Hank13 (axis) vs Bongaroo (allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Archangel to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Russia
                2 artilleries and 2 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Vologda to Russia
                2 infantry moved from Archangel to Novgorod
                2 aaGuns, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                2 aaGuns and 6 infantry moved from Archangel to Vologda
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Kweichow to Shensi
                2 artilleries and 3 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 :  12/21 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                6 infantry moved from Anhwe to Kweichow
                1 armour moved from Kwangsi to Kweichow
                1 aaGun moved from Anhwe to Hunan
                2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 7 fighters, 8 infantry and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 2 artilleries and 3 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 6 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 aaGun
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 2 artilleries and 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 6 transports
        6 Sea Zone : 3 destroyers and 3 submarines

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 36 / 49
        Americans : 52 / 54
        Chinese : 2 / 12
        British : 29 / 36
        UK_Pacific : 24 / 24
        Italians : 21 / 31
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                    8 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 2 fighters and 2 submarines
                    Italians defend with 1 cruiser and 1 transport
                    British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Gibraltar
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                    British win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kiangsi
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns and 16 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour and 1 infantry placed in Quebec
                1 destroyer and 2 submarines placed in 109 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from French

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Algeria to Libya
                1 artillery and 3 infantry moved from Libya to Tobruk
                2 armour moved from Yugoslavia to Bessarabia
                1 armour and 4 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 2 infantry
        Tunisia : 1 flag
        Romania : 1 armour and 4 mech_infantrys
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
        Libya : 1 armour
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Bessarabia : 2 armour
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 34 / 39
        Japanese : 34 / 49
        Americans : 52 / 77
        Chinese : 4 / 2
        British : 29 / 34
        UK_Pacific : 24 / 29
        Italians : 22 / 27
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Siam
                1 infantry moved from Shan State to Siam

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Siam to Burma
                1 aaGun and 1 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Vologda
                1 infantry moved from Urals to Vologda
                2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Vologda
                6 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Bryansk
                13 armour moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
                        AA fire in Vologda :  1/6 hits
                        1 fighter owned by the Germans lost in Vologda
                        Germans roll dice for 4 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Vologda, round 2 :  5/9 hits
                        Russians roll dice for 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber in Vologda, round 2 :  2/8 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 aaGuns owned by the Russians and 1 fighter owned by the Germans lost in Vologda
                        Germans roll dice for 4 bombers and 3 tactical_bombers in Vologda, round 3 :  6/7 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 :  2/5 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Russians lost in Vologda
                    Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
                Battle in Bryansk
                    Germans attack with 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 2 :  14/42 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Western Ukraine to Bryansk
                4 bombers and 1 tactical_bomber moved from Vologda to Nenetsia
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                4 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 5 infantry
        Poland : 2 mech_infantrys
        Germany : 1 factory_major
        Karelia : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry
        Nenetsia : 1 flag, 4 bombers, 2 infantry and 1 tactical_bomber
        Urals : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
        Western Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
        127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 31 / 39
        Japanese : 34 / 49
        Americans : 52 / 77
        Chinese : 4 / 2
        British : 29 / 34
        UK_Pacific : 24 / 29
        Italians : 22 / 27
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Nenetsia
                4 armour and 1 fighter moved from Russia to Nenetsia


  • Need your OOL in Nenetsia, I have 4 hits in the first round.


  • Here is the file to look at:

  • TripleA

    Maximize defense (kill the bombers first). Thanks for asking.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Nenetsia
                4 armour and 1 fighter moved from Russia to Nenetsia

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 4 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 4 bombers, 2 infantry and 1 tactical_bomber
                    Russians win, taking Nenetsia from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 51
                    Casualties for Germans: 4 bombers, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 armour and 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Nenetsia to Samara
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Caucasus to Rostov
                1 infantry moved from Russia to Tambov
                2 aaGuns, 5 artilleries and 26 infantry moved from Russia to Samara
                2 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Samara

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries moved from Shensi to Sikang
                2 artilleries and 3 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Sikang
                6 infantry moved from Kweichow to Yunnan
                3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour moved from Kweichow to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 bomber moved from Kwangsi to 56 Sea Zone
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport; British defend with 2 infantry and 1 transport
                        2 infantry owned by the British , 1 transport owned by the British and 1 transport owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 2 infantry and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                Battle in Celebes
                Battle in Malaya
                Battle in Borneo
                Battle in Sikang
                    Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 12 infantry
                        Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 :  8/15 hits
                        Chinese roll dice for 1 fighter and 12 infantry in Sikang, round 2 :  2/13 hits
                        2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 3 :  7/13 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 :  1/5 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Shan State from UK_Pacific, taking Celebes from UK_Pacific, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Sikang from Chinese with 4 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 fighter and 12 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/10 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/10 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Yunnan
                2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 carriers, 1 cruiser and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
                3 fighters and 1 tactical_bomber moved from Yunnan to Siam
                1 fighter moved from Kwangsi to Siam
                1 bomber moved from 56 Sea Zone to Siam
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from Sikang to Szechwan
                1 bomber moved from Sikang to Kwangsi
                4 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 infantry
                EDIT: Adding units owned by Japanese to Siam: 1 infantry
                EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
                EDIT: Changing PUs for Japanese from 57 to 56
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 armour and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Siam : 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun and 6 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 3 fighters and 3 tactical_bombers
        Chahar : 1 flag
        Sikang : 1 flag, 4 artilleries and 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 31 / 36
        Japanese : 55 / 56
        Americans : 50 / 77
        Chinese : 0 / 2
        British : 29 / 34
        UK_Pacific : 11 / 29
        Italians : 22 / 27
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    I accidentally dropped one of my infantry into Shan State instead of Siam, so I made the edit. Hope that’s OK.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                    Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                    Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 bomber and 1 tactical_bomber moved from Egypt to Iraq
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                3 artilleries and 16 infantry moved from Burma to Yunnan
                2 armour and 3 mech_infantrys moved from India to Yunnan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from West India to India
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 3 artilleries, 16 infantry and 3 mech_infantrys
                    Japanese defend with 1 aaGun and 6 infantry
                    British win, taking Yunnan from Japanese with 2 armour, 3 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 aaGun and 6 infantry
                    Casualties for British: 3 infantry
                Battle in Iraq
                    British attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to India
                1 tactical_bomber moved from Iraq to Eastern Persia
                2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 aaGuns moved from Burma to Yunnan

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                2 fighters placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour, 5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,6,6,6,3,1,3,1,5,5,1,4,1,6,3,6,5,5,4
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 armour, 5 infantry and 2 mech_infantrys

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Baltic States
                3 mech_infantrys moved from Romania to Baltic States
                1 armour and 1 mech_infantry moved from Romania to Belarus
                2 armour moved from Bessarabia to Rostov

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 3 mech_infantrys in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                        Italians roll dice for 1 armour in Belarus, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 armour in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Germany
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry and 3 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 2 infantry

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Italians collect 19 PUs (6 lost to blockades); end with 19 PUs total
                EDIT: Adding units owned by Italians to Libya: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 5 infantry
        Tunisia : 1 flag
        Germany : 1 bomber
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major, 3 infantry and 5 mech_infantrys
        Libya : 1 armour and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag, 1 armour
        Baltic States : 1 flag, 2 mech_infantrys
        Rostov : 1 flag, 2 armour
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 27 / 36
        Japanese : 54 / 56
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 25 / 19
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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