14L G40 PGMatt (Axis) vs Amon-Sul (Allies +8) game 1

  • '16

    Bid is for 1 UK Art Alex, 1 China Art Szech

    good luck and fair dice!

  • '16

    Test summary from TripleA, engine version: 1.7.0.3, time: 12:10:38

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Southern France
                3 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 bombers moved from Germany to 110 Sea Zone

  • '16

    scramble for 110, 111 and OOL.

    111 I’d like to know when you want the DD taken if possible


  • no scramble

    remove the dd first

    cheers

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Southern France
                3 mech_infantrys moved from Western Germany to Southern France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 bombers moved from Germany to 110 Sea Zone

    Combat - Germans
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 2 :  9/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  2/11 hits
                        6 infantry owned by the French , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 1 mech_infantry in France, round 3 :  5/15 hits
                        French roll dice for 2 armour and 1 fighter in France, round 3 :  2/3 hits
                        1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 41
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 5 :  1/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  7/15 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                        3 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Battle in Southern France
                    Germans attack with 1 fighter and 3 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 :  0/3 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 4 :  1/3 hits
                        French roll dice for 1 artillery in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  7/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Southern France to Northern Italy
                1 aaGun moved from Western Germany to France
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Germans collect 38 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Slovakia Hungary : 2 aaGuns
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
        Romania : 1 infantry
        Poland : 1 aaGun, 3 artilleries and 14 infantry
        Germany : 2 aaGuns and 1 factory_major
        Norway : 2 infantry
        Northern Italy : 1 fighter
        Southern Italy : 1 tactical_bomber
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        106 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 5 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                2 infantry moved from Caucasus to Rostov
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                1 fighter moved from Novgorod to Sikang
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sikang : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Kazakhstan : 1 armour and 1 mech_infantry
        Buryatia : 2 aaGuns and 18 infantry
        Belarus : 10 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major, 1 infantry and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery and 6 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                4 infantry moved from Korea to Amur
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  5/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Formosa to Jehol
                1 fighter moved from Okinawa to Jehol
                1 artillery and 3 infantry moved from Shantung to Jehol
                1 aaGun, 2 fighters and 2 tactical_bombers moved from Manchuria to Jehol
                1 fighter moved from Korea to Jehol
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Jehol
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
                3 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Korea
                1 armour placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
        Korea : 1 factory_minor
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery, 7 fighters, 3 infantry and 4 tactical_bombers
        Siam : 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Amur : 1 flag, 1 artillery and 10 infantry
        Siberia : 1 flag, 1 infantry and 1 mech_infantry
        33 Sea Zone : 1 submarine
        34 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 34 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 fighter moved from Philippines to Guam
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 2 infantry moved from 25 Sea Zone to Midway
                3 fighters moved from 25 Sea Zone to Midway
                1 fighter moved from Eastern United States to Western United States
                2 aaGuns and 2 infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Central United States to Western United States
                1 bomber moved from Central United States to Western United States
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 3 fighters and 2 infantry
        38 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 34 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Szechwan to Anhwe
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 infantry placed in Hunan
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery and 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 8 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 34 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

  • '16

    I assume your waiting for a scramble from Italy?  I’ll scramble all planes, max D.  BB, TB, CA, FT FT BB


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  3/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  4/6 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 3 artilleries and 1 tactical_bomber in Tobruk, round 3 :  4/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 :  1/3 hits
                        1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  3/5 hits
                        1 tactical_bomber owned by the Germans , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser and 3 fighters in 97 Sea Zone, round 3 :  4/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  3/4 hits
                        2 fighters owned by the Italians , 1 battleship owned by the Italians , 3 fighters owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 destroyer and 3 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Syria
                1 tactical_bomber moved from Tobruk to Egypt
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,5,6
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 aaGun and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 aaGun and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        Rhodesia : 2 infantry
        Syria : 1 bomber
        Tobruk : 1 flag, 1 armour and 2 artilleries
        96 Sea Zone : 1 cruiser and 1 transport
        87 Sea Zone : 1 transport
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag, 1 cruiser
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 34 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • nice start  8-)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 submarine and 1 transport
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                    Italians win with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Tobruk
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 2 artilleries
                        Italians roll dice for 2 artilleries and 2 infantry in Tobruk, round 2 :  3/4 hits
                        British roll dice for 1 armour and 2 artilleries in Tobruk, round 2 :  2/3 hits
                        1 armour owned by the British , 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 2 artilleries remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour and 2 artilleries
                    Casualties for Italians: 2 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    British defend with 1 cruiser
                        Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Tobruk : 2 artilleries
        Albania : 1 armour and 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Ethiopia : 1 artillery and 2 infantry
        96 Sea Zone : 1 submarine and 1 transport
        Bulgaria : 1 flag, 1 armour and 4 infantry
        97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 34 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 11 / 11
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    @Amon-Sul:

    nice start  8-)

    I’m not much of a student of first rounds, so I am assuming that you mean a good start for you.  The only battle that really didn’t go like I would have expected is you winning with the UK.  I can accept one offside battle for the opening.  At least Germany and Japan aren’t down any aircraft, except my scrambled tac.


  • I mean the game, yes. It is interesting :)  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 fighter moved from Queensland to New Zealand

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 34 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 submarine and 1 transport
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                    French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        96 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 34 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 10 / 11
        ANZAC : 14 / 14
        French : 16 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 artilleries and 2 infantry moved from France to Southern France
                1 fighter moved from Northern Italy to Southern France

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