got 1 hit, damaged your bb. 3 more hits. casualties?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Italians
Italians buy 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 artillery moved from Albania to Greece
1 artillery moved from Albania to Greece
Place Units - Italians
1 fighter and 1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Looks like the Italian holiday is over soon…Egypt will not fall. I wonder if it would have helped to move mroe units to Egypt when I took it, so that you would not have taken it with ANZAC and / or France.
In any case, it seems I forgot to evacuate Alexandria. Have no map right now, pls remove all units save one inf to Tobruk, or have it in mind when doing France and I edit before Germany.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
1 armour and 6 mech_infantrys moved from Archangel to Nenetsia
1 fighter moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Romania to Smolensk
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Nenetsia
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Nenetsia, round 1 : 2/7 hits
Russians roll dice for 1 infantry in Nenetsia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Smolensk, round 1 : 5/9 hits
Russians roll dice for 4 infantry in Smolensk, round 1 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Non Combat Move - Germans
2 fighters and 5 tactical_bombers moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
1 aaGun moved from Archangel to Nenetsia
1 infantry moved from Karelia to Novgorod
1 armour, 1 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Romania to Southern Italy
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eire: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Changing ownership of Eire from British to Germans
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 mech_infantry placed in Novgorod
3 infantry placed in Romania
5 mech_infantrys placed in Germany
1 submarine placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Removing units owned by Germans from Eire: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Changing ownership of Eire from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
I made my turn with the understanding that the US bombers cant fly over NW Persia and so cant reach Belarus. Pls let me know if that is wrong.
one more change, AA gun to Nov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Smolensk
3 aaGuns, 2 armour, 4 artilleries, 61 infantry and 3 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
1 infantry moved from Amur to Korea
1 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
changed an ncm. 1 inf to vologda instead of smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 36 Sea Zone to 18 Sea Zone
Japanese take 20 Sea Zone from Americans
1 submarine moved from 21 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from Americans
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Manchuria to 18 Sea Zone
1 tactical_bomber moved from Manchuria to 18 Sea Zone
1 fighter moved from Manchuria to 18 Sea Zone
1 fighter moved from Manchuria to 18 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 5 fighters in 17 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 bomber moved from 26 Sea Zone to Marshall Islands
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 artillery and 2 infantry moved from Jehol to Manchuria
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 tactical_bomber moved from 18 Sea Zone to Manchuria
1 tactical_bomber moved from 18 Sea Zone to Manchuria
1 fighter moved from French Indo China to Japan
1 fighter moved from French Indo China to Japan
1 tactical_bomber moved from French Indo China to Manchuria
1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from French Indo China to Manchuria
Place Units - Japanese
1 carrier and 5 submarines placed in 6 Sea Zone
3 artilleries placed in Manchuria
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
This game is pretty much over. I am willing to call it a win for the axis at this point.
Vance, thats for you to decide. Korea does not look viable, true, and I have a 70% chance on the Russian stack should I remove the Russian blocker with Italy.
Pls let me know, I certainly neither insist on continuing nor do I want to clamour even a bit for a quick end.
ah, saw you posted already. Thx Vance, it was not the usual scripted match, thas for sure. This bomber fleet can make problems everywhere, but maybe you also sacrifice a lot for it.
not a good game on my part.