also just noticed this blitz. pretty sure you’re not allowed to blitz a friendly neutral. feel free to look it up or ask meanwhile as i’m deciding my turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Philippines to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Turn Complete - ANZAC
Territory Summary for ANZAC :
Korea : 1 infantry
Hainan : 1 flag, 1 harbour and 1 infantry
Borneo : 1 infantry
Philippines : 1 artillery
35 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 71
Russians : 37 / 56
Japanese : 32 / 39
Americans : 63 / 83
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 1 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,222
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
3 tactical_bombers moved from Western Germany to Belarus
2 armour, 9 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
8 artilleries moved from Baltic States to Eastern Poland
5 armour moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Belarus, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 8 artilleries, 9 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 13/35 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from French to Germans
EDIT: Adding units owned by Germans to French Central Africa: 1 infantry
EDIT: Removing units owned by Germans from French West Africa: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to Trans-Jordan
1 bomber moved from Archangel to Western Germany
6 aaGuns moved from Poland to Eastern Poland
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 submarines moved from 110 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Belarus to Novgorod
1 fighter moved from Archangel to Romania
9 infantry moved from Baltic States to Eastern Poland
15 transports moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Romania
1 fighter placed in Western Germany
2 submarines placed in 109 Sea Zone
3 submarines placed in 110 Sea Zone
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Germans :
Trans-Jordan : 1 fighter
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Romania : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 aaGuns, 8 armour, 8 artilleries, 17 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
112 Sea Zone : 2 submarines and 16 transports
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 11 submarines
Greece : 1 flag
81 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 60 / 75
Russians : 34 / 56
Japanese : 32 / 39
Americans : 63 / 83
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 1 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 bomber moved from Russia to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 artilleries and 6 infantry moved from Smolensk to Bryansk
1 armour moved from Russia to Ukraine
3 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
5 armour, 3 artilleries, 2 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
4 aaGuns, 3 artilleries and 20 infantry moved from Bessarabia to Ukraine
3 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Rostov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Russia to Rostov
1 bomber moved from Archangel to Russia
1 bomber moved from Russia to Rostov
18 infantry moved from Chahar to Suiyuyan
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
4 fighters moved from 38 Sea Zone to 35 Sea Zone
2 bombers, 12 fighters and 14 tactical_bombers moved from French Indo China to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 16 fighters and 14 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 2 fighters; Americans defend with 2 battleships, 4 carriers, 3 cruisers and 3 destroyers
Japanese roll dice for 2 bombers, 1 cruiser, 16 fighters and 14 tactical_bombers in 35 Sea Zone, round 2 : 23/33 hits
Americans roll dice for 2 battleships, 4 carriers, 4 cruisers, 5 destroyers and 2 fighters in 35 Sea Zone, round 2 : 11/17 hits
2 battleships owned by the Americans , 3 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Japanese , 2 bombers owned by the Japanese , 1 cruiser owned by the ANZAC , 8 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 2 destroyers owned by the ANZAC and 2 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Japanese: 2 bombers, 1 cruiser and 8 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 fighters
Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers and 3 destroyers
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters could not land in 35 Sea Zone and were removed
2 battleships, 2 carriers, 1 destroyer and 6 transports moved from 38 Sea Zone to 57 Sea Zone
1 infantry moved from Victoria to South Australia
12 fighters and 6 tactical_bombers moved from 35 Sea Zone to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 4 tactical_bombers
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,4,6,6,3,3,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
Japanese collect 20 PUs (13 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 34 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 13 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 2 artilleries and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 12 fighters, 4 infantry and 10 tactical_bombers
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 cruiser
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
57 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 6 transports
Production/PUs Summary :
Germans : 58 / 75
Russians : 36 / 42
Japanese : 33 / 34
Americans : 63 / 83
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
3 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in French West Africa
Battle in Hawaiian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 artillery in Hawaiian Islands, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking French West Africa from Germans, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 3 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
7 fighters moved from Yunnan to Anhwe
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Americans collect 62 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Territory Summary for Americans :
