Operation Dark Skies JamesAleman(axis) vs Allweneedislove
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
2 tactical_bombers moved from Smolensk to Ukraine
2 fighters moved from Smolensk to Ukraine
1 bomber moved from Smolensk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Novgorod
4 infantry moved from Belarus to Novgorod
2 tactical_bombers moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
4 bombers moved from Smolensk to Novgorod
5 bombers moved from Germany to Novgorod
3 bombers moved from Chahar to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
2 tactical_bombers moved from Smolensk to Ukraine
2 fighters moved from Smolensk to Ukraine
1 bomber moved from Smolensk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Novgorod
4 infantry moved from Belarus to Novgorod
2 tactical_bombers moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
4 bombers moved from Smolensk to Novgorod
5 bombers moved from Germany to Novgorod
3 bombers moved from Chahar to KwangsiCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 9 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 9 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantryNon Combat Move - Germans
3 fighters moved from Belarus to Western Germany
2 artilleries and 3 infantry moved from Belarus to Bryansk
3 aaGuns, 9 armour, 3 artilleries, 13 infantry and 4 mech_infantrys moved from Smolensk to Bryansk
2 fighters moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
4 bombers moved from Novgorod to Western Germany
5 bombers moved from Novgorod to Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
3 aaGuns moved from Greater Southern Germany to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Greater Southern Germany to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Germany
2 bombers, 1 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 2.
1 infantry placed in France
2 bombers and 4 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 2.
1 infantry and 3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,1,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 47 PUs (5 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
Since this is turn 5, I only built 2 bombers as land forces are now necessary to secure Europe and to Reinforce the Russian Front.
I will scramble to defend German navy, 3 fighters vs UK navy and air, I am hoping 3 mech and 5 bombers can hold against 4 inf and a bomber in case he gets past the fleet. Either way, I should be able to liberate Berlin, although giving UK 92 is not ideal ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - Russians
3 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Chahar, round 5 : 1/2 hits
Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Russia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Buyant-Uhaa to Chahar
2 infantry moved from Shensi to Hopei
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Amur
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 aaGun and 2 infantry moved from Rostov to Volgograd
1 aaGun, 2 armour, 10 artilleries, 23 infantry and 6 mech_infantrys moved from Tambov to Volgograd
1 fighter moved from Caucasus to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Hopei : 2 infantry
Chahar : 2 aaGuns and 2 infantry
Soviet Far East : 1 infantry
Amur : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 infantry
Vyborg : 1 infantry
Ukraine : 1 factory_minor
Volgograd : 2 aaGuns, 2 armour, 11 artilleries, 1 factory_minor, 3 fighters, 25 infantry, 7 mech_infantrys and 1 tactical_bomber
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 92
Russians : 24 / 0
Japanese : 31 / 35
Americans : 52 / 78
Chinese : 9 / 9
British : 40 / 48
UK_Pacific : 22 / 52
Italians : 11 / 11
ANZAC : 14 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Korea to Amur
4 fighters moved from 6 Sea Zone to Amur
3 infantry moved from Korea to Amur
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Kweichow
4 tactical_bombers moved from Yunnan to Shan State
3 bombers moved from Yunnan to Shan State
1 bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Kweichow
3 fighters moved from Kwangsi to Shan State
2 infantry moved from Kwangsi to French Indo China
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
3 infantry moved from 36 Sea Zone to French Indo China
6 artilleries moved from Yunnan to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Korea to Amur
4 fighters moved from 6 Sea Zone to Amur
3 infantry moved from Korea to Amur
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Kweichow
4 tactical_bombers moved from Yunnan to Shan State
3 bombers moved from Yunnan to Shan State
1 bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Kweichow
3 fighters moved from Kwangsi to Shan State
2 infantry moved from Kwangsi to French Indo China
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
3 infantry moved from 36 Sea Zone to French Indo China
6 artilleries moved from Yunnan to French Indo ChinaCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 6 artilleries and 5 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from French with 1 armour, 6 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 4 fighters and 5 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 4 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 aaGun and 1 infantry
Japanese win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Jehol
3 fighters moved from Amur to Jehol
1 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Korea to Amur
1 fighter moved from Amur to Manchuria
1 aaGun moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
3 bombers moved from Shan State to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Anhwe
2 fighters moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe
3 fighters moved from Shan State to Kwangsi
4 tactical_bombers moved from Shan State to Kwangsi
1 mech_infantry moved from Yunnan to Anhwe
5 infantry moved from Yunnan to French Indo China
1 bomber moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
2 tactical_bombers moved from Kweichow to AnhwePlace Units - Japanese
1 bomber and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 5 infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers, 4 destroyers, 2 fighters and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Midway
6 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
6 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 5 infantry
Queensland : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 tactical_bomber
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines and 4 transports
26 Sea Zone : 6 destroyers and 3 submarines
10 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 mech_infantry
108 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 52 / 92
Russians : 23 / 0
Japanese : 35 / 37
Americans : 52 / 77
Chinese : 8 / 9
British : 40 / 48
UK_Pacific : 22 / 52
Italians : 11 / 11
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i edited a noncombat move of usa bomber from hawaii to australia. if you do not want to allow it you can edit it back
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Burma
1 infantry moved from Hopei to ChaharPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 13 infantry
Suiyuyan : 1 infantry
Chahar : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 52 / 92
Russians : 23 / 0
Japanese : 35 / 37
Americans : 52 / 77
Chinese : 8 / 8
British : 40 / 48
UK_Pacific : 22 / 52
Italians : 11 / 11
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 20 damage on 20 factory_majors; Remaining resources: 32 PUs;
UK_Pacific buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Ethiopia to Syria
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Siam to Shan State
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 38 Sea ZonePlace Units - British
1 artillery placed in United Kingdom
1 carrier, 2 fighters and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsPlace Units - UK_Pacific
2 artilleries and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 2 artilleries and 8 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 5 artilleries, 1 fighter, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
38 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 tactical_bomber
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Albania : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
Bulgaria : 1 flag, 1 aaGun and 3 infantry
109 Sea Zone : 1 flag, 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 2 artilleries and 4 infantry
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 destroyer
Suriname : 1 flag, 1 artillery and 3 infantry
110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 45 / 92
Russians : 23 / 0
Japanese : 34 / 37
Americans : 52 / 77
Chinese : 9 / 8
British : 47 / 53
UK_Pacific : 22 / 22
Italians : 11 / 11
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Yugoslavia
2 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
3 artilleries and 1 infantry moved from Baltic States to Novgorod
2 armour moved from Bryansk to TambovPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,6,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total -
To observers following on the bomber thread:
This concludes turn 5, I can now say with certainty that the axis will have 8 cities turn 8 and the game will end turn 9.
