Axis (Odonis) vs PGMatt (allies +10) - G40L 13 - No tech


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians repair 5 damage on 5 factory_minors; Remaining resources: 57 PUs;
                Italians buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                2 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 armour moved from Volgograd to Rostov
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians repair 5 damage on 5 factory_minors; Remaining resources: 57 PUs;
                Italians buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                2 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 armour moved from Volgograd to Rostov
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 artillery moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Iraq from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 battleship and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Algeria to 81 Sea Zone
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                2 artilleries moved from Northern Italy to France
                1 armour moved from Union of South Africa to Tanganyika Territory

    Place Units - Italians
                1 carrier and 1 destroyer placed in 81 Sea Zone
                1 fighter placed in 81 Sea Zone
                1 destroyer placed in 95 Sea Zone
                1 armour and 2 infantry placed in Persia
                1 infantry placed in Volgograd

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,5,3,1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 27 PUs (10 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs


  • Weird, couldn’t edit it out either… must be a bug. Let’s just remember there’s only 1 INF and 1 ART there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 unit repaired.
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from Malaya to 39 Sea Zone
                2 fighters moved from Malaya to India
                1 submarine moved from 41 Sea Zone to 75 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 3 infantry
        India : 5 fighters
        Malaya : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        39 Sea Zone : 1 carrier and 2 fighters
        54 Sea Zone : 2 transports
        75 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 29 / 36
        Japanese : 21 / 18
        Americans : 67 / 95
        Chinese : 18 / 24
        British : 8 / 0
        UK_Pacific : 21 / 26
        Italians : 37 / 43
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 29 / 36
        Japanese : 21 / 18
        Americans : 67 / 95
        Chinese : 18 / 24
        British : 8 / 0
        UK_Pacific : 21 / 26
        Italians : 37 / 43
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • sorry, been bonkers at work…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Volgograd to Ukraine
                      Germans take Rostov from Russians
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                5 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Poland
                4 armour and 1 mech_infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                1 bomber moved from Slovakia Hungary to Ukraine
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Volgograd to Ukraine
                      Germans take Rostov from Russians
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                5 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Poland
                4 armour and 1 mech_infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                1 bomber moved from Slovakia Hungary to Ukraine
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Poland
                    Germans attack with 5 armour, 2 artilleries and 1 mech_infantry
                    Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking Poland from Russians with 4 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Ukraine
                    Germans attack with 8 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
                    Germans win, taking Ukraine from Russians with 8 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Romania
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Normandy Bordeaux to France
                1 armour moved from Eastern Poland to Ukraine
                1 fighter moved from United Kingdom to Western Germany

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 armour placed in Germany
                3 mech_infantrys placed in Western Germany
                2 artilleries placed in France
                1 fighter placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 34 PUs;
                Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry and 1 mech_infantry moved from Novgorod to 115 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry and 1 mech_infantry moved from 114 Sea Zone to Germany
                2 fighters and 1 tactical_bomber moved from Novgorod to Germany
                1 bomber moved from Russia to Germany
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Kazakhstan to Tambov
                7 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 7 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 7 infantry in Eastern Poland, round 1 :  4/7 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Germany
                    Russians attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 armour and 1 factory_major
                        AA guns fire in Germany :  0/3 hits
                        Russians roll dice for 1 cruiser in Germany, round 1 :  1/1 hits
                        Russians roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 1 :  2/6 hits
                        Germans roll dice for 1 aaGun and 3 armour in Germany, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 armour owned by the Germans and 1 aaGun owned by the Germans lost in Germany
                        Russians roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 :  3/5 hits
                        Germans roll dice for 1 armour in Germany, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Germany
                    Russians captures 66PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun and 3 armour
                    Casualties for Russians: 1 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 bomber and 2 fighters moved from Germany to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 mech_infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 armour, 5 infantry and 1 mech_infantry placed in Russia
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 30 PUs; end with 96 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 99 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 109 PUs

    Territory Summary for Russians :

    Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Germany : 1 flag, 1 factory_minor and 1 mech_infantry
        Baltic States : 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
        Bryansk : 1 infantry
        Eastern Poland : 6 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 14 infantry and 1 mech_infantry
        Tambov : 1 mech_infantry
        Western Ukraine : 2 aaGuns and 2 armour
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 0
        Russians : 30 / 109
        Japanese : 20 / 18
        Americans : 67 / 95
        Chinese : 18 / 24
        British : 8 / 0
        UK_Pacific : 21 / 26
        Italians : 37 / 43
        ANZAC : 10 / 20
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • well, that much loot was just too much to pass up.

    Your still only (effectively) one VC away on the Western board with a strong Italy, so I assume it’s still game on?


  • Nah, that broke my back…

    I’ll concede -good game! Thanks!

    I’ll post the loss…


  • OK, thanks for the game, it was fun to play the allies.  Do you want a rematch?


  • sure! should we keep the same bid?


  • yep, so 10 bid for you.  Where would you like said bid?


  • One UK ARM in West India, one ART in Anglo-Egypt Sudan pls


  • @Odonis:

    One UK ARM in West India, one ART in Anglo-Egypt Sudan pls

    I have had people bid an armour into West India…and not realize you can’t blitz even a friendly neutral, are you sure about this?


  • new game is up; assuming that you don’t change your bid, or don’t bid anything that effects my attacks on British waters, I’ll need scramble orders.

    http://www.axisandallies.org/forums/index.php?topic=31007.new#new

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