Kwangsi : 1 infantry
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Yunnan : 2 fighters and 2 tactical_bombers
Anhwe : 7 fighters
Kwangtung : 1 infantry
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 mech_infantry
Java : 1 flag, 1 infantry
44 Sea Zone : 1 flag
36 Sea Zone : 2 submarines
26 Sea Zone : 1 flag, 2 transports
19 Sea Zone : 1 flag
16 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 5 submarines
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 5 carriers, 4 destroyers, 6 fighters and 14 submarines
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 57 / 75
Russians : 36 / 42
Japanese : 32 / 34
Americans : 65 / 90
Chinese : 23 / 24
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,759
Median : 3,000
Variance : 1,821
Standard Deviation : 1,350
Total rolls : 29
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
6 was rolled 2 times
Average roll : 2,909
Median : 3,000
Variance : 2,300
Standard Deviation : 1,517
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Shantung to Anhwe
Place Units - Chinese
1 infantry placed in Kwangsi
3 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 3 artilleries and 21 infantry
Anhwe : 3 artilleries and 7 infantry
Production/PUs Summary :
Germans : 57 / 75
Russians : 36 / 42
Japanese : 32 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 13 / 13
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,759
Median : 3,000
Variance : 1,821
Standard Deviation : 1,350
Total rolls : 29
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
6 was rolled 2 times
Average roll : 2,909
Median : 3,000
Variance : 2,300
Standard Deviation : 1,517
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
EDIT: 1 infantry moved from Kwangsi to Yunnan
Combat - British
Non Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to India
1 infantry moved from India to Burma
3 aaGuns, 4 artilleries and 18 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 armour, 4 artilleries, 18 infantry and 3 mech_infantrys
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Malaya : 1 armour and 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 75
Russians : 36 / 42
Japanese : 28 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 27 / 42
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,759
Median : 3,000
Variance : 1,821
Standard Deviation : 1,350
Total rolls : 29
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
6 was rolled 2 times
Average roll : 2,909
Median : 3,000
Variance : 2,300
Standard Deviation : 1,517
Total rolls : 11
Hi there, planning to do Italy and Germany back to back tonight if that’s OK? So Germany will be ready for you to do in the morning.
Just asking as I think you have only 2 units you could move with ANZAC. Are you OK with telling me what you want to do with them (if anything) now and I can edit the moves in, or would you prefer to wait to see what Italy does?
I meant so Russia will be ready for you to do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from Russians
1 armour moved from Syria to Trans-Jordan
9 artilleries, 14 infantry and 6 mech_infantrys moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Italians take Bulgaria from Russians
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 9 artilleries, 14 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 9 artilleries, 14 infantry and 7 mech_infantrys in Bessarabia, round 2 : 9/30 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 9 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Greece to Trans-Jordan
2 artilleries moved from Slovakia Hungary to Eastern Poland
6 armour moved from Romania to Bessarabia
3 aaGuns moved from Romania to Bessarabia
2 armour moved from Northern Italy to Romania
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 transports moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Egypt
4 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 2 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 2 armour
Northern Italy : 4 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 2 artilleries
Bessarabia : 1 flag, 3 aaGuns, 6 armour, 9 artilleries, 14 infantry and 7 mech_infantrys
Bulgaria : 1 flag, 1 mech_infantry
109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
97 Sea Zone : 2 transports
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 57 / 75
Russians : 34 / 42
Japanese : 28 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Central Africa: 1 infantry
EDIT: Changing ownership of French Equatorial Africa from French to Germans
EDIT: Adding units owned by Germans to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Belarus to Western Germany
1 fighter moved from Romania to Western Germany
1 fighter moved from Trans-Jordan to Southern Italy
1 artillery and 2 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Romania
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Western Ukraine to Germany
10 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
3 artilleries moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
4 aaGuns moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Novgorod to Eastern Poland
1 transport moved from 81 Sea Zone to 97 Sea Zone
Place Units - Germans
3 armour placed in Romania
2 fighters placed in Western Germany
2 infantry placed in Novgorod
2 submarines placed in 109 Sea Zone
3 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 aaGun, 3 armour and 1 factory_minor
Germany : 1 bomber and 1 factory_major
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 10 mech_infantrys and 1 tactical_bomber
Bessarabia : 4 aaGuns, 5 artilleries and 17 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 16 transports
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 17 submarines
Greece : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 4 submarines
Production/PUs Summary :
Germans : 61 / 77
Russians : 31 / 42
Japanese : 28 / 34
Americans : 65 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I went ahead with Germany - if you wanted to move your ANZAC infantry or sub, please feel free to edit into the Russian turn.
