sure, we’ll use one
L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 cruiser, 1 destroyer and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom -
Intercept UK?
-
Yes… French plane first kill…
-
AA guns will be Harbor, Air field, then 2 on the factory
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 cruiser, 1 destroyer and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Attackers Fire, : 1/7 hits
Defenders Fire, : 0/5 hits
1 fighter owned by the French lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: airfield = 4, factory_major = 11
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
1 aaGun moved from France to Holland Belgium
3 armour moved from Yugoslavia to Western Germany
2 aaGuns moved from Slovakia Hungary to Romania
2 artilleries and 9 infantry moved from Yugoslavia to Romania
5 infantry moved from Finland to Norway
6 armour and 1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
1 fighter moved from Northern Italy to FrancePlace Units - Germans
1 cruiser, 1 destroyer and 7 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 9 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
Romania : 2 aaGuns, 2 artilleries and 10 infantry
Poland : 1 aaGun, 3 artilleries and 12 infantry
Germany : 1 factory_major
Norway : 9 infantry
Holland Belgium : 1 aaGun and 2 fighters
112 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 40 / 50
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 20 / 20
Italians : 13 / 12
ANZAC : 14 / 14
French : 12 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
2 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Germans : 40 / 50
Russians : 36 / 36
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 20 / 20
Italians : 13 / 12
ANZAC : 14 / 14
French : 12 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 7 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 2 infantry moved from Chahar to Central Mongolia
5 fighters and 4 tactical_bombers moved from Jehol to Central Mongolia
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in Central Mongolia
Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Central Mongolia, round 2 : 6/12 hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
5 fighters and 4 tactical_bombers moved from Central Mongolia to Chahar
1 aaGun moved from Amur to Buryatia
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Korea
1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
Korea : 1 armour, 1 factory_minor and 6 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
Anhwe : 1 flag
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
36 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Central Mongolia : 1 flag, 1 artillery and 2 infantry
6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 33 / 36
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 9 / 16
British : 29 / 35
UK_Pacific : 20 / 20
Italians : 13 / 12
ANZAC : 14 / 14
French : 12 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea ZoneNon Combat Move - Americans
1 fighter moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to Western United States
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Central United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
8 infantry moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British repair 15 damage on 4 airfields and 11 factory_majors; Remaining resources: 20 PUs;
British buy 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 fighters moved from Malta to Gibraltar
1 bomber moved from Malta to Gibraltar
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Burma to India
5 infantry moved from Shan State to Burma
2 artilleries moved from India to Burma
3 infantry moved from India to Burma
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from DutchPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 artilleries and 4 infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 33 / 36
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 34 / 36
UK_Pacific : 24 / 24
Italians : 12 / 12
ANZAC : 14 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 armour and 4 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Greece
Italians attack with 2 armour and 6 infantry
British defend with 5 infantry
Italians roll dice for 2 armour and 6 infantry in Greece, round 2 : 4/8 hits
British roll dice for 5 infantry in Greece, round 2 : 4/5 hits
4 infantry owned by the British and 4 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 2 infantry in Greece, round 3 : 0/4 hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Italians roll dice for 2 armour and 2 infantry in Greece, round 4 : 1/4 hits
British roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 5 infantry
Casualties for Italians: 4 infantry
Battle in Southern France
Italians attack with 1 fighter and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 1/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 fighter and 4 infantry in Southern France, round 3 : 1/5 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 1.
Italians undo move 1.
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 2 artilleries and 2 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
94 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 40 / 50
Russians : 33 / 36
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 32 / 36
UK_Pacific : 24 / 24
Italians : 18 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 cruiser and 2 destroyers
Italians defend with 1 submarine
French win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Norway to 112 Sea Zone
9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom -
scramble 110?
And, in the event I’m able to win that fight, do you want to take your AA guns as first hits in the land battle?
-
No scramble
Max defense, AA guns first! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Norway to 112 Sea Zone
9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers and 2 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 1 artillery, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
AA fire in United Kingdom : 1/8 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 9 armour, 1 artillery, 2 bombers, 2 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 12/27 hits
British roll dice for 5 aaGuns, 1 artillery, 4 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/21 hits
6 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 8/14 hits
British roll dice for 1 artillery, 4 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/13 hits
7 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 : 9/13 hits
British roll dice for 1 artillery and 4 fighters in United Kingdom, round 4 : 3/5 hits
3 armour owned by the Germans , 1 artillery owned by the British and 4 fighters owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 6 armour, 1 artillery, 1 fighter and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 4 fighters, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
7 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
Germans collect 44 PUs (2 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Romania : 2 aaGuns, 2 artilleries and 10 infantry
Poland : 1 aaGun, 3 artilleries and 12 infantry
Germany : 7 artilleries, 1 factory_major and 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 10 transportsProduction/PUs Summary :
Germans : 46 / 90
Russians : 33 / 36
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 26 / 0
UK_Pacific : 24 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I was scared after you hit 13 times in the first round, but as usual the dice evened out over the battle.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Novgorod to Belarus
2 aaGuns, 4 artilleries and 10 infantry moved from Belarus to Eastern Poland
2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
8 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Yenisey to Russia
2 armour, 2 infantry and 2 mech_infantrys moved from Kansu to Olgiy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 46 / 90
Russians : 33 / 38
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 26 / 0
UK_Pacific : 24 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_upgrade and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 carrier, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 infantry moved from Kwangsi to Kwangtung
2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Chahar to Japan
2 fighters and 2 tactical_bombers moved from Chahar to Kwangtung
2 tactical_bombers moved from Chahar to Yunnan
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 armour and 6 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Buyant-Uhaa
1 aaGun, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.Place Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
2 artilleries, 1 factory_upgrade and 1 infantry placed in Korea
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers
Korea : 2 artilleries, 1 factory_upgrade and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 6 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 armour
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 49 / 49
Americans : 50 / 53
Chinese : 5 / 15
British : 26 / 0
UK_Pacific : 18 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0