Losses?
JEB (Axis) vs Atease (Allies) Spring 42
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Americans win with 2 battleships, 1 bomber and 1 fighter remaining. Battle score for attacker is 83
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 6 fighters, 5 submarines and 3 transports
Casualties for Americans: 2 carriers, 3 destroyers, 7 fighters and 6 submarineslol
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to West Russia
10 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
7 armour moved from Belorussia to West Russia
1 bomber moved from Germany to Norway
1 infantry moved from Caucasus to West RussiaCombat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Norway
Battle in West Russia
Germans attack with 7 armour, 1 artillery and 12 infantry
Americans defend with 1 infantry
Germans roll dice for 7 armour, 1 artillery and 12 infantry in West Russia, round 2 : 5/20 hits
Americans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 7 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Western Europe
1 bomber moved from Norway to Western Europe
3 infantry moved from Balkans to Ukraine S.S.R.
6 infantry moved from Germany to Balkans
2 infantry moved from Germany to Balkans
1 aaGun moved from Belorussia to West RussiaPlace Units - Germans
4 infantry placed in Caucasus
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 13 infantry
Southern Europe : 1 factory
Eastern Europe : 1 aaGun and 1 infantry
Western Europe : 1 aaGun, 1 bomber and 12 infantry
Caucasus : 1 flag, 1 factory and 4 infantry
Balkans : 8 infantry
Ukraine S.S.R. : 3 infantry
West Russia : 1 aaGun, 7 armour, 1 artillery and 11 infantry
Belorussia : 1 infantryProduction/PUs Summary :
Russians : 19 / 20
Germans : 41 / 41
British : 18 / 21
Japanese : 38 / 45
Americans : 50 / 52 -
Quite an epic battle :) Even though I lost… But the japs did do a bit better than I expected
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You’re pushing for Moscow. Funny thing is that even if you get it, I’ll get Philippines and you’ll miss a VC. To Moscow!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - British
British buy 1 aaGun, 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 artillery moved from 17 Sea Zone to French West Africa
British take French West Africa from Japanese
2 cruisers moved from 7 Sea Zone to 12 Sea Zone
1 bomber moved from Norway to Belorussia
2 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Russia
1 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Karelia S.S.R. to Belorussia
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Eastern EuropeCombat - British
Battle in Eastern Europe
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 battleship in Eastern Europe, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Belorussia, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Belorussia to Russia
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Belorussia to Russia
1 aaGun and 1 infantry moved from United Kingdom to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to NorwayPlace Units - British
1 aaGun, 1 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTerritory Summary for British :
Australia : 3 infantry
French West Africa : 1 artillery
Archangel : 1 infantry
Eastern Europe : 1 flag, 1 aaGun and 1 artillery
Karelia S.S.R. : 2 artilleries, 1 fighter and 2 infantry
Norway : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 4 infantry
New Zealand : 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Belorussia : 1 flag, 2 infantry
Russia : 1 bomber, 2 fighters and 2 infantry
5 Sea Zone : 1 battleship, 1 carrier and 2 transports
12 Sea Zone : 2 cruisers and 1 transport
17 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 19 / 20
Germans : 35 / 41
British : 25 / 26
Japanese : 37 / 45
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from India to 60 Sea Zone
1 bomber moved from India to 60 Sea Zone
2 bombers moved from Japan to 60 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Soviet Far East
2 armour moved from Buryatia S.S.R. to Soviet Far East
2 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
1 armour moved from Kenya to Union of South Africa
Japanese take Union of South Africa from British
1 armour moved from Union of South Africa to Kenya
1 armour moved from Kenya to Anglo EgyptCombat - Japanese
Battle in 60 Sea Zone
Japanese attack with 3 bombers and 2 fighters
Americans defend with 2 battleships
Japanese roll dice for 3 bombers and 2 fighters in 60 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 2 battleships in 60 Sea Zone, round 2 : 1/2 hits
2 battleships owned by the Americans and 1 bomber owned by the Japanese lost in 60 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 battleships
Battle in Soviet Far East
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 3/4 hits
Russians roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 bomber
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Caucasus
