Whackamatt (Axis) vs. tcnance (Allies +6)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 14 / 14
        Japanese : 55 / 68
        Americans : 56 / 71
        Chinese : 14 / 21
        British : 35 / 35
        UK_Pacific : 6 / 7
        Italians : 19 / 32
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Northern Italy to 93 Sea Zone
                1 armour and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Northwest Persia to Kazakhstan

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Kazakhstan
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belgian Congo
                    Italians attack with 1 armour and 5 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Belgian Congo from British with 1 armour and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 2 destroyers and 1 fighter
                    French defend with 2 cruisers; Americans defend with 1 transport
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for French: 2 cruisers
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Southern France to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Iraq
                2 artilleries and 2 infantry placed in Northern Italy
                1 infantry placed in Northern Italy
                1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 3 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to 49 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 fighter moved from 49 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 infantry
        62 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 13 / 14
        Japanese : 55 / 68
        Americans : 53 / 71
        Chinese : 14 / 21
        British : 34 / 35
        UK_Pacific : 6 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French

    Airborne Attack Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Libya : 1 flag, 3 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 13 / 14
        Japanese : 55 / 68
        Americans : 53 / 71
        Chinese : 14 / 21
        British : 34 / 35
        UK_Pacific : 6 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Denmark
                3 infantry moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                3 artilleries and 3 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to 113 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Volgograd to Samara
                3 armour moved from Tambov to Samara
                1 armour moved from Belarus to Vologda
                1 bomber moved from Ukraine to Vologda
                1 armour moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                2 artilleries and 2 infantry moved from Belarus to Smolensk
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 fighter moved from Germany to Normandy Bordeaux
                2 artilleries and 1 infantry moved from Norway to Finland

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Samara
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 6 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour
                    Russians defend with 2 aaGuns
                    Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Smolensk
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Denmark
                Battle in Vologda
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Russians win, taking Denmark from British with no units remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 armour and 1 bomber
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 aaGun; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Western Germany
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Western Germany from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Germans
                3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from Smolensk to Ukraine
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France

    Place Units - Germans
                1 fighter and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 artilleries and 6 infantry placed in Germany
                Germans undo move 1.
                Germans undo move 4.
                3 infantry placed in Volgograd
                2 artilleries, 1 fighter and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 infantry in Novosibirsk, round 1 :  0/4 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 3 infantry in Novosibirsk, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 2 infantry in Novosibirsk, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Novosibirsk, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    1 infantry owned by the Russians retreated to Kansu
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 13 PUs total

    Territory Summary for Russians :

    Kansu : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 16 infantry
        Tambov : 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 12 / 13
        Japanese : 55 / 68
        Americans : 51 / 71
        Chinese : 13 / 21
        British : 27 / 35
        UK_Pacific : 6 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 artillery, 3 destroyers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 15 Sea Zone to Soviet Far East
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 15 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                4 infantry and 1 mech_infantry moved from Manchuria to Jehol
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 2 infantry moved from French Indo China to Kwangsi
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Java
                1 bomber and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 infantry moved from Shantung to Jehol
                1 fighter moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 fighter, 7 infantry and 1 mech_infantry
                    British defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 5 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 1 artillery and 5 infantry

    Non Combat Move - Japanese
                1 bomber and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Jehol to Manchuria
                1 destroyer moved from 15 Sea Zone to 1 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 15 Sea Zone to 5 Sea Zone
                1 fighter and 2 tactical_bombers moved from 3 Sea Zone to 5 Sea Zone
                2 fighters and 1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 airfield placed in Java
                3 infantry placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 armour and 2 infantry placed in Manchuria
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Western United States to British Columbia
                1 fighter moved from British Columbia to 1 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Western United States to British Columbia
                1 fighter moved from British Columbia to 1 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 fighter and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Denmark, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 1 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 1 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 1 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                3 transports moved from 90 Sea Zone to 101 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 artillery moved from Western United States to Central United States
                2 submarines moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 submarine moved from 10 Sea Zone to 14 Sea Zone
                1 submarine moved from 10 Sea Zone to 9 Sea Zone
                2 fighters moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 9 Sea Zone to 14 Sea Zone
                1 tactical_bomber moved from 1 Sea Zone to Central United States

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 4 transports placed in 101 Sea Zone
                7 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Alaska : 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 submarine
        15 Sea Zone : 1 submarine
        14 Sea Zone : 2 submarines
        13 Sea Zone : 1 submarine
        10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 1 transport
        2 Sea Zone : 2 submarines
        1 Sea Zone : 1 flag
        8 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 artillery, 1 factory_major, 7 infantry and 1 tactical_bomber
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 3 artilleries and 3 infantry
        United Kingdom : 1 fighter
        Morocco : 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 2 infantry
        Denmark : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 2 transports
        101 Sea Zone : 1 destroyer and 7 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transports
        110 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 50 / 78
        Russians : 11 / 13
        Japanese : 58 / 69
        Americans : 58 / 73
        Chinese : 11 / 21
        British : 27 / 35
        UK_Pacific : 6 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                2 artilleries moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                2 artilleries moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                1 infantry placed in Anhwe
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Shensi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 3 artilleries, 1 fighter and 5 infantry
        Hunan : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry
        Burma : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 78
        Russians : 11 / 13
        Japanese : 52 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 27 / 35
        UK_Pacific : 6 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                4 infantry moved from Holland Belgium to Western Germany
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State
                1 bomber moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                4 infantry moved from Holland Belgium to Western Germany
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State
                1 bomber moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Western Germany
                    British attack with 2 artilleries and 8 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 2 cruisers in Western Germany, round 1 :  1/3 hits
                        British roll dice for 2 artilleries and 8 infantry in Western Germany, round 1 :  2/10 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Western Germany, round 1 :  2/5 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
                        British roll dice for 2 artilleries and 6 infantry in Western Germany, round 2 :  3/8 hits
                        Germans roll dice for 2 artilleries in Western Germany, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 :  5/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  1/4 hits
                        1 infantry owned by the British , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 bomber moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Ethiopia to Tanganyika Territory
                1 infantry moved from Kenya to Tanganyika Territory
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from French Equatorial Africa to Nigeria
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Territory Summary for British :

    Shan State : 1 infantry and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Alaska : 1 artillery and 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Nigeria : 1 mech_infantry
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Rhodesia : 3 infantry
        Tanganyika Territory : 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 4 infantry
        Tunisia : 1 infantry
        Western Germany : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Holland Belgium : 1 flag
        Libya : 1 armour
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 45 / 78
        Russians : 11 / 13
        Japanese : 51 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 32 / 32
        UK_Pacific : 7 / 0
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.547
            Standard Deviation : 1.244
            Total rolls : 54

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 28

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 45 / 78
        Russians : 11 / 13
        Japanese : 51 / 69
        Americans : 58 / 73
        Chinese : 17 / 23
        British : 32 / 32
        UK_Pacific : 7 / 7
        Italians : 24 / 40
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 17 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.855
            Standard Deviation : 1.362
            Total rolls : 63

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 28

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries, 1 fighter and 3 infantry moved from Northern Italy to Western Germany
                1 bomber and 1 fighter moved from Southern Italy to Western Germany
                1 armour and 4 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Kazakhstan to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Vologda
                      Italians take Vologda from Russians
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Italians win, taking Western Germany from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 2 artilleries and 6 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Rhodesia
                    Italians attack with 1 armour and 4 infantry
                    British defend with 3 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 4 infantry

    Non Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 bomber and 2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 5 infantry placed in Northern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 62 Sea Zone to 33 Sea Zone

    Airborne Attack Move - ANZAC

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