@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
Amon-Sul (allies +8) vs Last Jack (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Szechwan
1 bomber moved from Anhwe to Szechwan
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 armour, 3 artilleries and 5 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
2 battleships and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 tactical_bomber moved from 19 Sea Zone to Formosa
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Sikang to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 bomber moved from Anhwe to SzechwanCombat - Japanese
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 armour, 4 artilleries and 5 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Formosa
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Formosa to Kiangsi
1 aaGun moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 bombers moved from Szechwan to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
I submerged your sub in sz 37. If you want it to fight please roll it on the forum and edit.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers, 3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone -
scramble?
kamikaze?
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damn did not see that one coming. Ouch. Going to have to use 2 kamikazes and full scramble + some miracle dice please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers, 3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,3
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 6 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 6 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/11 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 3/8 hits
3 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 bombers and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/7 hits
Japanese roll dice for 2 carriers, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 1/6 hits
2 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 bombers in 6 Sea Zone, round 4 : 3/6 hits
Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Japanese , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 fighter moved from 25 Sea Zone to Midway
2 aaGuns, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns, 1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 aaGuns, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 91 Sea Zone to 96 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 37 Sea Zone to 39 Sea Zone
5 bombers moved from 6 Sea Zone to SiberiaPlace Units - Americans
1 submarine and 3 transports placed in 101 Sea Zone
3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Brazil
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Siberia : 5 bombers
39 Sea Zone : 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 2 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major, 3 infantry and 1 mech_infantry
Southeast Mexico : 2 aaGuns, 1 armour and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 3 infantry and 1 mech_infantry
Malta : 2 aaGuns, 1 artillery and 3 infantry
96 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
89 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 4 transports
Brazil : 1 flag, 1 factory_minor
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 60
Russians : 22 / 23
Japanese : 42 / 42
Americans : 52 / 72
Chinese : 2 / 1
British : 27 / 28
UK_Pacific : 22 / 23
Italians : 23 / 38
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,5,3,1,5,2,4,1
Chinese collect 2 PUs (1 lost to blockades); end with 3 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 3 to 4
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kwangsi : 1 artillery
Production/PUs Summary :
Germans : 52 / 60
Russians : 22 / 23
Japanese : 41 / 42
Americans : 52 / 72
Chinese : 3 / 4
British : 27 / 28
UK_Pacific : 22 / 23
Italians : 23 / 38
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to Kazakhstan
2 fighters and 2 tactical_bombers moved from Persia to Kazakhstan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
3 mech_infantrys moved from Yunnan to Kiangsi
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to SzechwanCombat - British
Battle in Kiangsi
British attack with 3 mech_infantrys
Japanese defend with 1 tactical_bomber
British roll dice for 3 mech_infantrys in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 tactical_bomber in Kiangsi, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Tobruk
Battle in Libya
Battle in Kazakhstan
British attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan
British roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 2/7 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits
2 mech_infantrys owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 4 : 5/5 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
British win, taking Tobruk from Italians, taking Libya from Italians, taking Kazakhstan from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 4 mech_infantrys
Battle in Northwest Persia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Kazakhstan to Persia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Burma
3 aaGuns moved from Yunnan to Szechwan
1 infantry moved from India to Burma
7 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 bomber and 1 mech_infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 1 bomber and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Kiangsi : 2 mech_infantrys
Siam : 1 flag
Kweichow : 1 infantry
Szechwan : 3 aaGuns, 1 artillery and 2 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Kazakhstan : 1 mech_infantry
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Belgian Congo : 3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour and 1 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 destroyer and 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag, 7 mech_infantrys
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 52 / 60
Russians : 23 / 23
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 5 / 4
British : 31 / 31
UK_Pacific : 22 / 22
Italians : 19 / 38
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
damn I had been getting lucky the whole game. Not that time haha
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser and 4 destroyers moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 4 destroyers and 1 fighter
British defend with 1 destroyer and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
Units damaged: 2 carriers owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is -38
Casualties for Italians: 1 bomber, 1 cruiser, 4 destroyers and 1 fighter
Casualties for Americans: 2 destroyers and 2 submarinesNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Kiangsi
1 cruiser, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Java to Queensland
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Kiangsi : 1 fighter
Hainan : 1 flag, 1 infantry
Yunnan : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
63 Sea Zone : 1 submarine
62 Sea Zone : 1 cruiser, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 52 / 60
Russians : 23 / 23
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 5 / 4
British : 30 / 31
UK_Pacific : 22 / 22
Italians : 20 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 fighter
United Kingdom : 2 infantry
Libya : 1 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 23 / 23
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 5 / 4
British : 30 / 31
UK_Pacific : 22 / 22
Italians : 20 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 113 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 105 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
