TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 carrier, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 fighter moved from Gibraltar to 112 Sea Zone
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 cruiser
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Western Germany
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Western Germany from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Germany
Americans attack with 2 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 artilleries, 1 factory_minor and 6 infantry
Germans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 5 infantry
Casualties for Americans: 2 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs