G40 captain walker (axis) vs cooran(allies +9) game 3


  • I’ll need to think long about this one. It might take a while…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  3/3 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 harbour and 4 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 1 :  1/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 1 :  1/5 hits
                        Germans roll dice for 4 infantry in Gibraltar, round 1 :  0/4 hits
                        2 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 3 :  4/5 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Eastern United States to Central United States
                1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 62 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 5 submarines placed in 10 Sea Zone
                1 mech_infantry placed in Western United States
                2 infantry placed in Central United States
                1 submarine placed in 101 Sea Zone
                Americans undo move 6.
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Central United States
                Americans undo move 7.
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 2 transports
        26 Sea Zone : 1 battleship and 2 submarines
        10 Sea Zone : 1 destroyer and 6 submarines
        62 Sea Zone : 2 fighters
        Central United States : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 3 infantry
        109 Sea Zone : 1 fighter
        101 Sea Zone : 1 transport
        91 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 40
        Japanese : 49 / 49
        Americans : 50 / 70
        Chinese : 2 / 12
        British : 29 / 30
        UK_Pacific : 11 / 13
        Italians : 17 / 32
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Kwangsi
                2 artilleries moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 3 artilleries and 4 infantry in Kwangsi, round 1 :  1/7 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 1 :  0/4 hits
                        1 aaGun owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 3 artilleries and 4 infantry in Kwangsi, round 2 :  3/7 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  2/4 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 3 :  2/5 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 3 artilleries and 2 infantry
        Yunnan : 1 fighter and 6 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 40
        Japanese : 47 / 49
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 29 / 30
        UK_Pacific : 11 / 13
        Italians : 17 / 32
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Combat Move - British
                1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                3 infantry moved from Shan State to Malaya
                1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to French Indo China
                4 infantry moved from Yunnan to French Indo China
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Kenya to Egypt
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - British
                Battle in 33 Sea Zone
                    British attack with 1 battleship and 1 destroyer; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                    British attack with 3 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 3 infantry in Malaya, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        British roll dice for 3 infantry in Malaya, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        British roll dice for 3 infantry in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 1 infantry in Morocco, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Morocco
                        British roll dice for 1 armour in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  2/2 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kwangtung
                    British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 harbour, 1 infantry and 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kwangtung, round 1 :  1/4 hits
                        1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                        1 armour owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 fighter and 2 mech_infantrys
                Battle in French Indo China
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 4 infantry in French Indo China, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in French Indo China, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in 92 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Americans loiter and taunt with
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 1 :  3/5 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 :  5/6 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        1 carrier owned by the Germans , 1 fighter owned by the British , 2 destroyers owned by the Germans , 1 submarine owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
                    1 fighter owned by the Americans , 1 battleship owned by the British and 1 carrier owned by the British retreated to 91 Sea Zone
                    Germans win with 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 carrier and 2 destroyers
                    Casualties for British: 1 destroyer, 1 fighter and 1 submarine
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Algeria

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 cruiser moved from 80 Sea Zone to 76 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                3 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 26 PUs (4 lost to blockades); end with 32 PUs total

    Territory Summary for British :

    Yunnan : 3 aaGuns, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Burma : 3 infantry
        India : 1 airfield, 1 harbour and 2 infantry
        Malaya : 3 infantry
        Kwangtung : 1 armour
        French Indo China : 1 infantry
        33 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag, 1 infantry
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 cruiser and 1 destroyer
        109 Sea Zone : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 40
        Japanese : 39 / 49
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 30 / 32
        UK_Pacific : 19 / 1
        Italians : 16 / 32
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs (9 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 mech_infantrys
                    Some Units in Malaya change ownership: 1 harbour
                    Some Units in Kwangtung change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 37 / 40
        Japanese : 39 / 49
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 30 / 32
        UK_Pacific : 19 / 16
        Italians : 16 / 32
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Woooo, what a turn!

    Your planes landed in algeria, but you can edit them to Morroco at the beginning of Italy, if you want. I chose the carrier as the casualty because things looked bad for you, so you might as well have a 3 instead of a 2 on defense. But you rolled GODLY (5/6 hits, instead of 2.5), so I retreated.