1 armour moved from Caucasus to India
2 bombers moved from 60 Sea Zone to JapanPlace Units - Japanese
1 battleship, 1 carrier and 1 destroyer placed in 60 Sea Zone
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag
Kenya : 1 flag, 1 armour
Persia : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 factory and 7 infantry
Soviet Far East : 1 flag, 2 armour and 1 infantry
Philipine Islands : 1 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Hawaiian Islands : 1 flag
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 1 aaGun, 9 armour, 1 artillery, 1 fighter and 8 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour and 1 infantry
New Guinea : 1 infantry
China : 1 flag, 1 infantry
Japan : 2 bombers, 1 factory and 3 infantry
Caroline Islands : 2 infantry
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Russians : 15 / 20
Germans : 35 / 41
British : 23 / 26
Japanese : 43 / 43
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 17
Purchase Units - Americans
Americans repair 5 damage on 5 factories; Remaining resources: 47 PUs;
Americans buy 1 armour, 3 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Borneo to 48 Sea Zone
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Panama to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to French West Africa
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
3 destroyers and 2 submarines moved from 25 Sea Zone to 44 Sea Zone
1 armour moved from Western United States to Panama
1 armour moved from Russia to Sinkiang
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Philipine Islands
1 destroyer moved from 48 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 fighter moved from 47 Sea Zone to New Guinea
2 infantry moved from 47 Sea Zone to New Guinea
1 fighter moved from 47 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Philipine Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philipine Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philipine Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philipine Islands
Americans win, taking Philipine Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from New Guinea to 47 Sea Zone
1 fighter moved from New Guinea to 47 Sea Zone
1 aaGun moved from Novosibirsk to SinkiangPlace Units - Americans
1 armour and 2 infantry placed in Norway
Americans undo move 1.
3 infantry placed in Norway
1 armour and 1 infantry placed in Sinkiang
3 destroyers and 1 submarine placed in 48 Sea Zone
Americans undo move 3.
3 destroyers and 1 submarine placed in 37 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
French West Africa : 1 armour
Philipine Islands : 1 flag, 1 artillery
Novosibirsk : 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 7 infantry
Borneo : 1 flag, 1 factory
East Indies : 1 flag, 1 factory
Norway : 1 flag, 1 factory and 3 infantry
Solomon Islands : 1 flag
Sinkiang : 1 aaGun, 2 armour, 1 factory and 3 infantry
Evenki National Okrug : 1 infantry
Eastern United States : 1 aaGun and 1 factory
Russia : 2 armour
New Guinea : 1 flag, 1 infantry
Panama : 1 armour
44 Sea Zone : 3 destroyers and 2 submarines
37 Sea Zone : 3 destroyers and 1 submarine
49 Sea Zone : 1 destroyer and 1 transport
17 Sea Zone : 1 destroyer and 1 transport
47 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 15 / 20
Germans : 35 / 41
British : 23 / 26
Japanese : 39 / 43
Americans : 54 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 3 PUs;Combat Move - Russians
2 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 armour and 1 infantry moved from Sinkiang to ChinaCombat - Russians
Battle in China
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in China
Russians win, taking China from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 20 PUs totalTerritory Summary for Russians :
Kazakh S.S.R. : 2 infantry
Russia : 2 aaGuns, 3 armour, 3 artilleries, 1 factory, 2 fighters and 26 infantry
China : 1 armour and 1 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 35 / 41
British : 23 / 26
Japanese : 35 / 43
Americans : 56 / 54 -
You would think 2 BB at cost of 40 would be a bit more menacing against 5 planes :(
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from West Russia to Karelia S.S.R.
7 armour moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
3 infantry moved from Ukraine S.S.R. to Belorussia
1 armour moved from Germany to Eastern Europe
8 infantry moved from Balkans to Eastern Europe
4 infantry moved from Germany to Eastern Europe
1 bomber moved from Western Europe to BelorussiaCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 7 armour, 1 artillery and 11 infantry
British defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 7 infantry
Germans roll dice for 7 armour, 1 artillery and 11 infantry in Karelia S.S.R., round 2 : 5/19 hits
Russians roll dice for 2 artilleries, 1 fighter and 9 infantry in Karelia S.S.R., round 2 : 6/12 hits
1 infantry owned by the British , 6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Karelia S.S.R.
