G40 League 2013 PGMatt (Allies +10) v Cow

  • '16

    @Cow:

    I mistakenly took your sub as a casualty when my sub hit. Of course you would take the DD since the air can’t hit the sub. Didn’t think about it till my air hit.

    I edited a sub in and moved it during non combat so you could get your convoy.

    Makes sense to me.

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 carriers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Suiyuyan to Hopei
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                3 artilleries and 2 infantry moved from 42 Sea Zone to Java
                3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                2 bombers, 1 fighter and 5 tactical_bombers moved from Kwangsi to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 carriers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Suiyuyan to Hopei
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                3 artilleries and 2 infantry moved from 42 Sea Zone to Java
                3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                2 bombers, 1 fighter and 5 tactical_bombers moved from Kwangsi to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 2 cruisers, 2 destroyers and 2 transports
                        Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 :  7/13 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 6 Sea Zone, round 1 :  1/5 hits
                        1 battleship owned by the Americans , 2 destroyers owned by the Americans , 2 cruisers owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 battleship, 2 cruisers, 2 destroyers and 2 transports
                Battle in Sumatra
                    Japanese attack with 3 artilleries and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 1 :  0/1 hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Sumatra, round 1 :  2/6 hits
                        UK_Pacific roll dice for 1 aaGun and 1 infantry in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Java
                    Japanese attack with 3 artilleries and 2 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 :  1/2 hits
                        Japanese roll dice for 3 artilleries and 2 infantry in Java, round 1 :  1/5 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                4 fighters moved from 6 Sea Zone to Manchuria
                2 carriers moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Manchuria
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 1 aaGun, 2 bombers, 6 fighters and 10 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 1 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 3 artilleries and 1 infantry
        Sumatra : 1 flag, 3 artilleries and 2 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        41 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer and 1 submarine
        39 Sea Zone : 1 submarine
        6 Sea Zone : 3 carriers and 5 tactical_bombers

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 36 / 39
        Japanese : 60 / 67
        Americans : 55 / 75
        Chinese : 2 / 12
        British : 24 / 25
        UK_Pacific : 5 / 10
        Italians : 20 / 25
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 destroyer and 11 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 3 destroyers, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 armour, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                10 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,5,1,3,4,5,6,2
                Americans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 10 submarines
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 3 infantry and 3 mech_infantrys
        United Kingdom : 1 bomber and 2 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        94 Sea Zone : 1 submarine
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer and 1 submarine
        Brazil : 1 flag, 1 artillery and 1 infantry
        91 Sea Zone : 1 carrier, 4 destroyers and 4 transports
        110 Sea Zone : 1 carrier, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 39
        Japanese : 60 / 67
        Americans : 57 / 75
        Chinese : 2 / 12
        British : 24 / 25
        UK_Pacific : 5 / 10
        Italians : 20 / 25
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Szechwan : 2 infantry
        Sikang : 3 artilleries, 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 39
        Japanese : 59 / 67
        Americans : 57 / 75
        Chinese : 3 / 3
        British : 24 / 25
        UK_Pacific : 5 / 10
        Italians : 20 / 25
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 3 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Eastern Persia to West India

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 destroyers placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,3
                British collect 23 PUs (1 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys
        West India : 1 infantry
        Belgian Congo : 2 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        76 Sea Zone : 1 cruiser
        Eire : 1 flag
        Eastern Persia : 1 flag
        91 Sea Zone : 1 fighter
        110 Sea Zone : 3 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 36 / 39
        Japanese : 58 / 67
        Americans : 57 / 75
        Chinese : 3 / 3
        British : 24 / 24
        UK_Pacific : 6 / 4
        Italians : 20 / 25
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 armour moved from Bessarabia to Eastern Poland
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                1 bomber moved from Alexandria to Iraq
                2 fighters moved from Alexandria to Greece

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 :  2/3 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Greece, round 1 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 1 :  2/3 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 1 :  1/2 hits
                        1 armour owned by the Russians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                2 fighters moved from Greece to Bulgaria
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 3 artilleries, 1 bomber and 3 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Eastern Poland : 1 armour, 1 artillery and 1 infantry
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 2 fighters
        Greece : 1 flag, 1 armour and 2 artilleries
        97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Iraq : 1 flag, 1 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 34 / 39
        Japanese : 58 / 67
        Americans : 57 / 75
        Chinese : 3 / 3
        British : 23 / 24
        UK_Pacific : 6 / 4
        Italians : 25 / 36
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 artillery and 4 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 34 / 39
        Japanese : 58 / 67
        Americans : 57 / 75
        Chinese : 3 / 3
        British : 23 / 24
        UK_Pacific : 6 / 4
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Syria : 1 infantry
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        91 Sea Zone : 1 fighter
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 34 / 39
        Japanese : 58 / 67
        Americans : 57 / 75
        Chinese : 3 / 3
        British : 23 / 24
        UK_Pacific : 6 / 4
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                8 armour and 6 mech_infantrys moved from Romania to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  2/6 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                3 mech_infantrys moved from Poland to Belarus
                1 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Novgorod to Belarus
                4 armour, 3 artilleries and 19 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                4 infantry moved from Karelia to Novgorod
                2 aaGuns moved from Novgorod to Belarus
                2 bombers moved from Western Germany to Novgorod

