13L G40.2 Gamerman01 (Allies +9) vs. Jeff28 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                3 tactical_bombers moved from Kwangsi to 39 Sea Zone
                1 fighter moved from Kwangsi to 39 Sea Zone
                1 bomber moved from Kwangsi to 39 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Sikang to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 1 :  4/4 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; Americans defend with 1 fighter
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 1 :  7/10 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 1 :  4/6 hits
                        1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the British , 1 fighter owned by the Japanese , 1 carrier owned by the British , 1 fighter owned by the ANZAC and 1 destroyer owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 battleship in 39 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 destroyer, 1 fighter and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 39 Sea Zone to Malaya
                2 carriers moved from 37 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                2 battleships moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 mech_infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                1 infantry moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour, 1 artillery and 1 mech_infantry moved from Buryatia to Amur
                1 infantry moved from Buryatia to Amur

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 tactical_bombers placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                Japanese undo move 3.
                1 destroyer placed in 19 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 airfield, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
        Kiangsu : 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Siam : 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 bomber and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun and 9 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 fighter
        36 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
        38 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 30 / 37
        Japanese : 56 / 56
        Americans : 52 / 73
        Chinese : 2 / 8
        British : 33 / 35
        UK_Pacific : 5 / 12
        Italians : 18 / 34
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                3 tactical_bombers moved from Kwangsi to 39 Sea Zone
                1 fighter moved from Kwangsi to 39 Sea Zone
                1 bomber moved from Kwangsi to 39 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Sikang to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 1 :  4/4 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; Americans defend with 1 fighter
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 1 :  7/10 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 1 :  4/6 hits
                        1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the British , 1 fighter owned by the Japanese , 1 carrier owned by the British , 1 fighter owned by the ANZAC and 1 destroyer owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 battleship in 39 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 destroyer, 1 fighter and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 39 Sea Zone to Malaya
                2 carriers moved from 37 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                2 battleships moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 mech_infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                1 infantry moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour, 1 artillery and 1 mech_infantry moved from Buryatia to Amur
                1 infantry moved from Buryatia to Amur

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 tactical_bombers placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                Japanese undo move 3.
                1 destroyer placed in 19 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 airfield, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Siam : 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 bomber and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun and 9 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 fighter
        36 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
        38 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 30 / 37
        Japanese : 56 / 56
        Americans : 52 / 73
        Chinese : 2 / 8
        British : 33 / 35
        UK_Pacific : 5 / 12
        Italians : 18 / 34
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Use the second one, forgot my dd block.

    –Jeff


  • @Jeff28:

    Use the second one, forgot my dd block.

    –Jeff

    NP


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Wake Island to 16 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Wake Island to 16 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Morocco
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 57 Sea Zone to 43 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 fighters moved from Morocco to 91 Sea Zone
                1 armour moved from Central United States to New Brunswick Nova Scotia
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
                1 bomber moved from 16 Sea Zone to Guam
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 14 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 bomber, 2 fighters and 2 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 armour placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • Shoot - working on UK movement I see something I wish I’d done different with USA.

    How do you play it?  I finished China but all I did was walk in to a territory - China is almost non-existent.

    Will you allow me to change where I moved 2 units in USA non-combat?


  • go ahead


  • Here are some thoughts I posted elsewhere.
    I wish I would have thought to ask you about this before we started the game.
    Thanks for the permission.

    Some players could legitimately look at the US/China/UK move all as one and freely allow US noncom changes when doing UK combat movement (even if China rolled dice, if their battles are not affecting the UK), but I can also see players not allowing changes once a power is complete, even if there is no opponent move in between.

    Same issue with P40, when you had 4 powers in a row…

    I guess we should establish the protocols before starting each game - ask your opponent if you can go back and change US noncoms during the British move, before the situation arises.
    US/UK combined move is huge.  It’s very difficult to foresee everything before you do it.  Sometimes its difficult with a single power, like Japan.  I can see frequently wanting to change buys after you start moving stuff.

    So are you like “Player 1”, who looks at the UK-US move as one big move, or more like “Player 2”, who doesn’t like to allow players to go back to an earlier phase (or earlier power, when no opponent move has been done in between) even when no dice have been rolled?

    Anyway, thanks for the permission
    I had created a problem for myself with the USA noncom.  Just realized I had counted spaces wrong and wasn’t going to be able to do a UK attack I had planned

    Later today, then - thanks again for understanding


  • I am used to playing with a group of casual non-cutthroat players and if someone makes a mistake they are allowed to correct it if it didn’t involve combat.

    For example, on Triple A yesterday I forgot to activate Brazil vs. a J1. The other group of players let me activate it on G2 when I noticed. Another game they forgot to move planes to Yunnan. We allowed if before the Japan attack. Etc.

