@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
4 fighters moved from 37 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Iwo Jima to 33 Sea Zone
1 fighter moved from Iwo Jima to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries moved from Tsinghai to Shensi
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kweichow to Hopei
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
scramble order from the Carolines?
all 3 air up, best D, bb last.
roger wilco
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
4 fighters moved from 37 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Iwo Jima to 33 Sea Zone
1 fighter moved from Iwo Jima to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries moved from Tsinghai to Shensi
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kweichow to Hopei
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 3 artilleries in Shensi, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Yunnan, round 2 : 0/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Yunnan, round 3 : 6/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 5 tactical_bombers
ANZAC defend with 3 fighters and 1 submarine; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 10 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 8/18 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 10/18 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 8 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 4/15 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 8/15 hits
1 destroyer owned by the Americans, 3 carriers owned by the Americans, 1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 3/7 hits
Americans roll dice for 1 battleship, 2 cruisers, 7 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 7/11 hits
3 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 7 fighters and 2 transports remaining. Battle score for attacker is -112
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 submarine
Casualties for Americans: 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 tactical_bomber
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
4 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Chahar to Kweichow
1 bomber moved from Hopei to French Indo China
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter and 3 infantry placed in Japan
2 carriers and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Shensi : 1 flag, 3 artilleries
Yunnan : 1 flag, 1 armour, 3 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 8 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 bomber and 1 factory_minor
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 tactical_bombers and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 48 / 61
Russians : 28 / 30
Japanese : 56 / 56
Americans : 57 / 83
Chinese : 0 / 10
British : 33 / 40
UK_Pacific : 5 / 4
Italians : 12 / 12
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
well that was some crazy dice :cry:
Care for a LL reroll of the battle?
In exchange I get 2 LL rerolls at any battle(s) I would like in the future?
Nah….it is part of the game. I live with it as is.
But thanks for the offer sir.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber and 4 fighters moved from Caroline Islands to Queensland
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
4 fighters moved from 93 Sea Zone to 92 Sea Zone
2 destroyers and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to Algeria
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
6 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from India to Burma
1 armour moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 bomber moved from Persia to Kazakhstan
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 armour, 6 artilleries, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 6 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
3 infantry moved from Persia to Eastern Persia
1 fighter moved from Kazakhstan to Eastern Persia
1 bomber moved from Kazakhstan to Iraq
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
Place Units - British
2 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
6 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from India to Burma
1 armour moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 bomber moved from Persia to Kazakhstan
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 armour, 6 artilleries, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 6 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
3 infantry moved from Persia to Eastern Persia
1 fighter moved from Kazakhstan to Eastern Persia
1 bomber moved from Kazakhstan to Iraq
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
Place Units - British
2 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Cyprus : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Eastern Poland : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
97 Sea Zone : 1 flag, 1 cruiser and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 61
Russians : 28 / 30
Japanese : 53 / 56
Americans : 63 / 89
Chinese : 0 / 10
British : 33 / 33
UK_Pacific : 6 / 7
Italians : 11 / 11
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 tactical_bomber moved from Eastern Poland to Vologda
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Eastern Poland to Bessarabia
5 armour moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
1 infantry moved from Belarus to Bryansk
3 armour moved from Belarus to Bessarabia
3 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
3 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to United Kingdom
Intercept orders for the UK please
No intercept. And for future reference, you can always safely assume that I won’t try intercepting when outnumbered more than 2-1 and can’t even touch your bombers even if I roll all 1s. :-D
LOL…well it is what I thought, but did not want to assume :-D
I will roll the aa guns in triple a and use the dice in order for tacs and bmrs…so the 1st 3 dice are for tacs