Germans roll dice for 7 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 3 : 3/13 hits
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 0/7 hits
1 infantry owned by the British and 2 infantry owned by the Americans lost in Karelia S.S.R.
Germans roll dice for 7 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 4 : 6/13 hits
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 1/4 hits
1 infantry owned by the Germans , 2 artilleries owned by the British , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 7 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 7 infantry
Casualties for British: 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 7 infantry
Battle in Eastern Europe
Germans attack with 1 armour and 12 infantry
British defend with 1 aaGun and 1 artillery
Germans roll dice for 1 armour and 12 infantry in Eastern Europe, round 2 : 2/13 hits
British roll dice for 1 artillery in Eastern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 armour and 11 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Belorussia
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Belorussia, round 2 : 0/4 hits
British roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Belorussia, round 3 : 1/4 hits
British roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits
1 infantry owned by the British lost in Belorussia
Germans roll dice for 1 bomber and 3 infantry in Belorussia, round 4 : 1/4 hits
British roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
1 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 infantry moved from Caucasus to West Russia
1 aaGun moved from West Russia to Karelia S.S.R.
1 bomber moved from Belorussia to Western EuropePlace Units - Germans
4 infantry placed in Caucasus
1 armour, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory and 13 infantry
Southern Europe : 1 factory
Eastern Europe : 1 aaGun, 1 armour and 11 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 artillery and 4 infantry
Western Europe : 1 aaGun, 1 bomber and 12 infantry
Caucasus : 1 flag, 1 factory and 7 infantry
West Russia : 1 infantry
Belorussia : 3 infantryProduction/PUs Summary :
Russians : 15 / 20
Germans : 42 / 42
British : 18 / 26
Japanese : 35 / 43
Americans : 56 / 54 -
dice server seems down, will try later.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 artillery and 1 infantry moved from Algeria to Libya
British take Libya from Germans
1 transport moved from 17 Sea Zone to 9 Sea Zone
1 cruiser moved from 12 Sea Zone to 9 Sea Zone
1 cruiser and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
1 armour and 4 infantry moved from 6 Sea Zone to Norway
1 infantry moved from Russia to West Russia
2 fighters moved from Russia to West Russia
1 bomber moved from Russia to IndiaCombat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in India
Battle in West Russia
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from West Russia to 6 Sea Zone
1 fighter moved from West Russia to Norway
1 bomber moved from India to RussiaPlace Units - British
1 artillery, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 3 infantry
Archangel : 1 infantry
Norway : 1 aaGun, 1 armour, 1 fighter and 5 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 4 infantry
New Zealand : 1 infantry
French Equatorial Africa : 1 artillery
Algeria : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 bomber and 1 infantry
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
9 Sea Zone : 1 cruiser and 1 transport
17 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 15 / 20
Germans : 39 / 42
British : 22 / 22
Japanese : 34 / 43
Americans : 56 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Kenya to French Equatorial Africa
1 infantry moved from Anglo Egypt to French Equatorial Africa
1 armour moved from Anglo Egypt to French Equatorial Africa
1 armour moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
2 fighters moved from 60 Sea Zone to 49 Sea Zone
1 bomber moved from Japan to 49 Sea Zone
1 bomber moved from Japan to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 1 bomber and 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in French Equatorial Africa
Japanese attack with 2 armour and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 armour and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits
British roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits
1 artillery owned by the British lost in French Equatorial Africa
Japanese win, taking French Equatorial Africa from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
2 fighters moved from 49 Sea Zone to 61 Sea Zone
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 armour moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Novosibirsk to Buryatia S.S.R.
1 fighter moved from Novosibirsk to Buryatia S.S.R.
