and 6 mech_infantrys moved from Belarus to Vologda
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Nenetsia
2 bombers moved from Western Germany to Smolensk
2 bombers moved from Western Germany to Rostov
1 infantry moved from Ukraine to RostovCombat - Germans
Battle in Vologda
Germans attack with 9 armour, 2 artilleries, 3 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 2 artilleries, 3 infantry and 12 mech_infantrys in Vologda, round 2 : 9/26 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 9 armour, 2 artilleries, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 3 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bessarabia
3 armour and 3 mech_infantrys moved from Romania to Bessarabia
1 aaGun, 6 armour, 1 infantry and 7 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Archangel to Vologda
1 aaGun, 5 artilleries and 16 infantry moved from Belarus to Archangel
2 bombers moved from Smolensk to Archangel
1 tactical_bomber moved from Nenetsia to Archangel
4 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 111 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Greater Southern Germany to Western Germany
2 artilleries and 2 infantry moved from Western Germany to France
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
1 destroyer placed in 115 Sea Zone
1 armour and 1 fighter placed in Novgorod
3 infantry placed in France
1 destroyer and 2 submarines placed in 113 Sea Zone
Germans undo move 3.
2 armour and 3 infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in Novgorod
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3,4,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 3 armour and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 5 artilleries, 2 bombers and 16 infantry
Bessarabia : 1 flag, 1 aaGun, 9 armour, 2 bombers, 1 infantry and 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 aaGun, 9 armour, 2 artilleries, 2 infantry and 12 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
115 Sea Zone : 1 destroyer and 4 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 65
Russians : 23 / 26
Japanese : 45 / 47
Americans : 56 / 77
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 11 / 6
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Western Ukraine
4 fighters moved from Russia to Rostov
6 artilleries moved from Bryansk to Western Ukraine
28 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 armour and 1 mech_infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Rostov
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 8 artilleries, 30 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 8 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns and 1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Urals
3 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Samara
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 6 artilleries and 28 infantry moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 bomber moved from Japan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Kweichow to Szechwan
3 infantry moved from French Indo China to Siam
3 artilleries moved from French Indo China to Siam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 artilleries and 3 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
2 fighters moved from Japan to 37 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 37 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 3 artilleries and 3 infantry
Siam : 3 artilleries and 3 infantry
Manchuria : 1 flag, 1 aaGun and 1 factory_minor
Shensi : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 6 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 65
Russians : 29 / 29
Japanese : 47 / 47
Americans : 56 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 11 / 6
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Denmark
Battle in Norway
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 2 carriers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
2 carriers and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from 112 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Alexandria to Trans-JordanPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
1 armour moved from West India to Burma
2 mech_infantrys moved from West India to India
1 armour and 4 mech_infantrys moved from Eastern Persia to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
6 infantry moved from India to Burma
2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Persia to West India
3 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Egypt to Eastern Persia
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
5 infantry moved from Scotland to United Kingdom
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea ZonePlace Units - British
2 transports placed in 109 Sea Zone
2 submarines placed in 98 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,6,6,6,2,2,3,4,2,6,2,5,6,3,1,4,4,3,3,1,5,3,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
I assumed no scramble for me hitting Denmark due to the numbers involved, feel free to roll it out if you do wish to scramble. Might affect my ncm for US/UK some in Europe, but no other changes would be involved.
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That was the correct assumption sir. How was your holiday weekend?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 65
Russians : 29 / 29
Japanese : 44 / 47
Americans : 61 / 81
Chinese : 4 / 3
British : 33 / 38
UK_Pacific : 11 / 8
Italians : 11 / 11
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in PhilippinesNon Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 bomber moved from Malaya to Burma
1 fighter moved from Sumatra to India
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French