@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
G40 League 2013 PGMatt (Allies +10) v Cow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
91 Sea Zone : 1 fighter
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 34 / 39
Japanese : 58 / 67
Americans : 57 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
8 armour and 6 mech_infantrys moved from Romania to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 2/6 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
4 armour, 3 artilleries and 19 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
2 aaGuns moved from Novgorod to Belarus
2 bombers moved from Western Germany to NovgorodPlace Units - Germans
2 bombers and 1 infantry placed in Novgorod
4 infantry placed in Western Germany
4 infantry placed in Western Germany
Germans undo move 1.
2 bombers placed in Novgorod
Germans undo move 2.
4 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Novgorod
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Germany : 1 factory_major and 2 infantry
Belarus : 1 flag, 4 aaGuns, 12 armour, 3 artilleries, 21 infantry and 9 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 armour and 6 mech_infantrys
Bessarabia : 1 flag, 2 artilleries and 8 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 39
Japanese : 58 / 67
Americans : 55 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 artillery, 2 infantry and 3 mech_infantrys moved from Bryansk to Russia
4 aaGuns, 1 armour, 4 artilleries, 27 infantry and 7 mech_infantrys moved from Smolensk to Russia
4 infantry moved from Vologda to RussiaPlace Units - Russians
3 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 17 infantry
Amur : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 49 infantry, 10 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 58 / 67
Americans : 55 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 6 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Shan State to Burma
3 artilleries and 1 infantry moved from Java to 42 Sea Zone
3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
5 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea Zone -
Scramble orders for ANZAC / Queensland
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@Cow:
Scramble orders for ANZAC / Queensland
No scramble. Save sub until last hit, submerge if feasable.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from Shan State to Burma
3 artilleries and 1 infantry moved from Java to 42 Sea Zone
3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
5 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 5/8 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 6 Sea Zone from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Burma
Japanese attack with 1 armour, 6 artilleries and 7 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries and 7 infantry in Burma, round 1 : 4/14 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
2 carriers moved from 41 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
3 carriers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to French Indo China
5 tactical_bombers moved from 6 Sea Zone to French Indo China
2 bombers and 4 fighters moved from Manchuria to French Indo ChinaPlace Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 2 fighters and 10 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 6 artilleries and 6 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 5 fighters and 5 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
38 Sea Zone : 1 artillery, 2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 6 transports
20 Sea Zone : 3 carriers
6 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 29 / 30
Japanese : 60 / 65
Americans : 55 / 75
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 5 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 4 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 15 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 1/8 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Americans collect 58 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 3 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 10 submarines
15 Sea Zone : 2 submarines
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber and 2 fighters
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 mech_infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers and 5 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 29 / 30
Japanese : 60 / 65
Americans : 60 / 80
Chinese : 3 / 3
British : 23 / 24
UK_Pacific : 5 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 6 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Szechwan : 3 artilleries, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 43 / 60
Russians : 29 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 23 / 24
UK_Pacific : 5 / 4
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Nigeria
1 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to RhodesiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 1 infantry
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 23 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Nigeria : 1 fighter
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Rhodesia : 2 infantry and 3 mech_infantrys
76 Sea Zone : 1 cruiser
Eire : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 3 destroyers, 3 fighters, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 60
Russians : 29 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 25 / 36
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Tunisia to Libya
Italians take Libya from French
2 artilleries moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Anglo Egyptian Sudan to Syria
2 fighters moved from Bulgaria to 115 Sea Zone
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Greece to Yugoslavia
2 infantry moved from Northern Italy to France
2 artilleries and 3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Syria
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 1 : 1/3 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Syria to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 3 artilleries and 3 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
France : 2 infantry
Tunisia : 1 flag
Western Germany : 1 fighter
Northern Italy : 3 aaGuns, 5 artilleries, 1 factory_major and 8 infantry
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Belarus : 1 artillery and 1 infantry
Bryansk : 1 flag, 1 armour
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
115 Sea Zone : 2 fighters
Yugoslavia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 26 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 22 / 23
UK_Pacific : 5 / 5
Italians : 31 / 47
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship and 1 carrier in 42 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,3,5,2,2,5,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 5 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 43 / 60
Russians : 26 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 22 / 23
UK_Pacific : 5 / 5
Italians : 31 / 47
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 2 infantry
Algeria : 1 infantry
80 Sea Zone : 1 destroyer
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 43 / 60
Russians : 26 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 29 / 47
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 carrier, 1 cruiser and 2 fighters moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/5 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 8 infantry in Ukraine, round 1 : 5/10 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 3/5 hits
2 bombers and 1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 fighter moved from Russia to Bryansk
4 aaGuns, 12 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Belarus to Bryansk
5 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
6 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
3 armour placed in Novgorod
1 bomber and 7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Germany : 1 bomber, 1 factory_major and 7 infantry
Belarus : 1 flag, 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 17 armour, 3 artilleries, 2 bombers, 1 fighter, 22 infantry and 15 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 7 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 23 / 30
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 29 / 47
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
huge setback from those aa guns!
