@Krieghund Thanks. I don’t play a lot of 1914 so some of the mine rules are pretty wonky for me. The bit about mines halting movement in particular is pretty important.
This sounds like a good idea. I play with a lot of new players, many of whom are confused by the “units can move 2 spaces, except when they can’t (except for fighters).”
They’ve always had an easier time with 42.2’s NCM.