france and yugo went really well for you
13L G40 Ziggurat (Axis) vs DizzKneeLand33 (Allies +9)
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And stop me if you want to have the air battle for the bombing raids. As long as I am sending an equal amount of fighters I assume you don’t want that battle but just let me know. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 65
Russians : 8 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 18 / 20
UK_Pacific : 0 / 0
Italians : 44 / 60
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
2 armour, 1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 bomber and 1 fighter moved from Norway to Germany
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in Belgian Congo
British attack with 3 armour, 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Air Battle in Germany
British attacks with 3 units heading to Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber and 1 fighter moved from Germany to Norway
2 transports moved from 125 Sea Zone to 111 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 aaGun, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Norway to Finland
4 infantry moved from United Kingdom to ScotlandPlace Units - British
2 artilleries and 1 bomber placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 armour, 1 artillery and 3 infantry
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 aaGun, 1 airfield and 4 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Norway : 1 armour, 2 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
125 Sea Zone : 2 transports
Eastern Persia : 1 flag
Finland : 3 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 65
Russians : 8 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 42 / 60
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Samara to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
1 armour, 1 fighter and 2 mech_infantrys moved from Egypt to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 armour moved from Union of South Africa to Tanganyika Territory
Italians take Rhodesia from British
Italians take Tanganyika Territory from British
2 artilleries moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 70 Sea Zone
2 artilleries and 2 infantry moved from 70 Sea Zone to Belgian Congo
2 fighters moved from Union of South Africa to Belgian Congo
1 artillery moved from West India to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys
British defend with 3 armour, 1 artillery and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys in Belgian Congo, round 1 : 4/11 hits
British roll dice for 3 armour, 1 artillery and 3 infantry in Belgian Congo, round 1 : 2/7 hits
3 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 3/9 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 2/3 hits
3 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 3 armour, 1 artillery and 3 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 artilleries moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to BryanskPlace Units - Italians
1 factory_minor placed in Rostov
1 artillery, 1 fighter and 1 infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Caucasus
3 infantry placed in Southern Italy
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 50 PUs; end with 52 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Italians :
West India : 1 flag
Belgian Congo : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Western Germany : 2 aaGuns, 2 artilleries and 13 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 2 artilleries
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 1 factory_minor
Urals : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 2 fighters
Caucasus : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
70 Sea Zone : 2 transports
76 Sea Zone : 1 transport
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 65
Russians : 5 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
And stop me if you want to have the air battle for the bombing raids. As long as I am sending an equal amount of fighters I assume you don’t want that battle but just let me know. :)
That’s a safe assumption. The only time I’d want to intercept would be against unescorted bombers. These gunners are so hot don’t want to mess with their mojo ;).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 26 Sea Zone
1 artillery, 1 fighter and 5 infantry moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry
26 Sea Zone : 4 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 65
Russians : 5 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
Algeria : 1 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 44 / 65
Russians : 5 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 59 PUs;
Germans buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Karelia
1 bomber moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to KareliaCombat - Germans
Battle in Karelia
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 1 : 4/6 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
12 armour and 2 mech_infantrys moved from Novosibirsk to Tambov
2 aaGuns, 6 artilleries, 17 infantry and 4 tactical_bombers moved from Volgograd to Tambov
4 armour moved from Eastern Poland to Belarus
2 armour moved from Novgorod to Belarus
4 armour and 1 mech_infantry moved from Germany to Baltic States
3 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Western Germany to Germany
2 fighters moved from Vyborg to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
1 bomber moved from Vyborg to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Novgorod
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 armour placed in Volgograd
1 armour and 2 bombers placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
Egypt : 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 12 infantry
Germany : 2 aaGuns, 1 armour, 2 bombers, 1 factory_major, 1 fighter and 14 infantry
Belarus : 1 flag, 6 armour and 3 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 4 armour and 1 mech_infantry
Vyborg : 1 flag, 2 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 2 aaGuns, 12 armour, 7 artilleries, 19 infantry, 2 mech_infantrys and 4 tactical_bombers
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 3 fighters
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 67
Russians : 4 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Dzavhan to Kansu
Russians take Olgiy from Japanese
1 armour moved from Dzavhan to Kansu
1 armour moved from Russia to Samara
Russians take Samara from Italians
1 armour moved from Samara to RussiaCombat - Russians
Battle in Kansu
Russians attack with 2 armour
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 7 PUs totalTerritory Summary for Russians :
Kansu : 2 armour
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 45 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 45 / 67
Russians : 6 / 7
Japanese : 73 / 88
Americans : 55 / 77