Looks like I might have to wait on attacking Russia. Italy is making 47! holy cow.
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@Cow:
huge setback from those aa guns!
Looks like I might have to wait on attacking Russia. Italy is making 47! holy cow.
I have two games going right now where I made a choice to allow Italy to go to improve a position elsewhere. Just goes to show that you can’t let them run hog wild compleately.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to TambovCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 infantry moved from Volgograd to SamaraPlace Units - Russians
2 fighters placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 17 infantry
Amur : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 4 fighters, 49 infantry, 10 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Samara : 2 infantry
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 23 / 23
Japanese : 58 / 65
Americans : 60 / 80
Chinese : 5 / 5
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 29 / 47
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 6 artilleries and 6 infantry moved from Burma to India
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 5 fighters and 5 tactical_bombers moved from French Indo China to India
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
2 fighters moved from Japan to 15 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to IndiaCombat - Japanese
Battle in 15 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 15 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 fighters in 15 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 2 submarines in 15 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 fighters in 15 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 15 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in India
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 9 fighters, 6 infantry and 7 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour, 10 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/9 hits
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 9 fighters, 6 infantry and 7 tactical_bombers in India, round 1 : 15/31 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 3 fighters, 10 infantry and 3 mech_infantrys in India, round 1 : 10/19 hits
10 infantry owned by the British , 6 infantry owned by the Japanese , 2 mech_infantrys owned by the British , 3 aaGuns owned by the British and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 9 fighters and 7 tactical_bombers in India, round 2 : 10/21 hits
UK_Pacific roll dice for 3 artilleries, 3 fighters and 1 mech_infantry in India, round 2 : 3/7 hits
1 mech_infantry owned by the British , 3 artilleries owned by the British , 1 fighter owned by the Japanese , 3 fighters owned by the ANZAC and 2 artilleries owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 6 artilleries, 1 fighter and 6 infantry
Casualties for ANZAC: 3 fighters
Casualties for British: 3 aaGuns, 3 artilleries, 10 infantry and 3 mech_infantrysNon Combat Move - Japanese
3 fighters moved from India to Burma
2 bombers, 5 fighters and 6 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from India to Burma
1 artillery, 2 carriers, 1 submarine and 6 transports moved from 38 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 15 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
3 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Anhwe
1 infantry moved from Hunan to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 1 fighter, 10 infantry and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 2 bombers, 5 fighters and 6 tactical_bombers
Burma : 1 flag, 3 fighters and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 1 submarine
37 Sea Zone : 1 flag, 1 artillery, 1 battleship, 3 carriers, 1 submarine and 6 transports
36 Sea Zone : 1 flag
20 Sea Zone : 2 carriers
15 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
54 Sea Zone : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 23 / 23
Japanese : 62 / 77
Americans : 60 / 80
Chinese : 4 / 5
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 29 / 47
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor and 8 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
10 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 10 submarines
Japanese defend with 1 carrier, 1 destroyer and 5 fighters
Americans roll dice for 10 submarines in 6 Sea Zone, round 1 : 2/10 hits
Japanese roll dice for 1 carrier, 1 destroyer and 5 fighters in 6 Sea Zone, round 1 : 4/7 hits
4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 2/6 hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
4 submarines owned by the Americans Submerged
Japanese win with 5 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 6 submarines
Battle in Southern France
Americans attack with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Southern France, round 1 : 1/8 hits
Italians roll dice for 3 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 3/7 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
8 submarines placed in 10 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 63 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
10 Sea Zone : 8 submarines
6 Sea Zone : 4 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Holland Belgium : 1 flag
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers and 5 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 23 / 23
Japanese : 62 / 77
Americans : 63 / 85
Chinese : 4 / 5
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 26 / 47
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0