1 armour moved from India to Caucasus
3 infantry moved from India to French IndochinaPlace Units - Japanese
1 carrier, 2 fighters and 1 transport placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag
Kenya : 1 flag
Persia : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 factory and 4 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 armour
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Hawaiian Islands : 1 flag
French Indochina : 3 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag, 2 armour and 1 infantry
Caucasus : 1 aaGun, 10 armour, 1 artillery and 8 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour, 1 bomber and 1 fighter
Anglo Egypt : 1 flag
Japan : 1 factory and 3 infantry
Caroline Islands : 2 infantry
61 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transportProduction/PUs Summary :
Russians : 13 / 20
Germans : 39 / 42
British : 21 / 22
Japanese : 37 / 39
Americans : 56 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from New Guinea to 47 Sea Zone
2 armour moved from Sinkiang to French Indochina
1 infantry moved from Western United States to Central United States
1 armour moved from French West Africa to 17 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 17 Sea Zone to 27 Sea Zone
1 armour moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from Japanese
1 infantry moved from Sinkiang to China
1 destroyer moved from 37 Sea Zone to 59 Sea Zone
2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 48 Sea Zone
1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
3 destroyers and 2 submarines moved from 44 Sea Zone to 50 Sea Zone
2 fighters moved from 36 Sea Zone to French IndochinaCombat - Americans
Battle in French Indochina
Americans attack with 2 armour, 2 fighters and 1 infantry
Japanese defend with 3 infantry
Americans roll dice for 1 battleship in French Indochina, round 2 : 0/1 hits
Americans roll dice for 2 armour, 2 fighters and 1 infantry in French Indochina, round 2 : 3/5 hits
Japanese roll dice for 3 infantry in French Indochina, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
Americans win, taking French Indochina from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from French Indochina to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - Americans
1 cruiser and 1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in East Indies
2 infantry placed in Sinkiang
1 fighter and 2 infantry placed in Norway
2 infantry placed in BorneoTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Union of South Africa : 1 armour
Philipine Islands : 1 flag, 1 artillery
Western United States : 1 aaGun, 1 artillery and 1 factory
Borneo : 1 flag, 1 factory and 2 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
Norway : 1 flag, 1 factory, 1 fighter and 5 infantry
French Indochina : 1 flag, 2 armour
Solomon Islands : 1 flag
Sinkiang : 1 aaGun, 1 factory and 4 infantry
Evenki National Okrug : 1 infantry
Eastern United States : 1 aaGun and 1 factory
Russia : 2 armour
New Guinea : 1 flag
Panama : 1 armour
Central United States : 1 infantry
China : 1 infantry
27 Sea Zone : 1 destroyer and 1 transport
59 Sea Zone : 1 destroyer
50 Sea Zone : 3 destroyers and 2 submarines
37 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
48 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 13 / 20
Germans : 39 / 42
British : 23 / 22
Japanese : 32 / 39
Americans : 59 / 59 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 19 PUs;
Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 infantry moved from China to Manchuria
Russians take Manchuria from Japanese
1 armour moved from China to Kwantung
Russians take Kwantung from Japanese
1 armour moved from Kwantung to China
1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novosibirsk to RussiaPlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Manchuria : 1 flag, 1 infantry
Novosibirsk : 1 infantry
Kwantung : 1 flag
Kazakh S.S.R. : 2 infantry
Russia : 2 aaGuns, 4 armour, 4 artilleries, 1 factory, 2 fighters and 27 infantry
China : 1 armourProduction/PUs Summary :
Russians : 21 / 22
Germans : 39 / 42
British : 23 / 22
Japanese : 24 / 39
Americans : 59 / 59 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Karelia S.S.R. to Archangel
3 infantry moved from Belorussia to West Russia
7 armour moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Caucasus to West Russia
1 bomber moved from Germany to Kazakh S.S.R.
1 bomber moved from Western Europe to Archangel
1 armour moved from Eastern Europe to West Russia
1 infantry moved from Caucasus to West Russia
2 infantry moved from Caucasus to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 8 armour, 1 artillery and 9 infantry
British defend with 1 infantry
Germans roll dice for 8 armour, 1 artillery and 9 infantry in West Russia, round 2 : 7/18 hits
British roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the British lost in West Russia
Germans win, taking West Russia from British with 8 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans roll dice for 1 bomber and 3 infantry in Kazakh S.S.R., round 3 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Kazakh S.S.R. to Ukraine S.S.R.
