13L Whackamatt (axis) variance (allies +7)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to 26 Sea Zone
                6 fighters moved from 27 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers and 1 cruiser moved from 27 Sea Zone to 26 Sea Zone
                4 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry and 4 transports moved from 28 Sea Zone to 26 Sea Zone
                6 fighters moved from 26 Sea Zone to Hawaiian Islands
                4 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 3 bombers, 6 carriers, 2 cruisers, 10 destroyers, 4 submarines and 4 transports
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 3 bombers, 6 carriers, 2 cruisers, 10 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Hawaiian Islands
                    Americans attack with 4 artilleries, 12 fighters and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 4 artilleries, 11 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                11 fighters moved from Hawaiian Islands to 26 Sea Zone
                3 bombers moved from 26 Sea Zone to Western United States
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 armour, 3 artilleries and 2 infantry placed in Western United States
                4 transports placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
                Chinese collect 14 PUs (2 lost to blockades); end with 16 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Turn Complete - UK_Pacific
                Some Units in West India change ownership: 1 infantry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun and 5 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 carrier and 1 cruiser moved from 27 Sea Zone to 26 Sea Zone
                3 infantry moved from Iraq to Turkey
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                3 infantry placed in Saudi Arabia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                ANZAC collect 10 PUs (2 lost to blockades); end with 18 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 bomber and 1 fighter moved from France to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Spain to Greece
                1 fighter moved from France to Greece

  • '20 '18 '17 '15

    scramble in 109?

  • '17 '16 '15 '14 '12

    scramble 3 fighters

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 bomber and 1 fighter moved from France to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Spain to Greece
                1 fighter moved from France to Greece

    Combat - Germans
                British scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    British defend with 1 destroyer and 3 fighters
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for British: 1 destroyer and 3 fighters

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to France
                4 infantry moved from Germany to 113 Sea Zone
                1 battleship, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                7 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                3 infantry moved from Germany to Poland

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 armour, 2 infantry and 2 tactical_bombers placed in Western Germany
                1 transport placed in 114 Sea Zone
                1 submarine placed in 91 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Adding units owned by Germans to Southern France: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Ukraine to Bryansk
                1 artillery and 3 infantry moved from Urals to Vologda
                5 artilleries moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun and 3 infantry moved from Smolensk to Bryansk
                5 infantry moved from Russia to Bryansk
                3 armour and 1 mech_infantry moved from Turkey to Volgograd
                1 armour moved from Bryansk to Volgograd

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter, 13 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 artilleries and 7 infantry moved from Jehol to Anhwe
                5 fighters and 5 tactical_bombers moved from French Indo China to Anhwe
                1 mech_infantry moved from Buryatia to Amur
                1 mech_infantry moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 fighter moved from Japan to Shantung
                1 fighter moved from Japan to Caroline Islands
                1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
                1 artillery moved from Shan State to 37 Sea Zone
                2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                2 battleships moved from 42 Sea Zone to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 75 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from French Indo China to 39 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in Anhwe
                    Japanese attack with 4 artilleries, 6 fighters, 7 infantry and 6 tactical_bombers
                    Chinese defend with 1 fighter and 19 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Anhwe from Chinese with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 3 artilleries and 7 infantry
                    Casualties for Chinese: 1 fighter and 19 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsu to Jehol
                1 fighter moved from Shantung to Jehol
                6 fighters and 6 tactical_bombers moved from Anhwe to Jehol
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 submarines placed in 37 Sea Zone
                3 infantry placed in India
                1 mech_infantry placed in French Indo China
                1 mech_infantry placed in French Indo China
                1 factory_minor placed in Manchuria
                1 fighter and 9 infantry placed in Japan
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 4 carriers and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                11 fighters moved from 26 Sea Zone to 25 Sea Zone
                3 bombers moved from Western United States to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 3 bombers, 11 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers, 11 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 artilleries, 1 battleship, 5 carriers, 2 cruisers, 10 destroyers, 4 infantry, 3 submarines and 4 transports moved from 26 Sea Zone to 7 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 7 Sea Zone
                5 fighters moved from Queensland to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                9 fighters moved from 25 Sea Zone to 7 Sea Zone
                3 bombers moved from 25 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                4 carriers and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 16 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 26 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from 70 Sea Zone to South West Africa
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Egypt to Union of South Africa
                1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Egypt
                3 fighters moved from Turkey to Bryansk
                1 infantry moved from Iraq to Turkey
                1 artillery moved from Turkey to Iraq
                2 armour moved from Iraq to Persia
                2 armour and 2 mech_infantrys moved from Iraq to Persia
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                6 armour and 6 mech_infantrys moved from Iraq to Persia
                5 armour and 5 mech_infantrys moved from Persia to Iraq
                1 infantry moved from West India to Afghanistan

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                British collect 31 PUs (2 lost to blockades); end with 32 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 9 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
                3 artilleries and 3 infantry moved from 99 Sea Zone to Turkey
                2 artilleries, 1 fighter, 13 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Greece to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 5 artilleries, 1 fighter, 16 infantry, 4 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 3 infantry; French defend with 1 infantry; British defend with 1 aaGun and 6 infantry; Russians defend with 1 aaGun and 9 infantry
                    Italians win, taking Turkey from Russians with 5 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 3 infantry
                    Casualties for French: 1 infantry
                    Casualties for Russians: 1 aaGun and 9 infantry
                    Casualties for British: 1 aaGun and 6 infantry
                    Casualties for Italians: 1 fighter and 16 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Turkey to Greece

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Saudi Arabia to Iraq

    Place Units - ANZAC
                3 armour placed in Saudi Arabia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Saudi Arabia

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern France to Spain
                2 infantry moved from Sweden to Norway
                1 armour moved from Novgorod to 115 Sea Zone
                2 infantry moved from Novgorod to 115 Sea Zone
                1 battleship moved from 115 Sea Zone to 112 Sea Zone
                3 fighters moved from Greece to Western Germany
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
                1 bomber moved from France to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                3 infantry moved from Poland to Eastern Poland
                1 artillery moved from Sweden to Norway
                1 mech_infantry moved from Greece to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Greece to Northwest Persia
                      Germans take Northwest Persia from British
                1 infantry moved from Novgorod to 115 Sea Zone
                1 armour moved from Novgorod to Belarus
                1 armour, 3 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                3 transports placed in 105 Sea Zone
                1 destroyer and 4 transports placed in 112 Sea Zone
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '20 '18 '17 '15

    Here comes my own sneaky move…. :evil:

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