@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
JEB (Axis) vs Atease (Allies) Spring 42
-
Indeed. This is the longest game I ever played. It must be 1950 or so by now…
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 1 cruiser and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
2 infantry moved from Norway to Karelia S.S.R.
2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Norway
1 artillery moved from Libya to Anglo EgyptCombat - British
Battle in Karelia S.S.R.
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber moved from Karelia S.S.R. to Russia
3 fighters moved from Karelia S.S.R. to RussiaPlace Units - British
1 cruiser placed in 6 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTerritory Summary for British :
Australia : 3 infantry
Karelia S.S.R. : 2 infantry
Norway : 1 aaGun, 1 armour, 2 artilleries and 8 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
New Zealand : 1 infantry
Algeria : 1 flag
Libya : 1 flag
Russia : 1 bomber and 3 fighters
Anglo Egypt : 1 artillery
6 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transportsProduction/PUs Summary :
Russians : 15 / 23
Germans : 45 / 47
British : 24 / 24
Japanese : 23 / 31
Americans : 59 / 62 -
I hate that Germany has planes now
-
Do you wish to submerge?
-
Yes.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from French Equatorial Africa to Italian East Africa
1 bomber moved from India to Italian East Africa
2 infantry moved from India to French Indochina
2 fighters moved from India to French Indochina
3 fighters moved from Japan to 59 Sea Zone
1 armour moved from Manchuria to Kwantung
Japanese take Kwantung from Russians
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from French Indochina to 59 Sea Zone
5 infantry moved from Kazakh S.S.R. to Sinkiang
1 artillery moved from Kazakh S.S.R. to Sinkiang
4 armour moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Kazakh S.S.R. to SinkiangCombat - Japanese
Battle in French Indochina
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 0/3 hits
Americans roll dice for 1 infantry in French Indochina, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in French Indochina
Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/2 hits
Americans roll dice for 1 infantry in French Indochina, round 3 : 0/1 hits
1 infantry owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Italian East Africa
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Italian East Africa, round 2 : 1/2 hits
British roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits
1 armour owned by the Americans lost in Italian East Africa
Japanese win, taking Italian East Africa from British with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Sinkiang
Japanese attack with 5 armour, 1 artillery and 5 infantry
Americans defend with 1 factory and 1 infantry
Japanese roll dice for 5 armour, 1 artillery and 5 infantry in Sinkiang, round 2 : 2/11 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 59 Sea Zone to Japan
1 fighter moved from 59 Sea Zone to Japan
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from French Indochina to 61 Sea Zone
1 armour moved from Kwantung to Manchuria
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Italian East Africa to India
1 armour moved from Kazakh S.S.R. to India
1 infantry moved from Kazakh S.S.R. to Caucasus
4 armour moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in Japan
2 submarines placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Manchuria : 2 armour and 1 infantry
Persia : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 5 infantry
Soviet Far East : 1 flag
Italian East Africa : 1 flag, 1 armour
Hawaiian Islands : 1 flag
French Indochina : 1 infantry
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 4 armour and 2 infantry
Sinkiang : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory and 4 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
Japan : 1 artillery, 1 factory, 2 fighters and 3 infantry
Caroline Islands : 2 infantry
59 Sea Zone : 1 submarine
61 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 transportProduction/PUs Summary :
Russians : 12 / 23
Germans : 45 / 47
British : 23 / 24
Japanese : 32 / 32
Americans : 54 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery moved from Anglo Egypt to Italian East Africa
1 fighter moved from Libya to Italian East Africa
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from China to Kwantung
Americans take Kwantung from Japanese
2 infantry moved from China to French Indochina
2 fighters moved from 48 Sea Zone to French Indochina
1 fighter moved from 36 Sea Zone to 59 Sea Zone
1 transport moved from 25 Sea Zone to 20 Sea Zone
1 infantry moved from Evenki National Okrug to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour moved from Russia to Archangel
1 armour moved from Norway to ArchangelCombat - Americans
Battle in Archangel
Americans attack with 2 armour
Germans defend with 1 infantry
Americans roll dice for 2 armour in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indochina
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in French Indochina, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
Americans win, taking French Indochina from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian East Africa
Americans attack with 1 artillery and 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 1 fighter in Italian East Africa, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 2 : 1/1 hits
1 artillery owned by the Americans lost in Italian East Africa
retreated to Italian East Africa
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 59 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 59 Sea Zone to 36 Sea Zone
1 carrier moved from 48 Sea Zone to 36 Sea Zone
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to 36 Sea Zone
1 fighter moved from French Indochina to 36 Sea Zone
1 fighter moved from Italian East Africa to Libya
1 destroyer moved from 36 Sea Zone to 49 Sea Zone
1 carrier moved from 36 Sea Zone to 48 Sea Zone
2 fighters moved from 36 Sea Zone to 48 Sea Zone
2 destroyers moved from 36 Sea Zone to 48 Sea Zone
1 battleship moved from 36 Sea Zone to 48 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Novosibirsk to RussiaPlace Units - Americans
1 armour and 2 infantry placed in Norway
1 destroyer and 1 transport placed in 48 Sea Zone
1 artillery and 1 infantry placed in Borneo
1 artillery and 1 infantry placed in East Indies
1 destroyer and 1 submarine placed in 37 Sea Zone
2 infantry were produced but were not placedTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Philipine Islands : 1 flag, 1 artillery
Archangel : 2 armour
Novosibirsk : 1 infantry
Western United States : 1 aaGun, 1 artillery and 1 factory
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery, 1 factory and 1 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
Norway : 1 flag, 1 armour, 1 factory and 9 infantry
French Indochina : 1 flag, 2 infantry
Solomon Islands : 1 flag
Libya : 1 fighter
Eastern United States : 1 aaGun and 1 factory
Russia : 1 fighter
New Guinea : 1 flag
Panama : 1 armour and 1 infantry
China : 1 aaGun and 1 infantry
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
49 Sea Zone : 1 destroyer
48 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
20 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 16 / 23
Germans : 41 / 47
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
So, I made a mistake with my purchases and I was left with 2 inf. Do they get reimbursed? Will I have them next turn?
-
And if not, do I just add 6 PU to my bank?
-
Alright Sorry for multiple posts. They do not get reimbursed and i played until the next US turn and they do not appear. So I will edit two troops for US and put on mainland.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from China to French Indochina
5 armour, 4 artilleries, 2 fighters and 31 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 5 armour, 4 artilleries, 2 fighters and 31 infantry
Japanese defend with 4 armour and 2 infantry; Germans defend with 1 aaGun, 9 armour, 1 artillery, 1 factory and 11 infantry
AA fire in Caucasus : 0/2 hits
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 : 6/42 hits
Germans roll dice for 13 armour, 1 artillery and 13 infantry in Caucasus, round 2 : 11/27 hits
11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 20 infantry in Caucasus, round 3 : 14/31 hits
Germans roll dice for 13 armour, 1 artillery and 7 infantry in Caucasus, round 3 : 8/21 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans , 2 infantry owned by the Japanese , 6 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 12 infantry in Caucasus, round 4 : 9/23 hits
Germans roll dice for 7 armour in Caucasus, round 4 : 5/7 hits
5 infantry owned by the Russians , 4 armour owned by the Japanese and 3 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 36
Casualties for Japanese: 4 armour and 2 infantry
Casualties for Germans: 9 armour, 1 artillery and 11 infantry
Casualties for Russians: 24 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 armour moved from Yakut S.S.R. to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
French Indochina : 1 armour
Caucasus : 1 aaGun, 5 armour, 4 artilleries, 1 factory and 7 infantry
Russia : 2 aaGuns, 1 armour, 1 factory, 2 fighters and 6 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 37 / 47
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 bomber moved from Western Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Norway
1 infantry moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Norway
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/6 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Germany
11 infantry moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 bomber moved from Karelia S.S.R. to Western Europe
1 bomber moved from Norway to Western Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Eastern Europe
4 infantry moved from Germany to Balkans
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Germany to BalkansPlace Units - Germans
5 armour, 1 artillery and 4 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
Southern Europe : 1 factory and 2 infantry
Eastern Europe : 1 aaGun and 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 2 infantry
Western Europe : 1 aaGun, 2 bombers and 14 infantry
Balkans : 8 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 infantry
Belorussia : 2 armour and 11 infantryProduction/PUs Summary :
Russians : 18 / 20
Germans : 39 / 39
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
You mean for next turn?
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 8 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Anglo Egypt to Italian East Africa
1 bomber moved from Russia to Italian East AfricaCombat - British
Battle in Italian East Africa
British attack with 1 artillery and 1 bomber
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Italian East Africa
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery
Battle in Karelia S.S.R.