    Somehow the game lost track of the US FTR trapped onboard the UK AC (AC is damaged). It cannot defend, but it is there. I’ll edit it in after next UK turn, when the AC is repaired. That means it cannot be used on the next U.S. turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Libya to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 armour moved from Alexandria to Egypt
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                3 infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 2 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Greece
                1 fighter moved from Egypt to Alexandria

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 fighter
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 4 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 armour, 1 artillery and 2 infantry
        Greece : 1 flag, 1 bomber
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 2 cruisers, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 35 / 40
        Japanese : 39 / 49
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 28 / 32
        UK_Pacific : 19 / 16
        Italians : 20 / 35
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 fighter moved from Northern Territory to Caroline Islands

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 4 infantry
        Java : 1 flag, 1 infantry
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 35 / 40
        Japanese : 39 / 49
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 28 / 32
        UK_Pacific : 19 / 16
        Italians : 20 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 35 / 40
        Japanese : 39 / 49
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 28 / 32
        UK_Pacific : 19 / 16
        Italians : 20 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Baltic States to Novgorod
                2 tactical_bombers moved from Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 infantry and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Novgorod to Baltic States
                2 infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                2 infantry moved from Germany to Poland
                1 fighter moved from Algeria to Southern Italy
                1 tactical_bomber moved from Algeria to Egypt
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Western Germany
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Norway to Finland
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                2 submarines placed in 93 Sea Zone
                2 infantry placed in France
                Germans undo move 3.
                2 infantry placed in France
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Egypt : 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Poland : 2 infantry
        Germany : 1 factory_major and 6 infantry
        Denmark : 1 infantry
        Southern Italy : 1 armour, 1 artillery, 1 fighter and 2 infantry
        Baltic States : 1 flag, 2 aaGuns, 4 armour, 8 artilleries, 21 infantry, 2 mech_infantrys and 3 tactical_bombers
        Eastern Poland : 2 infantry
        Western Ukraine : 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 destroyer and 1 transport
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 cruiser and 2 transports
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 33 / 40
        Japanese : 39 / 49
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 28 / 32
        UK_Pacific : 19 / 16
        Italians : 20 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 artilleries moved from Karelia to Novgorod
                15 artilleries, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Baltic States
                8 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Novosibirsk to Tsinghai
                10 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 6 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 6 infantry in Tsinghai, round 1 :  0/6 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 1 :  0/1 hits
                        Russians roll dice for 6 infantry in Tsinghai, round 2 :  2/6 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 10 infantry in Kansu, round 1 :  1/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                        Russians roll dice for 9 infantry in Kansu, round 2 :  0/9 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 8 infantry in Kansu, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 9 infantry
                    Germans defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 9 infantry in Western Ukraine, round 1 :  5/11 hits
                        Italians roll dice for 1 aaGun, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Western Ukraine, round 1 :  4/8 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 2 :  1/7 hits
                        Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 :  1/5 hits
                        Italians roll dice for 2 armour and 1 artillery in Western Ukraine, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 4 :  1/4 hits
                        Italians roll dice for 2 armour in Western Ukraine, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 5 :  1/3 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 artilleries remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 9 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Novgorod
                    Russians attack with 1 armour and 2 artilleries
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 1 :  0/3 hits
                        Germans roll dice for 3 infantry in Novgorod, round 1 :  2/3 hits
                        2 artilleries owned by the Russians lost in Novgorod
                    1 armour owned by the Russians retreated to Karelia
                    Germans win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 artilleries
                Battle in Baltic States
                    Russians attack with 15 artilleries, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 4 armour, 8 artilleries, 21 infantry, 2 mech_infantrys and 3 tactical_bombers
                        AA guns fire in Baltic States :  0/3 hits
                        Russians roll dice for 15 artilleries, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 1 :  12/48 hits
                        Germans roll dice for 2 aaGuns, 4 armour, 8 artilleries, 21 infantry, 2 mech_infantrys and 3 tactical_bombers in Baltic States, round 1 :  15/38 hits
                        15 infantry owned by the Russians , 10 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Baltic States
                        Russians roll dice for 15 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 :  11/33 hits
                        Germans roll dice for 4 armour, 8 artilleries, 11 infantry, 2 mech_infantrys and 3 tactical_bombers in Baltic States, round 2 :  10/28 hits
                        10 infantry owned by the Russians and 11 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 15 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 :  8/23 hits
                        Germans roll dice for 4 armour, 8 artilleries, 2 mech_infantrys and 3 tactical_bombers in Baltic States, round 3 :  4/17 hits
                        3 infantry owned by the Russians , 1 mech_infantry owned by the Russians , 6 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                        Russians roll dice for 15 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 :  4/19 hits
                        Germans roll dice for 4 armour, 2 artilleries and 3 tactical_bombers in Baltic States, round 4 :  5/9 hits
                        2 armour owned by the Germans , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
                        Russians roll dice for 11 artilleries, 2 fighters and 1 tactical_bomber in Baltic States, round 5 :  5/14 hits
                        Germans roll dice for 2 armour and 3 tactical_bombers in Baltic States, round 5 :  2/5 hits
                        3 tactical_bombers owned by the Germans , 2 armour owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
                    Russians win, taking Baltic States from Germans with 9 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Germans: 2 aaGuns, 4 armour, 8 artilleries, 21 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 6 artilleries, 28 infantry and 2 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                3 aaGuns moved from Belarus to Baltic States
                1 artillery and 6 infantry moved from Russia to Bryansk
                1 armour moved from Iraq to Persia
                1 armour moved from Persia to Eastern Persia
                      Russians take Eastern Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Baltic States to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Kansu : 8 infantry
        Tsinghai : 6 infantry
        Amur : 2 infantry
        Timguska : 1 aaGun
        Buryatia : 1 aaGun
        Karelia : 1 armour
        Baltic States : 3 aaGuns and 9 artilleries
        Bryansk : 1 artillery and 6 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 aaGun and 2 artilleries
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 36 / 39
        Japanese : 37 / 49
        Americans : 50 / 70
        Chinese : 6 / 10
        British : 28 / 32
        UK_Pacific : 19 / 16
        Italians : 18 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Might as well play Axis and Allies, I’m stuck in Atlanta because of the storm, flight cancelled. Yikes.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                2 bombers moved from Anhwe to Kwangtung
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 artilleries and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 armour and 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Borneo

