L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British repair 15 damage on 4 airfields and 11 factory_majors; Remaining resources: 20 PUs;
                British buy 6 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to United Kingdom
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                2 fighters moved from Malta to Gibraltar
                1 bomber moved from Malta to Gibraltar
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 4 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Burma to India
                5 infantry moved from Shan State to Burma
                2 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from French Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 34 / 36
        UK_Pacific : 24 / 24
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Southern France
                4 infantry moved from Northern Italy to Southern France
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour and 6 infantry
                    British defend with 5 infantry
                        Italians roll dice for 2 armour and 6 infantry in Greece, round 2 :  4/8 hits
                        British roll dice for 5 infantry in Greece, round 2 :  4/5 hits
                        4 infantry owned by the British and 4 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 4 :  1/4 hits
                        British roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 5 infantry
                    Casualties for Italians: 4 infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 :  1/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 1 fighter and 4 infantry in Southern France, round 3 :  1/5 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Italians undo move 1.
                Italians undo move 1.
                2 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 2 artilleries and 2 infantry
                EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        94 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 32 / 36
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 cruiser and 2 destroyers
                    Italians defend with 1 submarine
                    French win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Norway to 112 Sea Zone
                9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom

  • '16

    scramble 110?

    And, in the event I’m able to win that fight, do you want to take your AA guns as first hits in the land battle?


  • No scramble
    Max defense, AA guns first!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Norway to 112 Sea Zone
                9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 1 artillery, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/8 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 cruisers in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 9 armour, 1 artillery, 2 bombers, 2 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 :  12/27 hits
                        British roll dice for 5 aaGuns, 1 artillery, 4 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 :  13/21 hits
                        6 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 3 :  8/14 hits
                        British roll dice for 1 artillery, 4 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 :  1/13 hits
                        7 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 :  9/13 hits
                        British roll dice for 1 artillery and 4 fighters in United Kingdom, round 4 :  3/5 hits
                        3 armour owned by the Germans , 1 artillery owned by the British and 4 fighters owned by the British lost in United Kingdom
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 6 armour, 1 artillery, 1 fighter and 10 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 4 fighters, 13 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                7 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
                Germans collect 44 PUs (2 lost to blockades); end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Romania : 2 aaGuns, 2 artilleries and 10 infantry
        Poland : 1 aaGun, 3 artilleries and 12 infantry
        Germany : 7 artilleries, 1 factory_major and 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 10 transports

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 0
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I was scared after you hit 13 times in the first round, but as usual the dice evened out over the battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 8 infantry moved from Novgorod to Belarus
                2 aaGuns, 4 artilleries and 10 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                8 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters and 1 tactical_bomber moved from Yenisey to Russia
                2 armour, 2 infantry and 2 mech_infantrys moved from Kansu to Olgiy
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 33 / 38
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 0
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_upgrade and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 carrier, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Central Mongolia to Suiyuyan
                1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kwangsi to Kwangtung
                2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 fighters moved from Chahar to Japan
                2 fighters and 2 tactical_bombers moved from Chahar to Kwangtung
                2 tactical_bombers moved from Chahar to Yunnan
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 :  1/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 armour and 6 infantry moved from Korea to Manchuria
                1 armour moved from Manchuria to Buyant-Uhaa
                1 aaGun, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                Units in Korea being upgraded or consumed: 1 factory_minor
                2 artilleries, 1 factory_upgrade and 1 infantry placed in Korea
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers
        Korea : 2 artilleries, 1 factory_upgrade and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 6 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 armour
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 49 / 49
        Americans : 50 / 53
        Chinese : 5 / 15
        British : 26 / 0
        UK_Pacific : 18 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Guam to Caroline Islands
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 :  2/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 25 Sea Zone to Guam

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 49 / 49
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 26 / 0
        UK_Pacific : 18 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 15 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 artilleries, 1 fighter and 15 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 4 artilleries, 1 fighter and 15 infantry in Yunnan, round 2 :  7/20 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 26 / 0
        UK_Pacific : 18 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Egypt
                1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 battleship owned by the British
                        3 destroyers owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 :  2/4 hits
                        1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 fighters owned by the British lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 37 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for British: 2 fighters and 1 tactical_bomber
                Battle in Iraq
                    British attack with 1 armour and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 1 infantry in Iraq, round 3 :  0/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        British roll dice for 1 armour and 1 infantry in Iraq, round 4 :  1/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 4 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour in Iraq, round 5 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        British roll dice for 1 armour in Iraq, round 6 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  1/1 hits
                        1 armour owned by the British lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 armour and 3 infantry

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to Malta
                1 bomber moved from Gibraltar to Egypt
                3 aaGuns moved from Burma to Yunnan
                6 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                2 artilleries and 6 infantry moved from Burma to Yunnan
                2 artilleries and 4 infantry moved from India to Burma

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 8 infantry

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 26 / 0
        UK_Pacific : 18 / 18
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Greece to Bulgaria
                2 armour moved from Greece to Romania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                Italians undo move 1.
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5
                Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
        Romania : 2 armour
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        95 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 25 / 0
        UK_Pacific : 18 / 18
        Italians : 19 / 18
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for the long wait!
    Too much job!

    Scramble in mediteranea?

  • '16

    @Helmutpower:

    Sorry for the long wait!
    Too much job!

    Scramble in mediteranea?

    No trouble about the work, I get that!

    I’ll scramble, go max D for me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Morocco to Algeria
                1 cruiser and 2 destroyers moved from 94 Sea Zone to 95 Sea Zone

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        French roll dice for 2 infantry in Algeria, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Algeria
                    1 infantry owned by the French retreated to Morocco
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in 95 Sea Zone
                    French attack with 1 cruiser and 2 destroyers
                    Italians defend with 1 destroyer, 1 fighter and 1 submarine
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser and 2 destroyers in 95 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 95 Sea Zone
                        French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                        French roll dice for 1 cruiser in 95 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for French: 1 cruiser and 2 destroyers
                    Casualties for Italians: 1 destroyer and 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 45 / 49
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 25 / 0
        UK_Pacific : 21 / 18
        Italians : 19 / 18
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 20 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from Western Germany to 91 Sea Zone
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
                    British defend with 1 destroyer and 1 transport; Americans defend with 2 submarines
                        British roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        2 submarines owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 2 submarines
                Battle in Morocco
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Morocco
                    Germans win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to United Kingdom
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
                1 aaGun and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun, 3 artilleries and 12 infantry moved from Poland to Slovakia Hungary
                7 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                2 aaGuns, 2 artilleries and 10 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 submarine placed in 112 Sea Zone
                2 infantry placed in United Kingdom
                2 artilleries and 8 infantry placed in Germany
                8 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield and 1 armour
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Slovakia Hungary : 3 aaGuns, 12 artilleries and 23 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 tactical_bombers
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Norway : 3 infantry
        112 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        109 Sea Zone : 1 destroyer and 4 transports
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 31 / 38
        Japanese : 45 / 49
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 23 / 0
        UK_Pacific : 21 / 18
        Italians : 19 / 18
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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