Yeah, that’s ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
1 bomber moved from Rostov to Romania
2 fighters moved from Rostov to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Battle in Western Ukraine
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 bomber moved from Romania to Rostov
6 artilleries and 8 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries and 8 infantry moved from Russia to Bryansk
18 infantry moved from Suiyuyan to Kansu
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 transports moved from 57 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 battleships moved from 57 Sea Zone to 42 Sea Zone
12 fighters and 10 tactical_bombers moved from French Indo China to Malaya
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 12 fighters and 10 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 12 fighters and 10 tactical_bombers in Malaya, round 2 : 8/22 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win with 11 fighters and 10 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Non Combat Move - Japanese
11 fighters and 10 tactical_bombers moved from Malaya to French Indo China
2 fighters moved from Japan to French Indo China
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Western Australia
2 carriers and 4 transports moved from 57 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,3,6,3,1,3,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
Japanese collect 22 PUs (10 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 13 fighters, 7 infantry and 10 tactical_bombers
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer and 6 transports
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 59 / 77
Russians : 33 / 36
Japanese : 32 / 30
Americans : 61 / 90
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from French West Africa to Gold Coast
Americans take Gold Coast from Germans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
3 fighters moved from Anhwe to Korea
1 bomber moved from Philippines to Korea
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Anhwe to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Anhwe to Yunnan
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 10 Sea Zone
1 carrier, 2 fighters and 5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,3
Americans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 7 infantry moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries and 7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Yunnan : 5 artilleries and 29 infantry
Hunan : 3 artilleries and 7 infantry
Production/PUs Summary :
Germans : 57 / 77
Russians : 33 / 36
Japanese : 32 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to West India
3 armour and 3 mech_infantrys moved from Yunnan to India
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 4 artilleries and 18 infantry
Shan State : 1 infantry
India : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
West India : 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 77
Russians : 33 / 36
Japanese : 31 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 29 / 44
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
6 armour, 9 artilleries, 14 infantry and 7 mech_infantrys moved from Bessarabia to Western Ukraine
2 armour moved from Romania to Western Ukraine
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Southern Italy to Iraq
2 artilleries moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Iraq
retreated to Iraq
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 8 armour, 11 artilleries, 14 infantry and 7 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 8 armour, 11 artilleries, 14 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 13/40 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 8 armour, 11 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
4 armour and 1 mech_infantry moved from Northern Italy to Romania
2 armour and 3 artilleries moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Egypt
1 fighter moved from Trans-Jordan to Romania
2 fighters moved from Southern Italy to Romania
2 transports moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 93 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 bombers placed in Southern Italy
1 mech_infantry placed in Northern Italy
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 4 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag, 3 aaGuns
Western Ukraine : 1 flag, 8 armour, 11 artilleries, 13 infantry and 7 mech_infantrys
93 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 57 / 77
Russians : 31 / 36
Japanese : 31 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Belarus
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 armour, 4 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
4 aaGuns, 5 artilleries and 16 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
4 submarines moved from 110 Sea Zone to 109 Sea Zone
3 armour moved from Romania to Western Ukraine
1 aaGun moved from Romania to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Southern Italy to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 3 aaGuns
EDIT: Adding units owned by Italians to Western Ukraine: 3 aaGuns
EDIT: Turning off Edit Mode
2 submarines placed in 109 Sea Zone
2 bombers and 2 fighters placed in Western Germany
3 infantry placed in Novgorod
2 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 6 fighters, 1 harbour and 5 tactical_bombers
Romania : 1 factory_minor
Germany : 1 factory_major
Belarus : 1 flag, 1 aaGun and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 infantry
Western Ukraine : 4 aaGuns, 11 armour, 9 artilleries, 2 fighters, 16 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 16 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers and 23 submarines
Greece : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 58 / 73
Russians : 30 / 36
Japanese : 31 / 30
Americans : 63 / 84
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 18 / 23
Italians : 31 / 46
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0