    Non Combat Move - Japanese
                2 bombers moved from Kwangtung to Philippines
                3 fighters moved from Anhwe to Philippines
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 43 Sea Zone to 21 Sea Zone
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
                1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                3 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kwangsi : 1 artillery and 1 mech_infantry
        Korea : 1 infantry
        Kiangsu : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Manchuria : 2 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 3 fighters and 3 tactical_bombers
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 3 fighters and 1 harbour
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 destroyer and 1 transport
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 1 cruiser and 2 transports
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        20 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
        21 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 36 / 39
        Japanese : 46 / 46
        Americans : 50 / 70
        Chinese : 4 / 10
        British : 28 / 32
        UK_Pacific : 12 / 16
        Italians : 18 / 35
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Russia did pretty good in Baltic States…that’s going to make it tough for Germany since they still haven’t recovered from the heavy losses they had on G1.
    It seems the only axis power that’s doing well in this game is Italy…and it looks like that’s going to change…soon.
    Bummer about your flight being cancelled…how bad are the storms?


  • It’s raining heavily. And the winds are like 25 mph. My flight was to MAnchester, NH. The trajectory was the same as the storm….

    Anyways, I’m Boston bound now, with a small bus trip to go back to Manchester, and then drive to Sherbrooke, QC.

    On the plus side, I get to drink good beer at a microbrewery in the Airport, so it’s not all bad!


  • Test summary from TripleA, engine version: 1.6.1.4, time: 20:41:02


  • I did get hte Dice e-mail, but, as the stromtrooper on Tatooine would say: this is not the file we’re looking for.

    If you didn’t save it, just replay J5.


  • The file is on the bottom of page 4. Disregard that “test” post…I started another game and didn’t have the correct topic number on it.


  • Scramble W Germany?


  • yes…scramble both fighters!

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