13L G40 Infrastructure vs Seththenewb (Allies +10)


  • friendly bump


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 36 Sea Zone to 54 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 armour and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 bombers moved from Kwangsi to Philippines
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands


  • I need to roll sz54 here because of the sub glitch…

    SZ54; Rd1
    Attack;(subs are first set of 2’s)
    DiceRolls: 1@2, 2@2, 2@3, 1@4; Total Hits: 21@2,: (3)2@2,: (4, 4)2@3,: (4, 3)1@4: (3)
    Defense;
    DiceRolls: 2@1, 2@2, 1@3; Total Hits: 12@1,: (2, 4)2@2,: (5, 4)1@3: (3)


  • OOL?


  • keep best D, cruiser last


  • u lose 2 subs, i lose 1 sub

    SZ54; Rd2
    Attack;
    DiceRolls: 2@2, 2@3, 1@4; Total Hits: 12@2,: (3, 3)2@3,: (6, 4)1@4: (2)
    Defense;
    DiceRolls: 2@2, 1@3; Total Hits: 22@2,: (6, 1)1@3: (2)


  • grrr…
    i lose 1 dest, 1 ftr, you lose 1 dest.

    Rd3
    Attack;
    DiceRolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (6)1@3,: (6)1@4: (3)
    Defense;
    DiceRolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (2)


  • im f’n sick of bad luck.
    ftr vs crz

    a;
    DiceRolls: 1@3; Total Hits: 11@3: (2)
    d;
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • do you want to scramble from guam? 
    should have asked this before that battle, sorry.


  • no scramble


  • just discovered a glitch off guam.  It didn’t roll my battleship shot.

    Here it is;
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 36 Sea Zone to 54 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 armour and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 bombers moved from Kwangsi to Philippines
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 :  6/10 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with ; Americans defend with 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 54 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                        1 transport owned by the Americans and 2 infantry owned by the Americans lost in 54 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Guam
                        Japanese roll dice for 1 artillery in Guam, round 3 :  1/1 hits
                        Americans roll dice for 1 fighter in Guam, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 cruiser moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Kwangsi to 34 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from Kwangsi to 6 Sea Zone
                4 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Jehol to Hunan
                1 aaGun moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Anhwe to Hunan
                2 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Manchuria to Korea
                2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total


  • well that really backfired.
    The only reason I attacked on J2 was hamstring usa in the south pacific.  You got 3 extra hits and nullified that advantage…

    oh well.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 carrier and 2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 8 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Western United States
                4 fighters moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 airfield, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 bomber moved from Malta to Kenya
                1 tactical_bomber moved from 96 Sea Zone to Alexandria
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 39 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                    1 bomber owned by the British retreated
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                2 fighters moved from 96 Sea Zone to Gibraltar
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Kenya to Belgian Congo
                1 tactical_bomber moved from Alexandria to Egypt
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 airfield placed in Gibraltar
                1 fighter placed in United Kingdom
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,6,3
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry


  • holy crap that was some bad luck for you! :-o


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Spain
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Spain
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 fighter moved from Southern Italy to Spain


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Spain
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Spain
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 fighter moved from Southern Italy to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    Neutral_True defend with 6 infantry
                        Italians roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Spain, round 2 :  5/8 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  4/6 hits
                        6 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from Neutral_True with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Italians: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                2 infantry moved from Albania to Greece
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Spain to 110 Sea Zone
                1 armour moved from Yugoslavia to Bulgaria
                1 aaGun moved from Yugoslavia to Bulgaria

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
                3 fighters moved from Queensland to South Australia
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

3 / 21

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