Chinese : 3 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys, 4 submarines and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
1 armour moved from Shensi to Kansu
2 mech_infantrys moved from Szechwan to Kansu
1 mech_infantry moved from Buyant-Uhaa to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 mech_infantrys moved from Yunnan to Sikang
3 bombers moved from French Indo China to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 3 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Sikang, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 2 armour
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 1 : 0/4 hits
Chinese roll dice for 2 armour in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 2/4 hits
Chinese roll dice for 2 armour in Kansu, round 2 : 2/2 hits
2 armour owned by the Russians , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Japanese
2 armour moved from India to Shan State
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Szechwan to Shan State
1 armour moved from Yunnan to Kwangtung
1 armour moved from Shantung to Kiangsi
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 12 submarines moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
8 tactical_bombers moved from French Indo China to Philippines
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Kiangsi
1 armour moved from Buyant-Uhaa to Tsagaan Olom
1 mech_infantry moved from Shantung to Kweichow
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 bombers moved from Sikang to French Indo ChinaPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
3 infantry placed in Malaya
2 transports placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 armour and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 3 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 8 tactical_bombers
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
35 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 16 submarines
Dzavhan : 1 flag, 1 mech_infantry
39 Sea Zone : 1 transport
20 Sea Zone : 3 transports
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 4 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 67
Russians : 6 / 7
Japanese : 75 / 87
Americans : 55 / 77
Chinese : 1 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Finland to Vyborg
1 fighter moved from Norway to Vyborg
1 fighter moved from Finland to Vyborg
1 bomber moved from Norway to Vyborg
2 armour, 5 artilleries, 9 infantry and 5 mech_infantrys moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 mech_infantry moved from Finland to KareliaCombat - Americans
Battle in Karelia
Americans attack with 3 armour, 5 artilleries, 9 infantry and 6 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Karelia from Germans with 3 armour, 5 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Vyborg from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 aaGun moved from Finland to Karelia
1 aaGun and 3 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Norway
1 bomber moved from Vyborg to Norway
1 fighter moved from Vyborg to Norway
1 fighter moved from Vyborg to Norway
1 bomber moved from Eastern United States to Norway
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
2 transports moved from 125 Sea Zone to 124 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
2 transports moved from 124 Sea Zone to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
2 transports moved from 106 Sea Zone to 101 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Norway
3 armour placed in Finland
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
New South Wales : 1 artillery, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 10 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 2 submarines and 1 transport
16 Sea Zone : 1 submarine
63 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 artillery and 3 infantry
Norway : 1 flag, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Karelia : 1 aaGun, 3 armour, 5 artilleries, 8 infantry and 6 mech_infantrys
Vyborg : 2 infantry
Russia : 1 fighter
119 Sea Zone : 1 flag
125 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
123 Sea Zone : 1 battleship, 1 destroyer and 4 transports
101 Sea Zone : 2 transports
Finland : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 44 / 67
Russians : 7 / 7
Japanese : 75 / 87
Americans : 55 / 75
Chinese : 1 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 44 / 67
Russians : 7 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - British
Non Combat Move - British
1 fighter moved from Finland to Karelia
1 bomber moved from Finland to Norway
1 bomber moved from United Kingdom to Norway
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
3 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Norway to Karelia
2 infantry moved from Norway to Finland
2 transports moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 3 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
2 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to ScotlandPlace Units - British
1 armour, 2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 16 PUs; end with 20 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield, 2 artilleries and 3 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Norway : 1 aaGun, 2 bombers and 3 infantry
Italian Somaliland : 1 flag
Karelia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Vyborg : 3 infantry
125 Sea Zone : 2 transports
Finland : 2 infantryProduction/PUs Summary :
Germans : 44 / 67
Russians : 7 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier, 9 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from British
1 armour moved from Urals to Samara
Italians take Samara from Russians
1 artillery moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 83 Sea Zone
2 artilleries and 1 infantry moved from 83 Sea Zone to French West Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
2 transports moved from 70 Sea Zone to 71 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Caucasus to Belarus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Caucasus to RostovPlace Units - Italians
1 carrier and 2 submarines placed in 95 Sea Zone
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in CaucasusTurn Complete - Italians
Italians collect 52 PUs; end with 53 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 59 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Italians :
West India : 1 flag
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 armour
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 artillery
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
French West Africa : 1 flag, 2 artilleries and 1 infantry
Western Germany : 2 aaGuns, 2 artilleries and 15 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 3 artilleries, 4 fighters and 3 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Urals : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Turkmenistan : 1 flag, 1 artillery
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 armour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
