Actually plz hold off until tomorrow, I wanna think through some options before committing to this. It’s late and am gonna go down, so likely tomorrow afternoon or evening I’ll finalize my turn. Thanks!
L13 G40 toan6ca (axis) vs MrRoboto (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 artillery, 1 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Western Germany to Bulgaria
1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 armour moved from Northern Italy to Bulgaria
1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from Russians
1 armour, 9 artilleries, 14 infantry and 6 mech_infantrys moved from Yugoslavia to Romania
Germans take Romania from Russians
5 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 armour and 2 fighters in Bulgaria, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Bulgaria, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria
Italians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Slovakia Hungary
Italians attack with 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 5/6 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
3 aaGuns moved from Yugoslavia to Romania
2 fighters moved from Bulgaria to Greece
1 fighter moved from Slovakia Hungary to Western GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 bomber placed in Southern Italy
2 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 armour, 2 artilleries and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 2 artilleries and 2 mech_infantrys
Western Germany : 1 fighter
Romania : 3 aaGuns, 6 armour, 9 artilleries, 14 infantry and 6 mech_infantrys
Northern Italy : 2 armour, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
95 Sea Zone : 2 transports
109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
Greece : 2 fighters
71 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 37 / 56
Japanese : 32 / 39
Americans : 63 / 83
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 1 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bulgaria… wow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Philippines to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea ZoneTurn Complete - ANZAC
Territory Summary for ANZAC :
Korea : 1 infantry
Hainan : 1 flag, 1 harbour and 1 infantry
Borneo : 1 infantry
Philippines : 1 artillery
35 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 71
Russians : 37 / 56
Japanese : 32 / 39
Americans : 63 / 83
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 1 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,222
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
3 tactical_bombers moved from Western Germany to Belarus
2 armour, 9 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
8 artilleries moved from Baltic States to Eastern Poland
5 armour moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Belarus, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 8 artilleries, 9 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 13/35 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from French to Germans
EDIT: Adding units owned by Germans to French Central Africa: 1 infantry
EDIT: Removing units owned by Germans from French West Africa: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to Trans-Jordan
1 bomber moved from Archangel to Western Germany
6 aaGuns moved from Poland to Eastern Poland
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 submarines moved from 110 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Belarus to Novgorod
1 fighter moved from Archangel to Romania
9 infantry moved from Baltic States to Eastern Poland
15 transports moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Romania
1 fighter placed in Western Germany
2 submarines placed in 109 Sea Zone
3 submarines placed in 110 Sea Zone
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Trans-Jordan : 1 fighter
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Romania : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 aaGuns, 8 armour, 8 artilleries, 17 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
112 Sea Zone : 2 submarines and 16 transports
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 11 submarines
Greece : 1 flag
81 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 60 / 75
Russians : 34 / 56
Japanese : 32 / 39
Americans : 63 / 83
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 1 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 bomber moved from Russia to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 artilleries and 6 infantry moved from Smolensk to Bryansk
1 armour moved from Russia to Ukraine
3 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
5 armour, 3 artilleries, 2 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
4 aaGuns, 3 artilleries and 20 infantry moved from Bessarabia to Ukraine
3 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Rostov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Russia to Rostov
1 bomber moved from Archangel to Russia
1 bomber moved from Russia to Rostov
18 infantry moved from Chahar to SuiyuyanPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
4 fighters moved from 38 Sea Zone to 35 Sea Zone
2 bombers, 12 fighters and 14 tactical_bombers moved from French Indo China to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from South Australia to Western Australia
Japanese take Western Australia from ANZACCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 16 fighters and 14 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 2 fighters; Americans defend with 2 battleships, 4 carriers, 3 cruisers and 3 destroyers
Japanese roll dice for 2 bombers, 1 cruiser, 16 fighters and 14 tactical_bombers in 35 Sea Zone, round 2 : 23/33 hits
Americans roll dice for 2 battleships, 4 carriers, 4 cruisers, 5 destroyers and 2 fighters in 35 Sea Zone, round 2 : 11/17 hits
2 battleships owned by the Americans , 3 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Japanese , 2 bombers owned by the Japanese , 1 cruiser owned by the ANZAC , 8 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 2 destroyers owned by the ANZAC and 2 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Japanese: 2 bombers, 1 cruiser and 8 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 fighters
Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers and 3 destroyersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters could not land in 35 Sea Zone and were removed
2 battleships, 2 carriers, 1 destroyer and 6 transports moved from 38 Sea Zone to 57 Sea Zone
1 infantry moved from Victoria to South Australia
12 fighters and 6 tactical_bombers moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 4 tactical_bombers
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
2 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,4,6,6,3,3,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
Japanese collect 20 PUs (13 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 34 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 13 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 2 artilleries and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 12 fighters, 4 infantry and 10 tactical_bombers
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 cruiser
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
57 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 6 transportsProduction/PUs Summary :
Germans : 58 / 75
Russians : 36 / 42
Japanese : 33 / 34
Americans : 63 / 83
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 3 PUs;Combat Move - Americans
3 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in French West Africa
Battle in Hawaiian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 artillery in Hawaiian Islands, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking French West Africa from Germans, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 3 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
7 fighters moved from Yunnan to Anhwe
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Americans collect 62 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Kwangsi : 1 infantry
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Yunnan : 2 fighters and 2 tactical_bombers
Anhwe : 7 fighters
Kwangtung : 1 infantry
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 mech_infantry
Java : 1 flag, 1 infantry
44 Sea Zone : 1 flag
36 Sea Zone : 2 submarines
26 Sea Zone : 1 flag, 2 transports
19 Sea Zone : 1 flag
16 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 5 submarines
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 5 carriers, 4 destroyers, 6 fighters and 14 submarines
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 57 / 75
Russians : 36 / 42
Japanese : 32 / 34
Americans : 65 / 90
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,759
Median : 3,000
Variance : 1,821
Standard Deviation : 1,350
Total rolls : 29Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
6 was rolled 2 times
Average roll : 2,909
Median : 3,000
Variance : 2,300
Standard Deviation : 1,517
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Shantung to AnhwePlace Units - Chinese
1 infantry placed in Kwangsi
3 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 3 artilleries and 21 infantry
Anhwe : 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 57 / 75
Russians : 36 / 42
Japanese : 32 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,759
Median : 3,000
Variance : 1,821
Standard Deviation : 1,350
Total rolls : 29Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
6 was rolled 2 times
Average roll : 2,909
Median : 3,000
Variance : 2,300
Standard Deviation : 1,517
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
EDIT: 1 infantry moved from Kwangsi to YunnanCombat - British
Non Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to India
1 infantry moved from India to Burma
3 aaGuns, 4 artilleries and 18 infantry moved from Burma to Yunnan
1 armour moved from India to YunnanPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 armour, 4 artilleries, 18 infantry and 3 mech_infantrys
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Malaya : 1 armour and 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 75
Russians : 36 / 42
Japanese : 28 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,759
Median : 3,000
Variance : 1,821
Standard Deviation : 1,350
Total rolls : 29Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
6 was rolled 2 times
Average roll : 2,909
Median : 3,000
Variance : 2,300
Standard Deviation : 1,517
Total rolls : 11 -
Hi there, planning to do Italy and Germany back to back tonight if that’s OK? So Germany will be ready for you to do in the morning.
