Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeJEB (Axis) vs Atease (Allies) Spring 42
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And if not, do I just add 6 PU to my bank?
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Alright Sorry for multiple posts. They do not get reimbursed and i played until the next US turn and they do not appear. So I will edit two troops for US and put on mainland.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from China to French Indochina
5 armour, 4 artilleries, 2 fighters and 31 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 5 armour, 4 artilleries, 2 fighters and 31 infantry
Japanese defend with 4 armour and 2 infantry; Germans defend with 1 aaGun, 9 armour, 1 artillery, 1 factory and 11 infantry
AA fire in Caucasus : 0/2 hits
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 : 6/42 hits
Germans roll dice for 13 armour, 1 artillery and 13 infantry in Caucasus, round 2 : 11/27 hits
11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 20 infantry in Caucasus, round 3 : 14/31 hits
Germans roll dice for 13 armour, 1 artillery and 7 infantry in Caucasus, round 3 : 8/21 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans , 2 infantry owned by the Japanese , 6 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 12 infantry in Caucasus, round 4 : 9/23 hits
Germans roll dice for 7 armour in Caucasus, round 4 : 5/7 hits
5 infantry owned by the Russians , 4 armour owned by the Japanese and 3 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 36
Casualties for Japanese: 4 armour and 2 infantry
Casualties for Germans: 9 armour, 1 artillery and 11 infantry
Casualties for Russians: 24 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 armour moved from Yakut S.S.R. to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
French Indochina : 1 armour
Caucasus : 1 aaGun, 5 armour, 4 artilleries, 1 factory and 7 infantry
Russia : 2 aaGuns, 1 armour, 1 factory, 2 fighters and 6 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 37 / 47
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 bomber moved from Western Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Norway
1 infantry moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Norway
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/6 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Germany
11 infantry moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 bomber moved from Karelia S.S.R. to Western Europe
1 bomber moved from Norway to Western Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Eastern Europe
4 infantry moved from Germany to Balkans
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Germany to BalkansPlace Units - Germans
5 armour, 1 artillery and 4 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
Southern Europe : 1 factory and 2 infantry
Eastern Europe : 1 aaGun and 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 2 infantry
Western Europe : 1 aaGun, 2 bombers and 14 infantry
Balkans : 8 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 infantry
Belorussia : 2 armour and 11 infantryProduction/PUs Summary :
Russians : 18 / 20
Germans : 39 / 39
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
You mean for next turn?
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 8 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Anglo Egypt to Italian East Africa
1 bomber moved from Russia to Italian East AfricaCombat - British
Battle in Italian East Africa
British attack with 1 artillery and 1 bomber
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Italian East Africa
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery
Battle in Karelia S.S.R.
British attack with 1 armour, 2 artilleries and 11 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 : 1/14 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Europe
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Russia to 5 Sea Zone
1 fighter moved from Russia to Libya
1 bomber moved from Italian East Africa to LibyaPlace Units - British
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalTerritory Summary for British :
Australia : 3 infantry
Eastern Europe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Karelia S.S.R. : 1 armour, 2 artilleries and 11 infantry
Norway : 1 aaGun
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
New Zealand : 1 infantry
Algeria : 1 flag
Libya : 1 flag, 1 bomber and 1 fighter
Russia : 1 fighter
5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Russians : 20 / 20
Germans : 34 / 39
British : 26 / 27
Japanese : 26 / 32
Americans : 60 / 62 -
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 : 6/42 hits
British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 : 1/14 hits
ouch eh
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Kwantung
1 infantry moved from Manchuria to Kwantung
3 infantry moved from India to French Indochina
2 fighters moved from 61 Sea Zone to French Indochina
1 fighter moved from 61 Sea Zone to French Indochina
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to China
2 armour moved from Sinkiang to China
1 bomber moved from India to Novosibirsk
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sinkiang to China
2 fighters moved from Japan to 49 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indochina
Japanese attack with 3 fighters and 3 infantry
Russians defend with 1 armour; Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in French Indochina, round 2 : 1/6 hits