    This is they way it usually goes online and in person.

    –Jeff


  • Thank you very much, that is generally how I play too - that makes me feel a lot better about this little change
    (I need to fly the 2 USA fighters after attacking Morocco elsewhere - probably to my South American safe haven again  :-D) because I need space on the carrier to land 2 critical UK fighters after attacking Gibraltar.

    I was thinking I’d better not assume you’d allow it before carrying out my whole UK move, because I can see how some players might be sticklers for not going back to a previous power, even if no enemy power or dice rolling came in between.

    Anyway, THANKS again for the permission and explanation - that eases my concerns completely.

    You can certainly expect permission from me to change things in previous phases as well, provided dice have not been rolled or as long as an enemy power has not gone in between.  And even then, like most players, I would give permission if the change had no relation to the things that had happened between, but of course we all appreciate being asked if there is any doubt.

    Better tell those boys in Gibraltar to head for their bunkers!  Here comes the thunder!  :-D


  • OK, all rested up and here to finish off this move, then  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to French West Africa: 2 fighters
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from Finland to 125 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Gibraltar
                    British attack with 4 fighters and 4 infantry
                    Italians defend with 2 artilleries, 1 harbour and 3 infantry
                    British win, taking Gibraltar from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 3 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to Scotland
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                4 fighters moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Iraq to Northwest Persia

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 4 infantry


  • Look at my guys in NW Persia.  It doesn’t look like they’re getting along very well - I guess the Cold War’s starting early


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries
                EDIT: Adding units owned by Italians to France: 2 artilleries
                EDIT: Turning off Edit Mode
                2 infantry placed in Southern Italy
                Italians undo move 1.
                2 fighters and 1 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Belarus : 1 mech_infantry
        Archangel : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 31 / 37
        Japanese : 54 / 56
        Americans : 53 / 74
        Chinese : 3 / 5
        British : 31 / 38
        UK_Pacific : 5 / 5
        Italians : 19 / 24
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Took me a minute on NW Persia but it was pretty funny.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Kazakhstan to India
                1 bomber moved from Brazil to Scotland
                1 fighter moved from Queensland to Java

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from Karelia to Russia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                2 artilleries and 3 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 bombers moved from Western Germany to Vologda
                5 mech_infantrys moved from Belarus to Vologda
                2 armour moved from Belarus to Vologda
                1 armour moved from Belarus to Novgorod
                1 artillery and 2 infantry moved from Belarus to Novgorod
                1 armour moved from Ukraine to Caucasus
                3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 armour, 2 bombers and 5 mech_infantrys
                    Russians defend with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                        Germans roll dice for 2 armour, 2 bombers and 5 mech_infantrys in Vologda, round 1 :  3/9 hits
                        Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Vologda, round 1 :  3/7 hits
                        1 bomber owned by the Russians , 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
                        Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Vologda, round 2 :  4/6 hits
                        Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 :  1/4 hits
                        1 infantry owned by the Russians , 2 tactical_bombers owned by the Russians , 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 37
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Cyprus
                Battle in Novgorod
                    Germans attack with 1 armour, 3 artilleries and 6 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Novgorod, round 1 :  4/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Cyprus from British, taking Novgorod from Russians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 3 mech_infantrys in Caucasus, round 1 :  3/7 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Western Ukraine to Belarus
                2 bombers moved from Vologda to Archangel
                1 aaGun and 3 infantry moved from Belarus to Archangel
                1 infantry moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Western Germany
                1 bomber placed in Western Germany
                1 armour placed in Western Germany
                1 armour and 4 mech_infantrys placed in Germany
                Germans undo move 5.
                3 mech_infantrys placed in Ukraine
                1 armour and 1 mech_infantry placed in Germany
                Germans undo move 6.
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                2 armour and 2 mech_infantrys placed in Germany
                3 mech_infantrys placed in Ukraine
                1 bomber placed in Western Germany
                Germans undo move 1.
                2 armour and 1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 artillery
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Poland : 2 mech_infantrys
        Germany : 2 armour, 1 factory_major and 2 mech_infantrys
        Northern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag, 2 aaGuns, 9 artilleries, 9 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Rostov : 1 flag
        Archangel : 1 aaGun, 2 bombers and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 1 flag, 4 armour and 3 mech_infantrys
        Smolensk : 1 flag, 1 artillery and 2 infantry
        Bulgaria : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 24 / 37
        Japanese : 54 / 56
        Americans : 53 / 74
        Chinese : 3 / 5
        British : 31 / 38
        UK_Pacific : 5 / 5
        Italians : 19 / 24
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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