    Place Units - Germans
                2 bombers and 1 infantry placed in Novgorod
                4 infantry placed in Western Germany
                4 infantry placed in Western Germany
                Germans undo move 1.
                2 bombers placed in Novgorod
                Germans undo move 2.
                4 infantry placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 3.
                1 infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Novgorod
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        Germany : 1 factory_major and 2 infantry
        Belarus : 1 flag, 4 aaGuns, 12 armour, 3 artilleries, 21 infantry and 9 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 5 armour and 6 mech_infantrys
        Bessarabia : 1 flag, 2 artilleries and 8 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 39
        Japanese : 58 / 67
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 23 / 24
        UK_Pacific : 6 / 4
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 artillery, 2 infantry and 3 mech_infantrys moved from Bryansk to Russia
                4 aaGuns, 1 armour, 4 artilleries, 27 infantry and 7 mech_infantrys moved from Smolensk to Russia
                4 infantry moved from Vologda to Russia

    Place Units - Russians
                3 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns and 17 infantry
        Amur : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 49 infantry, 10 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 30
        Japanese : 58 / 67
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 23 / 24
        UK_Pacific : 6 / 4
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 battleship, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 armour and 1 infantry moved from Shan State to Burma
                3 artilleries and 1 infantry moved from Java to 42 Sea Zone
                3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hunan
                5 artilleries and 3 infantry moved from 38 Sea Zone to Burma
                1 submarine moved from 39 Sea Zone to 38 Sea Zone

  • TripleA

    Scramble orders for ANZAC / Queensland

  • '16

    @Cow:

    Scramble orders for ANZAC / Queensland

    No scramble.  Save sub until last hit, submerge if feasable.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 battleship, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 armour and 1 infantry moved from Shan State to Burma
                3 artilleries and 1 infantry moved from Java to 42 Sea Zone
                3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hunan
                5 artilleries and 3 infantry moved from 38 Sea Zone to Burma
                1 submarine moved from 39 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  5/8 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Burma
                    Japanese attack with 1 armour, 6 artilleries and 7 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 6 artilleries and 7 infantry in Burma, round 1 :  4/14 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                2 carriers moved from 41 Sea Zone to 38 Sea Zone
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
                3 carriers moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to French Indo China
                5 tactical_bombers moved from 6 Sea Zone to French Indo China
                2 bombers and 4 fighters moved from Manchuria to French Indo China

    Place Units - Japanese
                1 airfield and 1 factory_minor placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Manchuria : 1 aaGun, 2 fighters and 10 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 6 artilleries and 6 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 5 fighters and 5 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        38 Sea Zone : 1 artillery, 2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 6 transports
        20 Sea Zone : 3 carriers
        6 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 29 / 30
        Japanese : 60 / 65
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 23 / 24
        UK_Pacific : 5 / 4
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 carrier, 4 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 10 Sea Zone to 15 Sea Zone
                8 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  1/8 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Americans collect 58 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 3 infantry
        Queensland : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 10 submarines
        15 Sea Zone : 2 submarines
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber and 2 fighters
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 1 mech_infantry
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 artillery and 1 infantry
        91 Sea Zone : 1 destroyer and 1 submarine
        110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 30
        Japanese : 60 / 65
        Americans : 60 / 80
        Chinese : 3 / 3
        British : 23 / 24
        UK_Pacific : 5 / 4
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 artilleries, 1 fighter and 6 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Szechwan : 3 artilleries, 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 30
        Japanese : 58 / 65
        Americans : 60 / 80
        Chinese : 5 / 5
        British : 23 / 24
        UK_Pacific : 5 / 4
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Gibraltar to Nigeria
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
                1 infantry moved from Belgian Congo to Rhodesia

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to India: 1 infantry
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Turning off Edit Mode
                5 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Nigeria : 1 fighter
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Rhodesia : 2 infantry and 3 mech_infantrys
        76 Sea Zone : 1 cruiser
        Eire : 1 flag
        Eastern Persia : 1 flag
        110 Sea Zone : 3 destroyers, 3 fighters, 7 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 30
        Japanese : 58 / 65
        Americans : 60 / 80
        Chinese : 5 / 5
        British : 23 / 23
        UK_Pacific : 5 / 5
        Italians : 25 / 36
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 armour moved from Iraq to Persia
                      Italians take Persia from Russians
                1 armour moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from French
                2 artilleries moved from Greece to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from Anglo Egyptian Sudan to Syria
                2 fighters moved from Bulgaria to 115 Sea Zone
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Greece to Yugoslavia
                2 infantry moved from Northern Italy to France
                2 artilleries and 3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Syria
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Syria, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                1 fighter moved from 93 Sea Zone to Western Germany
                3 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                3 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 3 artilleries and 3 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag, 2 artilleries and 2 infantry
        France : 2 infantry
        Tunisia : 1 flag
        Western Germany : 1 fighter
        Northern Italy : 3 aaGuns, 5 artilleries, 1 factory_major and 8 infantry
        Libya : 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Belarus : 1 artillery and 1 infantry
        Bryansk : 1 flag, 1 armour
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag
        115 Sea Zone : 2 fighters
        Yugoslavia : 1 flag, 1 armour
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 26 / 30
        Japanese : 58 / 65
        Americans : 60 / 80
        Chinese : 5 / 5
        British : 22 / 23
        UK_Pacific : 5 / 5
        Italians : 31 / 47
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 42 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,3,5,2,2,5,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 5 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 26 / 30
        Japanese : 58 / 65
        Americans : 60 / 80
        Chinese : 5 / 5
        British : 22 / 23
        UK_Pacific : 5 / 5
        Italians : 31 / 47
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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