2 bombers moved from Germany to 96 Sea Zone
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 bomber moved from Novgorod to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 105 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 96 Sea Zone
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 destroyer and 2 transports; Americans defend with 2 carriers, 1 cruiser, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 destroyer and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser and 3 transports
Battle in Volgograd
Germans attack with 4 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
3 aaGuns, 5 armour, 8 artilleries, 26 infantry and 21 mech_infantrys moved from Bryansk to Smolensk
1 bomber moved from Volgograd to Smolensk
3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to EgyptPlace Units - Germans
3 armour placed in Ukraine
2 fighters placed in Western Germany
1 armour placed in Novgorod
2 destroyers placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 58 PUs (3 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Urals, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 artillery in Urals, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Urals, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Urals, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Urals
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns, 19 artilleries and 21 infantry moved from Vologda to Samara
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Buryatia
2 aaGuns and 16 infantry moved from Sakha to Siberia
1 fighter moved from India to SamaraTurn Complete - Russians
Territory Summary for Russians :
Amur : 1 infantry
Siberia : 2 aaGuns and 16 infantry
Buryatia : 1 infantry
Nenetsia : 1 infantry
Archangel : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Turkmenistan : 1 harbour
Samara : 4 aaGuns, 19 artilleries, 1 fighter and 21 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 101
Russians : 16 / 0
Japanese : 37 / 42
Americans : 52 / 72
Chinese : 5 / 4
British : 30 / 31
UK_Pacific : 22 / 22
Italians : 20 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.7.0.3, time: 17:48:28
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters and 7 infantry; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from Anhwe to Kwangsi
1 bomber moved from Anhwe to Kiangsi
1 armour, 4 artilleries and 5 infantry moved from Hunan to Kweichow
3 mech_infantrys moved from Anhwe to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 4 infantry
ANZAC defend with 1 fighter; British defend with 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 aaGun moved from Hunan to Kweichow
1 bomber moved from Kwangsi to Anhwe
1 bomber moved from Kiangsi to Anhwe
3 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
2 fighters and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 5 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Siberia to 20 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 25 Sea Zone to 33 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking 93 Sea Zone from Italians, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 20 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 5 bombers in 20 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 1/4 hits
1 bomber owned by the Americans lost in 20 Sea Zone
Americans roll dice for 4 bombers in 20 Sea Zone, round 3 : 4/4 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 3 : 3/4 hits
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
2 transports owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 4 bombers
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 submarine moved from 92 Sea Zone to 99 Sea Zone
2 aaGuns, 1 armour and 1 mech_infantry moved from Southeast Mexico to Central America
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 armour and 1 mech_infantry moved from Central America to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 fighter moved from Midway to Western United States
2 fighters moved from Midway to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Western United States
1 fighter moved from Western United States to British Guiana
2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from 20 Sea Zone to HainanPlace Units - Americans
2 carriers and 5 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Hainan : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports
39 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 2 aaGuns
Southeast Mexico : 1 armour, 3 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 fighter, 3 infantry and 1 mech_infantry
Malta : 2 aaGuns, 1 artillery and 3 infantry
93 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 submarine
101 Sea Zone : 2 carriers, 5 destroyers, 1 submarine and 5 transports
Brazil : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 60 / 101
Russians : 16 / 0
Japanese : 40 / 41
Americans : 52 / 72
Chinese : 2 / 4
British : 30 / 31
UK_Pacific : 22 / 22
Italians : 20 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery
Production/PUs Summary :
Germans : 60 / 101
Russians : 16 / 0
Japanese : 40 / 41
Americans : 52 / 72
Chinese : 2 / 8
British : 30 / 31
UK_Pacific : 22 / 22
Italians : 20 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 artillery
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Changing PUs for Chinese from 8 to 9
EDIT: Turning off Edit Mode
British buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Iraq to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
2 fighters and 2 tactical_bombers moved from Persia to Volgograd
1 bomber moved from India to Volgograd
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - British
Battle in Volgograd
British attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour and 1 factory_minor
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits
Germans roll dice for 4 armour in Volgograd, round 2 : 2/4 hits
3 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Volgograd
British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Volgograd, round 3 : 2/6 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 armour
Casualties for British: 1 fighter and 2 mech_infantrys
Battle in Anglo Egyptian Sudan
British attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 4/7 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
7 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 armour moved from Belgian Congo to Ethiopia
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Libya to Tobruk
3 aaGuns moved from Szechwan to Sikang
1 aaGun moved from Burma to India
1 infantry moved from Shan State to Siam
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Volgograd to SamaraPlace Units - British
3 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Persia
1 mech_infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Shensi : 1 infantry
Szechwan : 1 infantry
Sikang : 3 aaGuns and 1 artillery
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 mech_infantrys
Syria : 1 flag, 1 artillery
Tobruk : 1 flag, 1 armour, 1 artillery and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 3 armour
Volgograd : 1 flag, 1 armour and 1 factory_minor
Samara : 1 bomber, 1 fighter and 2 tactical_bombers
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 artillery, 3 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 58 / 101
Russians : 16 / 0
Japanese : 38 / 41
Americans : 52 / 72
Chinese : 4 / 9
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 17 / 23
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
nice game :)