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How can you say that so far in advance? Don’t you need Cairo and Stalingrad? Are you going Sealion? London be tough with the allied fleet there. Stalingrad may be a tough battle, but then again if its in danger he can just retreat the Russian stack to Cairo. How do you get to 8 VCs in three turns?
It looks as though Russia messed up early by stacking the Ukraine. You cannot hold the Ukraine, so stacking in Belarus and Western Ukraine is better early, with a fallback to Bryansk. Then at least the bulk of your army is in Moscow. You cannot hold Leningrad- you should retreat from there to preserve your army for later. Russia also did not go for Iraq… why not? This is not representative of strong Russian play.
Japan does not look very strong, not having any of the money islands, but I suppose you are just trying to win in Europe?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Burma to India
2 destroyers moved from 62 Sea Zone to 34 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 5 infantry
Burma : 1 aaGun, 1 fighter and 2 infantry
India : 2 fighters
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 3 transports
35 Sea Zone : 2 destroyers
34 Sea Zone : 1 cruiser and 3 destroyers
39 Sea Zone : 1 transport
62 Sea Zone : 3 destroyers
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 48 / 92
Russians : 20 / 0
Japanese : 34 / 37
Americans : 52 / 77
Chinese : 9 / 8
British : 40 / 53
UK_Pacific : 22 / 22
Italians : 18 / 15
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Libya : 1 infantry
Northwest Persia : 1 infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 48 / 92
Russians : 20 / 0
Japanese : 34 / 37
Americans : 52 / 77
Chinese : 9 / 8
British : 40 / 53
UK_Pacific : 22 / 22
Italians : 18 / 15
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 86 PUs;
Germans buy 3 armour, 1 carrier, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 86 PUs;
Germans buy 3 armour, 1 carrier, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from RussiansCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun, 9 armour, 5 artilleries, 1 bomber, 3 fighters, 16 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Tambov
3 bombers moved from Kwangsi to Tambov
1 bomber moved from Germany to Western Germany
3 aaGuns moved from Western Germany to Germany
2 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
3 fighters moved from Western Germany to 113 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western GermanyPlace Units - Germans
1 carrier, 2 submarines and 1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Russia
3 armour placed in Novgorod
3 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara
2 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 armour, 11 artilleries, 23 infantry and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 11 artilleries, 23 infantry and 7 mech_infantrys in Caucasus, round 2 : 12/43 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 11 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
2 aaGuns moved from Volgograd to Caucasus
3 fighters and 1 tactical_bomber moved from Samara to Northwest Persia
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 aaGun moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buryatia to SakhaTurn Complete - Russians
Territory Summary for Russians :
Kweichow : 1 infantry
Hopei : 1 aaGun and 2 infantry
Chahar : 1 aaGun and 2 infantry
Sakha : 1 infantry
Soviet Far East : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 infantry
Rostov : 1 infantry
Vyborg : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 aaGuns, 2 armour, 11 artilleries, 22 infantry and 7 mech_infantrys
Samara : 1 infantry
Northwest Persia : 3 fighters and 1 tactical_bomber
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 72
Russians : 20 / 0
Japanese : 34 / 37
Americans : 52 / 77
Chinese : 9 / 8
British : 40 / 53
UK_Pacific : 22 / 22
Italians : 16 / 15
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 38 Sea Zone
4 fighters moved from Kwangsi to 38 Sea Zone
4 tactical_bombers moved from Kwangsi to 38 Sea Zone
5 bombers moved from Kwangsi to Yunnan
2 bombers moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Kweichow
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
7 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 bomber moved from Japan to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 38 Sea Zone
4 fighters moved from Kwangsi to 38 Sea Zone
4 tactical_bombers moved from Kwangsi to 38 Sea Zone
5 bombers moved from Kwangsi to Yunnan
2 bombers moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Kweichow
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
7 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 bomber moved from Japan to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Kweichow
Japanese attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 9 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
5 artilleries moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
4 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
4 fighters moved from 38 Sea Zone to 39 Sea Zone
1 aaGun moved from French Indo China to Shan State
2 bombers moved from Yunnan to Russia
3 bombers moved from Kweichow to Russia
1 fighter moved from Manchuria to Japan
3 fighters moved from Jehol to Japan
3 fighters moved from Anhwe to Japan
2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Manchuria to AmurPlace Units - Japanese
1 fighter and 9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total