British attack with 1 armour, 2 artilleries and 11 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 : 1/14 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Europe
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Russia to 5 Sea Zone
1 fighter moved from Russia to Libya
1 bomber moved from Italian East Africa to LibyaPlace Units - British
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalTerritory Summary for British :
Australia : 3 infantry
Eastern Europe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Karelia S.S.R. : 1 armour, 2 artilleries and 11 infantry
Norway : 1 aaGun
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
New Zealand : 1 infantry
Algeria : 1 flag
Libya : 1 flag, 1 bomber and 1 fighter
Russia : 1 fighter
5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Russians : 20 / 20
Germans : 34 / 39
British : 26 / 27
Japanese : 26 / 32
Americans : 60 / 62 -
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 : 6/42 hits
British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 : 1/14 hits
ouch eh
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Kwantung
1 infantry moved from Manchuria to Kwantung
3 infantry moved from India to French Indochina
2 fighters moved from 61 Sea Zone to French Indochina
1 fighter moved from 61 Sea Zone to French Indochina
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to China
2 armour moved from Sinkiang to China
1 bomber moved from India to Novosibirsk
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sinkiang to China
2 fighters moved from Japan to 49 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indochina
Japanese attack with 3 fighters and 3 infantry
Russians defend with 1 armour; Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in French Indochina, round 2 : 1/6 hits
Americans roll dice for 1 armour and 2 infantry in French Indochina, round 2 : 3/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
retreated to French Indochina
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in Kwantung
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kwantung
Japanese win, taking Kwantung from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in China
Japanese attack with 3 armour and 1 infantry
Americans defend with 1 aaGun and 1 infantry
Japanese roll dice for 3 armour and 1 infantry in China, round 2 : 1/4 hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 fighters moved from French Indochina to India
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 artillery moved from 61 Sea Zone to Manchuria
1 bomber moved from Novosibirsk to India
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Japanese
1 armour and 2 infantry placed in India
1 submarine placed in 61 Sea Zone
2 infantry placed in Sinkiang
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Manchuria : 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory, 3 fighters and 4 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
Kwantung : 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Hawaiian Islands : 1 flag
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
China : 1 flag, 1 aaGun, 3 armour and 1 infantry
Japan : 1 factory and 5 infantry
Caroline Islands : 2 infantry
61 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 4 submarines and 1 transport
49 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 17 / 20
Germans : 34 / 39
British : 26 / 27
Japanese : 34 / 34
Americans : 55 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Americans
Americans repair 4 damage on 4 factories; Remaining resources: 58 PUs;
Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Borneo to 48 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 49 Sea Zone
2 fighters moved from 48 Sea Zone to 49 Sea Zone
1 fighter moved from 37 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 59 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 artillery moved from 59 Sea Zone to Formosa
Americans take Formosa from Japanese
1 artillery moved from 59 Sea Zone to Kwantung
1 destroyer moved from 31 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from Panama to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 53 Sea Zone
1 armour and 9 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Archangel to West Russia
1 fighter moved from Russia to West RussiaCombat - Americans
Battle in West Russia
Americans attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwantung
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwantung, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 49 Sea Zone
retreated to 49 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from 49 Sea Zone to 59 Sea Zone
1 fighter moved from Libya to Caucasus
1 fighter moved from West Russia to Caucasus
1 armour moved from Archangel to Karelia S.S.R.Place Units - Americans
1 cruiser placed in 48 Sea Zone
1 bomber and 1 fighter placed in Borneo
Americans undo move 2.
1 bomber and 1 fighter placed in East Indies
1 artillery and 1 infantry placed in Borneo
Americans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Norway
2 infantry placed in Borneo
2 infantry placed in East Indies
Americans undo move 3.
Americans undo move 4.
1 armour and 2 infantry placed in Norway
Americans undo move 3.
1 artillery and 1 infantry placed in Borneo
2 infantry placed in East IndiesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Formosa : 1 flag, 1 artillery
Philipine Islands : 1 flag, 1 artillery
Western United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 2 armour and 9 infantry
Kwantung : 1 flag, 1 artillery
Borneo : 1 flag, 1 artillery, 1 factory and 1 infantry
East Indies : 1 flag, 1 bomber, 1 factory, 1 fighter and 2 infantry
Norway : 1 flag, 1 armour, 1 factory and 2 infantry
French Indochina : 1 flag, 1 infantry
Solomon Islands : 1 flag
Caucasus : 2 fighters
West Russia : 1 flag, 1 armour
Eastern United States : 1 aaGun and 1 factory
New Guinea : 1 flag
53 Sea Zone : 1 armour, 1 infantry and 1 transport
59 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 submarines and 3 transports
48 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Russians : 17 / 20
Germans : 32 / 39
British : 26 / 27
Japanese : 31 / 34
Americans : 60 / 60 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 22
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery and 1 infantry moved from Caucasus to Persia
1 armour moved from French Indochina to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 armour
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
1 armour owned by the Russians lost in Manchuria
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
5 armour moved from Caucasus to Persia
1 fighter moved from Kazakh S.S.R. to Russia
2 artilleries and 2 infantry moved from Caucasus to Persia
1 armour moved from Russia to Caucasus
1 armour moved from Caucasus to Persia
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
3 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs totalTerritory Summary for Russians :
Persia : 6 armour, 3 artilleries and 3 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantry
Russia : 2 aaGuns, 1 factory, 1 fighter and 8 infantryProduction/PUs Summary :
Russians : 17 / 19
Germans : 32 / 39
British : 27 / 27
Japanese : 30 / 34
Americans : 60 / 60 -
Can i make an edit, bring a Russia AA to caucasus and caucasus AA to persia?
-
ok