I know, right? The AA guns and blockhouses roll for themselves, the naval bombardment somehow knows to only target blockhouses, and the Allied airfield looks much cleaner.
Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 cruisers and 2 destroyers moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Western Germany
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Western Germany from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Denmark to Western Germany
3 fighters moved from United Kingdom to Germany
4 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from West India to India
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Belgian Congo to RhodesiaCombat - British
Battle in 39 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 2 submarines
British win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Germany
British attack with 3 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_major and 1 infantry
British captures 46PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 3 transports; Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 3 transports
Casualties for Italians: 1 transport
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
3 fighters moved from Germany to Western Germany
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 98 Sea Zone to MaltaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 bomber and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 80 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Philippines
1 bomber moved from New South Wales to Philippines
2 artilleries moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 16 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Combat Move - Germans
3 artilleries and 5 infantry moved from Poland to Germany
3 armour, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany
1 artillery, 1 fighter and 2 infantry moved from France to Western Germany
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 tactical_bombers moved from Egypt to Yugoslavia
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Southern France to FranceCombat - Germans
Battle in Germany
Germans attack with 3 artilleries and 5 infantry
British defend with 1 factory_minor and 4 infantry
Germans win, taking Germany from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Western Germany
Germans attack with 3 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 fighters, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from Americans with 1 armour remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Central Mongolia to Shensi
12 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Persia to Eastern Persia
1 fighter and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Vologda to Russia
1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to UkrainePlace Units - Russians
1 armour, 1 artillery and 1 tactical_bomber placed in Ukraine
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Central Mongolia: 2 aaGuns
EDIT: Adding units owned by Russians to Suiyuyan: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 fighters moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 20 Sea Zone to 55 Sea Zone
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry and 1 tactical_bomber moved from Burma to India
2 bombers moved from Yunnan to India
1 bomber moved from Yunnan to 39 Sea Zone
1 artillery moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
1 artillery and 2 infantry moved from Hopei to Anhwe
1 armour moved from Manchuria to AnhweCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Units damaged: 1 carrier owned by the British
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Battle in India
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 bomber and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 carrier moved from 20 Sea Zone to 41 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from 39 Sea Zone to Yunnan
1 bomber moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
3 fighters moved from Japan to Manchuria
1 carrier and 1 fighter moved from 20 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 tactical_bomber moved from Japan to AnhwePlace Units - Japanese
1 airfield placed in Manchuria
1 destroyer and 2 transports placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kiangsu
1 armour, 1 bomber and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 62 PUs (4 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French GuianaCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery, 1 bomber and 3 infantry placed in Eastern United States
1 cruiser and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from GermansCombat - British
Battle in Western Germany
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking Western Germany from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Western Germany to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 factory_minor placed in Denmark
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
4 armour, 1 artillery, 2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Iraq to Persia
1 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser and 1 transport
British win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser
Casualties for Italians: 1 bomber
Battle in Western Germany
Italians attack with 3 fighters and 1 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Western Germany to Southern Italy
4 aaGuns moved from Northern Italy to Southern Italy
2 fighters moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Anglo Egyptian Sudan to IraqPlace Units - Italians
1 factory_minor placed in Iraq
3 artilleries placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 bomber and 3 fighters moved from Philippines to 45 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 30
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Casualties for ANZAC: 2 fighters and 3 submarinesNon Combat Move - ANZAC
1 bomber moved from 45 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Germany to Western Germany
Germans take Western Germany from British
1 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 bomber and 3 infantry; Americans defend with 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
2 artilleries owned by the Germans retreated to France
Americans win with 2 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 aaGun and 1 bomber
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Normandy Bordeaux to FrancePlace Units - Germans
3 infantry placed in France
3 infantry placed in Germany
3 armour placed in Yugoslavia
1 bomber placed in Egypt
1 armour placed in EgyptTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bessarabia
5 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 armour moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Shensi
1 infantry moved from Eastern Persia to TurkmenistanCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 5 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 5 armour, 5 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Baltic States to Novgorod
8 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Suiyuyan to ShensiPlace Units - Russians
1 transport placed in 115 Sea Zone
1 armour and 2 infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 3 destroyers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Amur
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 46 Sea Zone
1 armour moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Volgograd
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Anhwe
9 infantry moved from Manchuria to Jehol
1 battleship and 1 carrier moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to IraqCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter moved from Manchuria to Anhwe
2 fighters moved from Manchuria to CelebesPlace Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
2 destroyers and 1 transport placed in 39 Sea Zone
3 artilleries placed in KiangsuTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 carrier, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 fighter moved from Gibraltar to 112 Sea Zone
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 cruiser
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Western Germany
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Western Germany from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Germany
Americans attack with 2 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 artilleries, 1 factory_minor and 6 infantry
Germans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 5 infantry
Casualties for Americans: 2 armour, 2 infantry and 1 mech_infantryNon Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 armour placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
3 armour and 3 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 fighter moved from Malta to Western Germany
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Germany
British attack with 3 armour, 2 fighters and 3 infantry
Germans defend with 3 artilleries, 1 factory_minor and 1 infantry
British captures 51PUs while taking Germans capital
British win, taking Germany from Germans with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Germany to Western GermanyPlace Units - British
3 armour placed in Denmark
1 armour and 1 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 90 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Persia to Northwest Persia
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to Tobruk
3 artilleries and 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Union of South Africa
Battle in Tobruk
Italians attack with 3 fighters
French defend with 2 infantry
Italians win, taking Union of South Africa from British with 3 fighters remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
2 fighters moved from Tobruk to 95 Sea Zone
1 fighter moved from Tobruk to Egypt
3 fighters moved from Iraq to Northwest PersiaPlace Units - Italians
3 infantry placed in Iraq
6 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs