i will move tomorrow afternoon norway time, I will probably keep the fighter as you indicated
14L G40 mrcunego (axis) vs tcnance (allies +10) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 armour and 1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
1 transport owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
1 fighter moved from Queensland to New Guinea
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,1,1,2,5,3,2,4,1,5,5,1,4,5,6,1,5,4,4,4,5,5
ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 infantry moved from Syria to Iraq
2 fighters moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq
2 artilleries and 3 infantry moved from Novgorod to Archangel -
need scramble orders from UK
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 infantry moved from Syria to Iraq
2 fighters moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq
2 artilleries and 3 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits
British roll dice for 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/3 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
retreated to Iraq
British win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters and 5 submarines
British defend with 2 destroyers; Americans defend with 3 destroyers and 1 transport
Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 2 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 5 destroyers and 1 transport in 110 Sea Zone, round 2 : 2/5 hits
3 destroyers owned by the Americans , 1 transport owned by the Americans , 2 destroyers owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 35
Casualties for Germans: 2 submarines
Casualties for British: 2 destroyers
Casualties for Americans: 3 destroyers and 1 transportNon Combat Move - Germans
3 aaGuns, 7 armour, 4 artilleries, 22 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 artillery and 9 infantry moved from Bessarabia to Romania
2 armour moved from Poland to Novgorod
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
2 bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 artillery moved from Vyborg to Novgorod
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Syria
1 fighter moved from Iraq to 99 Sea Zone
1 infantry moved from Western Germany to Northern Italy
3 artilleries and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Novgorod
1 armour placed in Western Germany
1 armour placed in Western Germany
2 armour placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
13 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
7 infantry moved from Timguska to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
13 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
7 infantry moved from Timguska to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 7 infantry
Japanese defend with 3 artilleries and 3 infantry
Russians win, taking Kansu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 19 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Smolensk to Vologda
27 infantry moved from Smolensk to Russia
2 artilleries moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Ukraine to Western Ukraine
2 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
4 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Kansu to SamaraPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
13 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
7 infantry moved from Timguska to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 7 infantry
Japanese defend with 3 artilleries and 3 infantry
Russians win, taking Kansu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 19 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Smolensk to Vologda
27 infantry moved from Smolensk to Russia
2 artilleries moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Ukraine to Western Ukraine
2 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
4 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Kansu to SamaraPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning off Edit Mode
Turning on Edit Mode
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 artillery and 7 infantry moved from Olgiy to Kansu
EDIT: 1 artillery and 1 infantry moved from Kwangsi to Kiangsi
EDIT: 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
EDIT: 1 tactical_bomber moved from Chahar to Kansu
EDIT: 1 armour and 1 mech_infantry moved from French Indo China to Shan State
EDIT: 2 bombers moved from French Indo China to Shan State
EDIT: 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
EDIT: 1 fighter and 2 tactical_bombers moved from 54 Sea Zone to New Guinea
EDIT: 2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
EDIT: 2 infantry moved from 63 Sea Zone to New Zealand
EDIT: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
EDIT: 2 fighters moved from 36 Sea Zone to 37 Sea Zone
EDIT: Japanese undo move 16.
EDIT: 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
EDIT: Battle in New Guinea
EDIT: Japanese attack with 1 fighter and 2 tactical_bombers
EDIT: ANZAC defend with 1 fighter
EDIT: 1/3 hits
EDIT: 0/1 hits
EDIT: 1 fighter owned by the ANZAC lost in New Guinea
EDIT: Japanese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 10
EDIT: Battle in 42 Sea Zone
EDIT: Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
EDIT: ANZAC defend with 1 destroyer and 1 submarine
EDIT: 1/1 hits
EDIT: 0/1 hits
EDIT: 3/7 hits
EDIT: 0/1 hits
EDIT: 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
EDIT: Japanese takes 42 Sea Zone from Neutral
EDIT: Japanese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 14
EDIT: Battle in Kiangsi
EDIT: Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
EDIT: Chinese defend with 1 infantry
EDIT: 0/4 hits
EDIT: 0/1 hits
EDIT: 2/4 hits
EDIT: 1/1 hits
EDIT: 1 infantry owned by the Chinese lost in Kiangsi
EDIT: Japanese takes Kiangsi from Chinese
EDIT: Japanese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 7 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Kansu, round 2 : 0/9 hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Kansu, round 3 : 4/8 hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 4 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 3 Sea Zone
Japanese attack with 3 destroyers and 1 submarine
Americans defend with 1 destroyer, 3 submarines and 1 transport
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 3 submarines in 3 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 3 destroyers in 3 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 3 destroyers in 3 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 3 destroyers in 3 Sea Zone, round 4 : 3/3 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 3 destroyers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 3 submarines and 1 transport
Battle in New ZealandNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
4 armour and 3 mech_infantrys moved from Kwangsi to Kiangsu
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter and 2 tactical_bombers moved from New Guinea to Dutch New Guinea
3 carriers moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Kiangsu
1 carrier and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kansu to Olgiy
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
1 fighter moved from Chahar to Kiangsu
1 infantry moved from Sikang to TsinghaiPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
I did some of my turn in edit mode unaware of this. Maybe I ought to go to bed soon…
But the only place something weird happend due to this was in Kiangsi where I didn’t lose the INF from your chinese hit. I removed it later in the NC movement. Hope this make sense.
Sorry -
no p man im just here to play
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 fighters moved from 1 Sea Zone to 3 Sea Zone
2 submarines moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Hawaiian Islands to 3 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 fighters moved from 1 Sea Zone to 3 Sea Zone
2 submarines moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Hawaiian Islands to 3 Sea ZoneCombat - Americans
Battle in 3 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 3 destroyers
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 3 destroyers
Casualties for Americans: 2 submarines
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 destroyer and 3 submarines
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 3 submarines
Casualties for Americans: 2 submarinesNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
3 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 submarine moved from 7 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 3 Sea Zone to Soviet Far East
1 bomber moved from 3 Sea Zone to Soviet Far East
1 carrier moved from 1 Sea Zone to 10 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
6 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 fighter moved from Szechwan to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 fighter moved from Szechwan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
7 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Shensi
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State