83 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 67
Russians : 6 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 21 infantry
26 Sea Zone : 4 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 67
Russians : 6 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
Algeria : 1 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 44 / 67
Russians : 6 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 60 PUs;
Germans buy 2 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 3 mech_infantrys moved from Belarus to Russia
12 armour, 7 artilleries, 19 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Tambov to Russia
3 armour and 3 fighters moved from Volgograd to Russia
2 bombers, 4 fighters and 2 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 21 armour, 7 artilleries, 4 bombers, 7 fighters, 19 infantry, 5 mech_infantrys and 6 tactical_bombers
French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 45 infantry and 1 mech_infantry; Americans defend with 1 fighter
AA guns fire in Russia : 4/12 hits
4 fighters owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 4 bombers, 3 fighters, 19 infantry, 5 mech_infantrys and 6 tactical_bombers in Russia, round 1 : 20/65 hits
Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 45 infantry and 1 mech_infantry in Russia, round 1 : 16/54 hits
16 infantry owned by the Russians , 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 4 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 18/49 hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 29 infantry and 1 mech_infantry in Russia, round 2 : 11/38 hits
18 infantry owned by the Russians , 3 infantry owned by the Germans , 3 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 4 artilleries, 4 bombers, 3 fighters and 6 tactical_bombers in Russia, round 3 : 17/38 hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry in Russia, round 3 : 6/20 hits
11 infantry owned by the Russians , 1 armour owned by the Russians , 2 armour owned by the Germans , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans roll dice for 19 armour, 4 bombers, 3 fighters and 6 tactical_bombers in Russia, round 4 : 22/32 hits
Russians roll dice for 1 armour and 2 fighters in Russia, round 4 : 1/3 hits
1 fighter owned by the Americans , 1 armour owned by the Russians , 1 armour owned by the Germans and 1 fighter owned by the French lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 4 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 armour, 7 artilleries, 4 fighters, 19 infantry and 5 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries, 45 infantry and 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
2 bombers, 3 fighters and 6 tactical_bombers moved from Russia to Belarus
2 aaGuns moved from Tambov to Russia
1 aaGun moved from Volgograd to Tambov
4 armour and 1 mech_infantry moved from Baltic States to Belarus
1 aaGun, 4 infantry and 3 mech_infantrys moved from Novgorod to Belarus
9 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
1 fighter moved from Germany to Belarus
2 bombers moved from Russia to BryanskPlace Units - Germans
3 mech_infantrys placed in Volgograd
2 artilleries, 1 fighter and 7 infantry placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsTerritory Summary for Germans :
Egypt : 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 12 infantry
Poland : 4 infantry
Germany : 2 aaGuns, 2 artilleries, 1 factory_major, 1 fighter and 17 infantry
Belarus : 1 flag, 1 aaGun, 4 armour, 2 bombers, 4 fighters, 4 infantry, 4 mech_infantrys and 6 tactical_bombers
Baltic States : 1 flag
Bryansk : 2 bombers
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour
Russia : 1 flag, 2 aaGuns, 1 airfield, 18 armour and 1 factory_minor
Tambov : 1 flag, 1 aaGun
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 79
Russians : 3 / 0
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Just gonna play through Russia and ncm the solo inf as far away as possible.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 6 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsi to 20 Sea Zone
1 armour and 3 infantry moved from Kwangtung to 20 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 55 Sea Zone
2 armour and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
3 infantry moved from 55 Sea Zone to Northern Territory
3 armour moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 armour, 3 infantry and 3 transports moved from 37 Sea Zone to 56 Sea Zone
3 armour and 3 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 mech_infantrys moved from Sikang to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Tsagaan Olom to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 5 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 6 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 7 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 mech_infantrys in Tsinghai, round 8 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Western Australia
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Western Australia from ANZAC, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Territory
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from 37 Sea Zone to 56 Sea Zone
1 battleship moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 destroyers moved from 35 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 cruiser moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
3 bombers moved from French Indo China to PhilippinesPlace Units - Japanese
1 transport placed in 39 Sea Zone
1 transport placed in 37 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
1 destroyer and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Shantung : 1 factory_minor
Kiangsi : 1 armour and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 flag, 2 armour, 3 infantry and 1 mech_infantry
Western Australia : 1 flag, 3 armour, 1 artillery and 4 infantry
Philippines : 1 flag, 1 airfield, 3 bombers, 1 harbour, 1 infantry and 8 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
Olgiy : 1 flag, 1 mech_infantry
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 19 submarines
Dzavhan : 1 flag
39 Sea Zone : 1 transport
20 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 destroyer and 6 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
56 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
55 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 79
Russians : 1 / 0
Japanese : 80 / 91
Americans : 55 / 75
Chinese : 0 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 8 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Thank you for humoring me with playing out these last few turns. Between the other games and this one (this being the second game I started in league) I have learned immensely the strategic positions of the game. Because I can assure you I know that I have been very much outplayed, and so now I’m taking notes… :)
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