1 bomber moved from Archangel to Western Europe
1 infantry moved from Eastern Europe to Karelia S.S.R.
4 infantry moved from Eastern Europe to Ukraine S.S.R.
6 infantry moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 infantry moved from Germany to Eastern Europe
1 aaGun moved from Karelia S.S.R. to West Russia
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to BalkansPlace Units - Germans
1 infantry placed in Caucasus
1 armour, 1 fighter and 8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Europe: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory, 1 fighter and 13 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 2 infantry
Eastern Europe : 1 aaGun and 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Western Europe : 1 aaGun, 1 bomber and 13 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Balkans : 6 infantry
Ukraine S.S.R. : 1 bomber and 4 infantry
West Russia : 1 aaGun, 8 armour, 1 artillery and 9 infantry
Belorussia : 1 armour and 6 infantryProduction/PUs Summary :
Russians : 17 / 22
Germans : 45 / 45
British : 21 / 22
Japanese : 24 / 39
Americans : 59 / 59 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Norway to Archangel
1 bomber moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 fighter moved from 6 Sea Zone to Archangel
1 fighter moved from United Kingdom to Archangel
1 infantry moved from Libya to Anglo Egypt
British take Anglo Egypt from Japanese
1 cruiser and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from 5 Sea Zone to Eastern Europe
1 destroyer moved from 17 Sea Zone to 12 Sea ZoneCombat - British
Battle in Archangel
British attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 3 fighters and 1 infantry in Archangel, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
British roll dice for 1 bomber, 3 fighters and 1 infantry in Archangel, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Archangel
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Europe
British attack with 2 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 battleship in Eastern Europe, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to 5 Sea Zone
1 bomber and 2 fighters moved from Archangel to Russia
1 destroyer moved from 12 Sea Zone to 7 Sea ZonePlace Units - British
2 artilleries and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 5 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 5 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 3 infantry
Eastern Europe : 1 flag, 1 aaGun and 2 infantry
Karelia S.S.R. : 1 artillery and 1 infantry
Norway : 1 aaGun, 1 armour and 6 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
New Zealand : 1 infantry
Algeria : 1 flag
Libya : 1 flag, 1 artillery
Russia : 1 bomber and 2 fighters
Anglo Egypt : 1 infantry
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
2 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Russians : 19 / 22
Germans : 40 / 45
British : 26 / 28
Japanese : 22 / 39
Americans : 59 / 59 -
That edit was because TripleA is so hard to use when you want to unload multiple transports in the same seazone into multiple territories…
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Japanese
Japanese repair 4 damage on 4 factories; Remaining resources: 35 PUs;
Japanese buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from India to French Indochina
1 fighter moved from Buryatia S.S.R. to French Indochina
1 fighter moved from 61 Sea Zone to French Indochina
1 destroyer moved from 61 Sea Zone to 59 Sea Zone
3 fighters moved from 61 Sea Zone to 59 Sea Zone
1 bomber moved from Buryatia S.S.R. to French Indochina
1 armour moved from Buryatia S.S.R. to Manchuria
1 armour moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from French Equatorial Africa to Anglo Egypt
1 armour moved from French Equatorial Africa to Anglo Egypt
1 armour moved from French Equatorial Africa to French West Africa
Japanese take French West Africa from BritishCombat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 59 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 59 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egypt
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Anglo Egypt, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indochina
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 2 armour
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in French Indochina, round 2 : 1/6 hits
Americans roll dice for 2 armour in French Indochina, round 2 : 0/2 hits
1 armour owned by the Americans lost in French Indochina
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in French Indochina, round 3 : 1/6 hits
Americans roll dice for 1 armour in French Indochina, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armourNon Combat Move - Japanese
2 fighters moved from French Indochina to India
1 bomber moved from French Indochina to India
9 armour moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
8 infantry moved from Caucasus to Kazakh S.S.R.
1 aaGun moved from Caucasus to Kazakh S.S.R.
