Hank13 (axis) vs Bongaroo (allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 109 Sea Zone to Normandy Bordeaux
                1 infantry moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 bomber and 1 tactical_bomber moved from Malta to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 aaGun, 1 artillery and 3 infantry moved from Burma to India
                3 infantry moved from Shan State to Burma

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery placed in United Kingdom
                1 destroyer and 2 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Greece to Yugoslavia
                5 infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 bomber and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 fighter and 5 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 2 armour, 1 fighter and 5 infantry in Yugoslavia, round 2 :  1/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  0/5 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Italians roll dice for 2 armour, 1 fighter and 5 infantry in Yugoslavia, round 3 :  3/8 hits
                        Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 :  2/4 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 2 armour, 1 fighter and 3 infantry in Yugoslavia, round 4 :  1/6 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 3 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        1 armour owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 armour and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 artillery
                EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 aaGun
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 4 mech_infantrys
        Libya : 1 artillery and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag, 2 armour and 2 infantry

    Production/PUs Summary :

    Germans : 38 / 45
        Russians : 37 / 42
        Japanese : 32 / 45
        Americans : 52 / 54
        Chinese : 6 / 12
        British : 29 / 36
        UK_Pacific : 21 / 21
        Italians : 21 / 31
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I forgot to unload a british transport and take celebs, I just edited it, I hope you are ok with that.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Celebes from Dutch to UK_Pacific
                EDIT: Removing units owned by British from 44 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by British to Celebes: 2 infantry
                EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 21 to 24
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from 39 Sea Zone to India
                3 fighters moved from Java to India
                1 infantry moved from Malaya to Shan State
                1 fighter moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 78 Sea Zone to 38 Sea Zone
                1 infantry moved from Syria to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 78 Sea Zone to 38 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    @bongaroo:

    I forgot to unload a british transport and take celebs, I just edited it, I hope you are ok with that.

    No problem!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Romania to Bessarabia
                2 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                6 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Baltic States to Eastern Poland
                12 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Finland to Karelia
                1 infantry moved from Nenetsia to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  8/30 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery, 2 bombers, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 13 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
        Bessarabia : 1 flag, 1 mech_infantry
        Western Ukraine : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 42
        Japanese : 32 / 45
        Americans : 52 / 54
        Chinese : 6 / 12
        British : 29 / 36
        UK_Pacific : 24 / 24
        Italians : 21 / 31
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Archangel to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Russia
                2 artilleries and 2 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Vologda to Russia
                2 infantry moved from Archangel to Novgorod
                2 aaGuns, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                2 aaGuns and 6 infantry moved from Archangel to Vologda
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Kweichow to Shensi
                2 artilleries and 3 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 :  12/21 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                6 infantry moved from Anhwe to Kweichow
                1 armour moved from Kwangsi to Kweichow
                1 aaGun moved from Anhwe to Hunan
                2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 7 fighters, 8 infantry and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 2 artilleries and 3 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 6 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 aaGun
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 2 artilleries and 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 6 transports
        6 Sea Zone : 3 destroyers and 3 submarines

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 36 / 49
        Americans : 52 / 54
        Chinese : 2 / 12
        British : 29 / 36
        UK_Pacific : 24 / 24
        Italians : 21 / 31
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                    8 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 2 fighters and 2 submarines
                    Italians defend with 1 cruiser and 1 transport
                    British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Gibraltar
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                    British win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kiangsi
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns and 16 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour and 1 infantry placed in Quebec
                1 destroyer and 2 submarines placed in 109 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from French

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Algeria to Libya
                1 artillery and 3 infantry moved from Libya to Tobruk
                2 armour moved from Yugoslavia to Bessarabia
                1 armour and 4 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 2 infantry
        Tunisia : 1 flag
        Romania : 1 armour and 4 mech_infantrys
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
        Libya : 1 armour
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Bessarabia : 2 armour
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 34 / 49
        Americans : 52 / 77
        Chinese : 4 / 2
        British : 29 / 34
        UK_Pacific : 24 / 29
        Italians : 22 / 27
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Siam
                1 infantry moved from Shan State to Siam

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Siam to Burma
                1 aaGun and 1 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Vologda
                1 infantry moved from Urals to Vologda
                2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Vologda
                6 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Bryansk
                13 armour moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
                        AA fire in Vologda :  1/6 hits
                        1 fighter owned by the Germans lost in Vologda
                        Germans roll dice for 4 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Vologda, round 2 :  5/9 hits
                        Russians roll dice for 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber in Vologda, round 2 :  2/8 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 aaGuns owned by the Russians and 1 fighter owned by the Germans lost in Vologda
                        Germans roll dice for 4 bombers and 3 tactical_bombers in Vologda, round 3 :  6/7 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 :  2/5 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Russians lost in Vologda
                    Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
                Battle in Bryansk
                    Germans attack with 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 2 :  14/42 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Western Ukraine to Bryansk
                4 bombers and 1 tactical_bomber moved from Vologda to Nenetsia
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                4 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 5 infantry
        Poland : 2 mech_infantrys
        Germany : 1 factory_major
        Karelia : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry
        Nenetsia : 1 flag, 4 bombers, 2 infantry and 1 tactical_bomber
        Urals : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
        Western Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
        127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 31 / 39
        Japanese : 34 / 49
        Americans : 52 / 77
        Chinese : 4 / 2
        British : 29 / 34
        UK_Pacific : 24 / 29
        Italians : 22 / 27
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Nenetsia
                4 armour and 1 fighter moved from Russia to Nenetsia


  • Need your OOL in Nenetsia, I have 4 hits in the first round.


  • Here is the file to look at:

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