MiamiUMike (Axis) vs Variance (Allies +10) - G40.2 - No Tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 mech_infantry moved from Northwest Persia to Syria
                      Italians take Syria from British
                1 mech_infantry moved from Turkmenistan to West India
                      Italians take West India from UK_Pacific
                2 mech_infantrys moved from Baltic States to Germany
                1 fighter moved from Caucasus to Southern Italy
                1 armour moved from Ukraine to Romania
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from France to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 108 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
                1 submarine moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 93 Sea Zone to 104 Sea Zone
                1 artillery and 5 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Caucasus to Rostov
                1 armour moved from Northwest Persia to Rostov
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour, 1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 103 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 submarines
                    Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Belgian Congo
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 3 mech_infantrys
                    Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Union of South Africa

    Non Combat Move - Italians
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                1 artillery moved from France to Western Germany
                2 aaGuns, 1 fighter and 1 infantry moved from France to Western Germany
                5 mech_infantrys moved from Volgograd to Ukraine
                2 submarines moved from 91 Sea Zone to 101 Sea Zone
                2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
                1 carrier moved from 91 Sea Zone to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 94 Sea Zone
                1 battleship moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone

    Place Units - Italians
                3 infantry placed in Ukraine
                1 armour, 3 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 37 PUs; end with 37 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Italians :

    West Indies : 1 flag, 1 infantry
        West India : 1 flag, 1 mech_infantry
        Belgian Congo : 1 flag, 1 armour
        Trans-Jordan : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Morocco : 1 flag
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 mech_infantry
        French West Africa : 1 flag
        Tunisia : 1 flag
        Western Germany : 2 aaGuns, 6 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys
        Romania : 1 armour
        Germany : 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 armour, 3 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 armour and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 8 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag
        Turkmenistan : 1 flag
        Smolensk : 1 infantry
        104 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        95 Sea Zone : 1 cruiser and 2 transports
        87 Sea Zone : 1 submarine
        94 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        93 Sea Zone : 1 flag
        Crete : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        101 Sea Zone : 1 flag, 2 submarines
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        103 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 6 / 25
        Japanese : 85 / 95
        Americans : 51 / 60
        Chinese : 0 / 7
        British : 23 / 27
        UK_Pacific : 3 / 4
        Italians : 37 / 49
        ANZAC : 8 / 6
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
                ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Wow - just wow. Your luck is running crazy - You hit me way above average on defense - now shoot down 3 planes - you have raided me like 20 times - 2 hits…

    Oh well

    MM


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 12 damage on 12 factory_majors; Remaining resources: 56 PUs;
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 70 Sea Zone to 72 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                1 armour moved from Novgorod to 127 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 destroyer moved from 127 Sea Zone to 112 Sea Zone
                4 tactical_bombers moved from 91 Sea Zone to Western Germany
                5 infantry moved from France to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                3 fighters moved from France to Western Germany
                2 mech_infantrys moved from Belarus to Poland
                1 mech_infantry moved from Poland to Western Germany
                4 mech_infantrys moved from Novgorod to Poland
                3 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Smolensk to Baltic States
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Vyborg to Finland
                1 submarine moved from 89 Sea Zone to 101 Sea Zone
                4 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
                3 fighters moved from Germany to Western Germany
                1 artillery moved from Greater Southern Germany to Western Germany
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 90 Sea Zone
                2 carriers moved from 91 Sea Zone to 94 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from Novgorod to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    2 bombers and 1 tactical_bomber killed by AA guns
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.

    Non Combat Move - Germans
                1 bomber moved from Russia to Ukraine
                1 fighter moved from Novgorod to Germany
                1 fighter moved from Novgorod to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
                9 mech_infantrys moved from Ukraine to Eastern Poland
                2 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries placed in Western Germany
                10 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Malta : 1 flag
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 11 fighters, 1 harbour, 15 infantry, 3 mech_infantrys and 4 tactical_bombers
        Poland : 6 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 11 infantry
        Denmark : 1 infantry
        Belarus : 1 flag, 3 artilleries
        Karelia : 1 flag
        Baltic States : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 4 armour and 13 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Ukraine : 2 aaGuns, 2 armour, 9 artilleries, 1 bomber, 19 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour and 4 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer and 1 transport
        113 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        94 Sea Zone : 1 battleship, 2 carriers and 1 cruiser
        89 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor
        90 Sea Zone : 1 submarine
        72 Sea Zone : 1 transport
        101 Sea Zone : 2 submarines
        Persia : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 6 / 25
        Japanese : 85 / 95
        Americans : 51 / 60
        Chinese : 0 / 7
        British : 23 / 27
        UK_Pacific : 3 / 4
        Italians : 37 / 49
        ANZAC : 8 / 3
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Well - you dice are running amazing right now and mine are ice cold. US should be down about another 20-30 bucks overall with convoys - but I have missed more times than I can count. Then - you hit 3 of 4 on AA….hope it doesn’t lose me the game…