3 fighters moved from 59 Sea Zone to Japan
1 armour moved from French West Africa to French Equatorial Africa
1 armour moved from Caucasus to Kazakh S.S.R.Place Units - Japanese
3 infantry placed in India
1 destroyer and 3 submarines placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Kenya : 1 flag
Manchuria : 2 armour
Persia : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 bomber, 1 factory, 2 fighters and 4 infantry
Soviet Far East : 1 flag
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Hawaiian Islands : 1 flag
French Indochina : 2 infantry
Kazakh S.S.R. : 1 aaGun, 10 armour, 1 artillery and 8 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag, 1 armour
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour and 1 infantry
Japan : 1 factory, 3 fighters and 2 infantry
Caroline Islands : 2 infantry
59 Sea Zone : 1 destroyer
61 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 submarines and 1 transportProduction/PUs Summary :
Russians : 16 / 22
Germans : 40 / 45
British : 23 / 28
Japanese : 31 / 31
Americans : 56 / 59 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Anglo Egypt
1 armour moved from Union of South Africa to Italian East Africa
British take Kenya from Japanese
British take Italian East Africa from Japanese
1 destroyer moved from 27 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to Anglo Egypt
1 infantry moved from China to French Indochina
1 submarine moved from 50 Sea Zone to 59 Sea Zone
1 fighter moved from 36 Sea Zone to 59 Sea Zone
1 transport moved from 36 Sea Zone to 48 Sea Zone
2 infantry moved from Borneo to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
1 armour moved from Russia to Caucasus
1 fighter moved from Norway to Caucasus
1 infantry moved from Central United States to Panama
1 transport moved from 27 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in French Indochina
Americans attack with 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in French Indochina, round 2 : 0/1 hits
Americans roll dice for 3 infantry in French Indochina, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in French Indochina, round 2 : 1/2 hits
1 infantry owned by the Americans lost in French Indochina
Americans roll dice for 2 infantry in French Indochina, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in French Indochina, round 3 : 0/2 hits
Americans roll dice for 2 infantry in French Indochina, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in French Indochina, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in French Indochina
Americans roll dice for 2 infantry in French Indochina, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in French Indochina, round 5 : 0/1 hits
Americans roll dice for 2 infantry in French Indochina, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in French Indochina, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
Americans win, taking French Indochina from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Americans attack with 1 armour and 1 fighter
Germans defend with 1 factory and 1 infantry
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo Egypt
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 cruiser in Anglo Egypt, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 infantry in Anglo Egypt, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Americans roll dice for 1 artillery and 1 fighter in Anglo Egypt, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Anglo Egypt, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in 59 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 59 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 59 Sea Zone to 36 Sea Zone
1 fighter moved from Anglo Egypt to Libya
1 fighter moved from Caucasus to Russia
1 destroyer moved from 50 Sea Zone to 59 Sea Zone
2 destroyers and 1 submarine moved from 50 Sea Zone to 36 Sea Zone
1 submarine moved from 48 Sea Zone to 36 Sea Zone
1 aaGun and 4 infantry moved from Sinkiang to ChinaPlace Units - Americans
1 carrier and 1 destroyer placed in 48 Sea Zone
2 fighters placed in 48 Sea Zone
1 infantry placed in Sinkiang
1 armour and 2 infantry placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Philipine Islands : 1 flag, 1 artillery
Italian East Africa : 1 armour
Western United States : 1 aaGun, 1 artillery and 1 factory
Borneo : 1 flag, 1 factory
East Indies : 1 flag, 1 factory
Norway : 1 flag, 1 armour, 1 factory and 7 infantry
French Indochina : 1 flag, 1 infantry
Solomon Islands : 1 flag
Caucasus : 1 armour
Sinkiang : 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
Libya : 1 fighter
Eastern United States : 1 aaGun and 1 factory
Russia : 1 armour and 1 fighter
Anglo Egypt : 1 artillery
New Guinea : 1 flag
Panama : 1 armour and 1 infantry
China : 1 aaGun and 4 infantry
59 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 transport
34 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport
48 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
33 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 22 / 22
Germans : 34 / 45
British : 27 / 28
Japanese : 24 / 31
Americans : 59 / 62