Just asking as I think you have only 2 units you could move with ANZAC. Are you OK with telling me what you want to do with them (if anything) now and I can edit the moves in, or would you prefer to wait to see what Italy does?
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I meant so Russia will be ready for you to do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from Russians
1 armour moved from Syria to Trans-Jordan
9 artilleries, 14 infantry and 6 mech_infantrys moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Italians take Bulgaria from Russians
1 mech_infantry moved from Slovakia Hungary to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 9 artilleries, 14 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 9 artilleries, 14 infantry and 7 mech_infantrys in Bessarabia, round 2 : 9/30 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 9 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Greece to Trans-Jordan
2 artilleries moved from Slovakia Hungary to Eastern Poland
6 armour moved from Romania to Bessarabia
3 aaGuns moved from Romania to Bessarabia
2 armour moved from Northern Italy to Romania
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 transports moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Egypt
4 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 2 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 2 armour
Northern Italy : 4 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 2 artilleries
Bessarabia : 1 flag, 3 aaGuns, 6 armour, 9 artilleries, 14 infantry and 7 mech_infantrys
Bulgaria : 1 flag, 1 mech_infantry
109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
97 Sea Zone : 2 transports
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 57 / 75
Russians : 34 / 42
Japanese : 28 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Central Africa: 1 infantry
EDIT: Changing ownership of French Equatorial Africa from French to Germans
EDIT: Adding units owned by Germans to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Belarus to Western Germany
1 fighter moved from Romania to Western Germany
1 fighter moved from Trans-Jordan to Southern Italy
1 artillery and 2 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Romania
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Western Ukraine to Germany
10 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
3 artilleries moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
4 aaGuns moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Novgorod to Eastern Poland
1 transport moved from 81 Sea Zone to 97 Sea ZonePlace Units - Germans
3 armour placed in Romania
2 fighters placed in Western Germany
2 infantry placed in Novgorod
2 submarines placed in 109 Sea Zone
3 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 aaGun, 3 armour and 1 factory_minor
Germany : 1 bomber and 1 factory_major
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 10 mech_infantrys and 1 tactical_bomber
Bessarabia : 4 aaGuns, 5 artilleries and 17 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 16 transports
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 17 submarines
Greece : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 61 / 77
Russians : 31 / 42
Japanese : 28 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I went ahead with Germany - if you wanted to move your ANZAC infantry or sub, please feel free to edit into the Russian turn.
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Yeah, that’s ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
1 bomber moved from Rostov to Romania
2 fighters moved from Rostov to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Battle in Western Ukraine
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 bomber moved from Romania to Rostov
6 artilleries and 8 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries and 8 infantry moved from Russia to Bryansk
18 infantry moved from Suiyuyan to KansuPlace Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 transports moved from 57 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 battleships moved from 57 Sea Zone to 42 Sea Zone
12 fighters and 10 tactical_bombers moved from French Indo China to MalayaCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 12 fighters and 10 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 12 fighters and 10 tactical_bombers in Malaya, round 2 : 8/22 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win with 11 fighters and 10 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armourNon Combat Move - Japanese
11 fighters and 10 tactical_bombers moved from Malaya to French Indo China
2 fighters moved from Japan to French Indo China
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Western Australia
2 carriers and 4 transports moved from 57 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 fighter placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,3,6,3,1,3,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
Japanese collect 22 PUs (10 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 13 fighters, 7 infantry and 10 tactical_bombers
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer and 6 transports
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 59 / 77
Russians : 33 / 36
Japanese : 32 / 30
Americans : 61 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from French West Africa to Gold Coast
Americans take Gold Coast from Germans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from GermansCombat - Americans
Americans creates battle in territory 6 Sea ZoneNon Combat Move - Americans
3 fighters moved from Anhwe to Korea
1 bomber moved from Philippines to Korea
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Anhwe to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Anhwe to YunnanPlace Units - Americans
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 10 Sea Zone
1 carrier, 2 fighters and 5 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,3
Americans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 7 infantry moved from Anhwe to HunanPlace Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Yunnan : 5 artilleries and 29 infantry
Hunan : 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 33 / 36
Japanese : 32 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4