Americans roll dice for 1 armour and 2 infantry in French Indochina, round 2 : 3/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
retreated to French Indochina
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in Kwantung
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kwantung
Japanese win, taking Kwantung from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in China
Japanese attack with 3 armour and 1 infantry
Americans defend with 1 aaGun and 1 infantry
Japanese roll dice for 3 armour and 1 infantry in China, round 2 : 1/4 hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 fighters moved from French Indochina to India
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 artillery moved from 61 Sea Zone to Manchuria
1 bomber moved from Novosibirsk to India
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Japanese
1 armour and 2 infantry placed in India
1 submarine placed in 61 Sea Zone
2 infantry placed in Sinkiang
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Manchuria : 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory, 3 fighters and 4 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
Kwantung : 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Hawaiian Islands : 1 flag
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
China : 1 flag, 1 aaGun, 3 armour and 1 infantry
Japan : 1 factory and 5 infantry
Caroline Islands : 2 infantry
61 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 4 submarines and 1 transport
49 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 17 / 20
Germans : 34 / 39
British : 26 / 27
Japanese : 34 / 34
Americans : 55 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Americans
Americans repair 4 damage on 4 factories; Remaining resources: 58 PUs;
Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Borneo to 48 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 49 Sea Zone
2 fighters moved from 48 Sea Zone to 49 Sea Zone
1 fighter moved from 37 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 59 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 artillery moved from 59 Sea Zone to Formosa
Americans take Formosa from Japanese
1 artillery moved from 59 Sea Zone to Kwantung
1 destroyer moved from 31 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from Panama to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 53 Sea Zone
1 armour and 9 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Archangel to West Russia
1 fighter moved from Russia to West RussiaCombat - Americans
Battle in West Russia
Americans attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwantung
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwantung, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 49 Sea Zone
retreated to 49 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from 49 Sea Zone to 59 Sea Zone
1 fighter moved from Libya to Caucasus
1 fighter moved from West Russia to Caucasus
1 armour moved from Archangel to Karelia S.S.R.Place Units - Americans
1 cruiser placed in 48 Sea Zone
1 bomber and 1 fighter placed in Borneo
Americans undo move 2.
1 bomber and 1 fighter placed in East Indies
1 artillery and 1 infantry placed in Borneo
Americans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Norway
2 infantry placed in Borneo
2 infantry placed in East Indies
Americans undo move 3.
Americans undo move 4.
1 armour and 2 infantry placed in Norway
Americans undo move 3.
1 artillery and 1 infantry placed in Borneo
2 infantry placed in East IndiesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Formosa : 1 flag, 1 artillery
Philipine Islands : 1 flag, 1 artillery
Western United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 2 armour and 9 infantry
Kwantung : 1 flag, 1 artillery
Borneo : 1 flag, 1 artillery, 1 factory and 1 infantry
East Indies : 1 flag, 1 bomber, 1 factory, 1 fighter and 2 infantry
Norway : 1 flag, 1 armour, 1 factory and 2 infantry
French Indochina : 1 flag, 1 infantry
Solomon Islands : 1 flag
Caucasus : 2 fighters
West Russia : 1 flag, 1 armour
Eastern United States : 1 aaGun and 1 factory
New Guinea : 1 flag
53 Sea Zone : 1 armour, 1 infantry and 1 transport
59 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 submarines and 3 transports
48 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Russians : 17 / 20
Germans : 32 / 39
British : 26 / 27
Japanese : 31 / 34
Americans : 60 / 60 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 22
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery and 1 infantry moved from Caucasus to Persia
1 armour moved from French Indochina to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 armour
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
1 armour owned by the Russians lost in Manchuria
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
5 armour moved from Caucasus to Persia
1 fighter moved from Kazakh S.S.R. to Russia
2 artilleries and 2 infantry moved from Caucasus to Persia
1 armour moved from Russia to Caucasus
1 armour moved from Caucasus to Persia
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
3 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs totalTerritory Summary for Russians :
Persia : 6 armour, 3 artilleries and 3 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantry
Russia : 2 aaGuns, 1 factory, 1 fighter and 8 infantryProduction/PUs Summary :
Russians : 17 / 19
Germans : 32 / 39
British : 27 / 27
Japanese : 30 / 34
Americans : 60 / 60 -
Can i make an edit, bring a Russia AA to caucasus and caucasus AA to persia?
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ok
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 22
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to West Russia
1 artillery moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
2 infantry moved from Trans-Jordan to Anglo Egypt
Germans take Anglo Egypt from British
1 bomber moved from Western Europe to West Russia
1 fighter moved from Germany to Eastern Europe
1 bomber moved from Western Europe to Norway
1 infantry moved from Germany to Eastern Europe
1 fighter moved from Germany to Eastern EuropeCombat - Germans
Battle in Eastern Europe
Germans attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Eastern Europe : 0/2 hits
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Europe, round 2 : 1/6 hits
British roll dice for 1 artillery and 1 infantry in Eastern Europe, round 2 : 0/2 hits
1 infantry owned by the British lost in Eastern Europe
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Europe, round 3 : 0/6 hits
British roll dice for 1 artillery in Eastern Europe, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Europe, round 4 : 3/6 hits
British roll dice for 1 artillery in Eastern Europe, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Norway
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 : 0/3 hits
Americans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 3 : 1/3 hits
Americans roll dice for 1 armour in West Russia, round 3 : 0/1 hits
1 armour owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Germans
2 armour moved from Belorussia to Ukraine S.S.R.
7 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from West Russia to Western Europe
5 armour moved from Germany to Ukraine S.S.R.
8 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Germany
1 fighter moved from Eastern Europe to Germany
2 infantry moved from Southern Europe to Balkans
1 bomber moved from Norway to Western EuropePlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 15 infantry
Southern Europe : 1 armour, 1 factory and 1 infantry
Eastern Europe : 1 aaGun, 1 artillery and 2 infantry
Kazakh S.S.R. : 1 flag
Western Europe : 1 aaGun, 2 bombers and 14 infantry
Balkans : 2 infantry
Ukraine S.S.R. : 7 armour and 16 infantry
West Russia : 2 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 17 / 19
Germans : 39 / 39
British : 22 / 27
Japanese : 30 / 34
Americans : 58 / 60 -
This is not looking too good…
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 22
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from 5 Sea Zone to Eastern Europe
2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to West Russia
2 artilleries moved from Karelia S.S.R. to West Russia
1 bomber moved from Libya to Belorussia
1 fighter moved from Libya to Russia
9 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Russia to Belorussia
1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - British
Battle in West Russia
British attack with 2 artilleries and 10 infantry
Germans defend with 2 infantry
British roll dice for 2 artilleries and 10 infantry in West Russia, round 2 : 5/12 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Eastern Europe
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Eastern Europe, round 2 : 3/3 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Europe, round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Belorussia
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Karelia S.S.R. to Caucasus
1 bomber moved from Belorussia to Russia
1 fighter moved from Belorussia to 5 Sea ZonePlace Units - British
3 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
Australia : 3 infantry
Eastern Europe : 1 flag, 1 aaGun and 1 artillery
Karelia S.S.R. : 1 artillery and 3 infantry
Norway : 1 aaGun
United Kingdom : 1 aaGun, 3 artilleries, 1 factory and 5 infantry
New Zealand : 1 infantry
Caucasus : 1 armour
Algeria : 1 flag
Libya : 1 flag
West Russia : 1 flag, 2 artilleries and 9 infantry
Russia : 1 bomber and 1 fighter
5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 17 / 19
Germans : 34 / 39
British : 27 / 27
Japanese : 30 / 34
Americans : 58 / 60 -
regardless of outcome this was epic to the power of Scarjo
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
3 infantry moved from India to French Indochina
2 armour moved from India to French Indochina
1 infantry moved from China to Kwantung
1 armour moved from China to Kwantung
2 armour moved from China to French Indochina
2 armour moved from Sinkiang to French Indochina
1 infantry moved from Novosibirsk to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from India to French Indochina
1 bomber moved from French Indochina to Kwantung
1 destroyer moved from 49 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in Kwantung
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kwantung, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Kwantung, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Kwantung
Japanese win, taking Kwantung from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indochina
Japanese attack with 6 armour and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 6 armour and 3 infantry in French Indochina, round 2 : 4/9 hits
Americans roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 6 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 aaGun moved from India to French Indochina
3 fighters moved from India to 61 Sea Zone
1 bomber moved from Kwantung to Japan
1 artillery moved from Manchuria to 61 Sea Zone
1 infantry moved from Manchuria to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Japan
1 artillery moved from 61 Sea Zone to Japan
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Novosibirsk to SinkiangPlace Units - Japanese
1 carrier, 1 fighter and 1 submarine placed in 61 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 factory and 1 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Italian East Africa : 1 flag
Kwantung : 1 armour and 1 infantry
Yakut S.S.R. : 1 flag
Hawaiian Islands : 1 flag
French Indochina : 1 aaGun, 6 armour and 3 infantry
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
China : 1 flag, 1 aaGun
Japan : 1 artillery, 1 bomber, 1 factory and 7 infantry
Caroline Islands : 2 infantry
61 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 5 submarines and 1 transportProduction/PUs Summary :
Russians : 16 / 19
Germans : 34 / 39
British : 27 / 27
Japanese : 37 / 38
Americans : 52 / 60 -
Epic indeed
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 22
Purchase Units - Americans
Americans repair 4 damage on 4 factories; Remaining resources: 56 PUs;
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Caucasus to Kazakh S.S.R.
1 armour moved from Karelia S.S.R. to Belorussia
Americans take Belorussia from Germans
1 infantry moved from Karelia S.S.R. to Belorussia
2 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Formosa to 59 Sea Zone
1 artillery and 1 transport moved from 59 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to India
1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
1 destroyer moved from 48 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Solomon Islands
1 cruiser moved from 48 Sea Zone to 45 Sea Zone
1 cruiser moved from 59 Sea Zone to 35 Sea Zone
1 fighter moved from 59 Sea Zone to India
1 carrier moved from 59 Sea Zone to 35 Sea Zone
1 transport moved from 59 Sea Zone to 37 Sea Zone
1 carrier moved from 59 Sea Zone to 37 Sea Zone
2 destroyers moved from 59 Sea Zone to 37 Sea Zone
1 battleship, 3 destroyers, 1 fighter, 2 submarines and 1 transport moved from 59 Sea Zone to 48 Sea Zone
1 fighter moved from 59 Sea Zone to 48 Sea Zone
1 fighter moved from East Indies to India
1 bomber moved from East Indies to India
1 armour and 8 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Norway to West Russia
1 armour moved from Belorussia to West RussiaCombat - Americans
Battle in Kazakh S.S.R.
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Kazakh S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Americans roll dice for 2 fighters in Kazakh S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
Americans attack with 1 artillery, 1 bomber and 2 fighters
Japanese defend with 1 factory and 1 infantry
Americans roll dice for 1 cruiser in India, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in India, round 2 : 4/4 hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in India
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 48 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 bomber moved from India to East Indies
2 fighters moved from India to 35 Sea Zone
2 fighters moved from Kazakh S.S.R. to CaucasusPlace Units - Americans
2 destroyers and 1 submarine placed in 48 Sea Zone
Americans undo move 1.
1 destroyer placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 48 Sea Zone
1 bomber and 1 fighter placed in Borneo
1 armour and 2 infantry placed in NorwayTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Formosa : 1 flag
Philipine Islands : 1 flag, 1 artillery
Western United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 2 infantry
Borneo : 1 flag, 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry
East Indies : 1 flag, 1 bomber, 1 factory and 2 infantry
Norway : 1 flag, 1 armour, 1 factory and 2 infantry
Solomon Islands : 1 flag, 1 armour and 1 infantry
Caucasus : 2 fighters
West Russia : 3 armour and 8 infantry
Eastern United States : 1 aaGun and 1 factory
Belorussia : 1 flag, 1 infantry
New Guinea : 1 flag
59 Sea Zone : 1 destroyer
37 Sea Zone : 3 destroyers and 1 transport
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
48 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 16 / 19
Germans : 32 / 39
British : 27 / 27
Japanese : 37 / 38
Americans : 54 / 55