    MM

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Norway to Finland
                1 bomber, 1 fighter and 1 tactical_bomber moved from Norway to Finland
                6 artilleries and 50 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 6 artilleries and 50 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Samara from Japanese with 6 artilleries and 49 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Norway
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs


  • Scramble off WUS

  • '17 '16 '15 '14 '12

    no scramble

  • '17 '16 '15 '14 '12

    guess I neglected the shortcut through z12 instead of 13 & 9!  Oh well it was a good game

  • '17 '16 '15 '14 '12

    Game result posted.  Nicely played miamiumike  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
                2 battleships and 2 cruisers moved from 26 Sea Zone to 10 Sea Zone
                10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Western United States
                4 artilleries moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 12 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 12 Sea Zone to 10 Sea Zone
                4 artilleries and 4 infantry moved from 10 Sea Zone to Western United States
                1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 12 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 12 Sea Zone to 10 Sea Zone
                1 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
                2 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Kazakhstan to Russia
                3 destroyers moved from 26 Sea Zone to 10 Sea Zone

    Combat - Japanese
                Battle in British Columbia
                Battle in Alaska
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Western United States
                    Japanese attack with 4 artilleries, 10 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 4 mech_infantrys
                    Japanese converts factory_major into different units
                    Japanese win, taking British Columbia from British, taking Alaska from Americans, taking Western United States from Americans with 4 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for Japanese: 7 fighters and 3 infantry
                    Casualties for Americans: 1 aaGun, 2 armour, 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
                1 aaGun and 1 infantry moved from 1 Sea Zone to Alaska
                3 carriers moved from 26 Sea Zone to 10 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone
                4 transports moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Korea
                2 submarines moved from 39 Sea Zone to 42 Sea Zone
                3 submarines moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                2 submarines moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 bomber moved from Russia to Ukraine
                2 mech_infantrys moved from Kazakhstan to Kansu
                1 infantry moved from Vologda to Novosibirsk
                2 mech_infantrys moved from Kazakhstan to Rostov
                2 mech_infantrys moved from Kazakhstan to Tsinghai
                3 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                3 carriers moved from 26 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 aaGun, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Shan State to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                3 mech_infantrys moved from Anhwe to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Manchuria to Korea
                1 mech_infantry moved from Manchuria to Korea
                1 mech_infantry moved from Manchuria to Chahar
                2 destroyers moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Western United States: 1 infantry
                EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Korea
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 fighters placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 artillery and 2 infantry placed in Japan
                Japanese undo move 2.
                1 artillery and 2 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 97 PUs; end with 98 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 108 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 113 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Korea : 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Manchuria : 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 25 mech_infantrys and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 2 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        British Columbia : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Alaska : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 artillery
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 2 submarines
        41 Sea Zone : 1 flag
        39 Sea Zone : 4 submarines
        10 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 6 transports
        1 Sea Zone : 3 transports
        6 Sea Zone : 4 carriers, 6 fighters, 2 tactical_bombers and 4 transports
        54 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 submarine
        Rostov : 3 armour and 5 mech_infantrys
        Urals : 1 flag
        Archangel : 1 flag
        Ukraine : 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        80 Sea Zone : 2 submarines
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 2 submarines
        71 Sea Zone : 1 submarine
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 9 / 16
        Japanese : 97 / 113
        Americans : 39 / 60
        Chinese : 0 / 7
        British : 22 / 27
        UK_Pacific : 3 / 4
        Italians : 37 / 49
        ANZAC : 8 / 3
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Oh - hey - just saw your post.

    I was so worried about my blunder in Europe - I lost sight of the fact that if I took WUS, the game was probably over. Sorry for my dice rage :)

    GG to you. You had an interesting idea there with the huge landing of US and UK. I was hoping to just weather that storm knowing that the US was going to get just the one crack I thought.

    If I may offer one critique - there were a number of times during the game when you could have made a ‘free’ attack - for example, blitzing into a zone and returning, using a plane to kill a lone transport or situations where you could send in like 2 men and planes against 2 men and most likely get a good result. I took my time in my buildup, in part, because you were playing passively - and I played to that. Of course - that isn’t to say you were not sandbagging and would have nuked me at the right time…

    Anyways - if you would like a rematch (as Allies again, or switch sides) let me know. I can see what I can do :)

    take care
    MM

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